Re: Elven Assassin Torrent Download [Keygen]

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Jul 12, 2024, 12:31:09 PM7/12/24
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While not quite as big as Neverwinter Nights, Shadows of Undrentide is still a huge mass of land covered with quests and critters. It's also really difficult at times. But don't fear. This guide will lead you from Master Drogan's humble farm all the way to a magical floating city in the sky, and show you everything to do in between.

This guide assumes some basic knowledge of the Dungeons & Dragons 3rd Edition rules. Some of the terminology used may seem foreign to someone who hasn't spent many late nights rolling 20-sided dice and eating slice after slice of stale pizza. So here's a very, very basic tutorial regarding some of the terms used in this guide.

Elven Assassin Torrent Download [Keygen]


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Dungeons & Dragons uses dice. Neverwinter Nights: Shadows of Undrentide uses simulated dice. The common notation for dice in D&D is XdY, where X is the number of dice, and Y is the type of die rolled. So, if a dagger does 1d4 cold damage, Shadows of Undrentide simulates rolling one four-sided die.

Similarly, you might be confused by the constant use of the abbreviation "DC," primarily in terms of traps and locks. DC stands for "difficulty class." When you roll the dice and attempt to disarm a trap, for instance, the DC is the number you must roll (in addition to any modifiers) to disable the trap.

You don't actually need to know the rules of D&D to enjoy the game. BioWare have been kind enough to put all that in the background. But it can't hurt to familiarize yourself with them at some basic level, especially when creating a character.

Speaking of creating a character, there are certain skills that you should probably consider more than others. While each class has some good skills to choose, there are a few that are key for everyone.

Persuade
You'll do a lot of talking in Shadows of Undrentide. Talking will occasionally help you avoid fighting, and it will sometimes be the only way to solve a quest. The persuade skill helps immensely with this. It can be prohibitively expensive if it isn't one of your class skills, though, so as an alternate you can boost your charisma with potions of eagle's splendor for those times when a silver tongue is more important than a bloody blade.

Open Lock/Disable Trap
Traps and locks. They are everywhere, and they need to be dealt with. Rogues get enough skill points that they can become masters of the art of jimmying and disabling fairly quickly. But what about the poor fighter? What about the mage? If you don't want to pour all your points into rogue skills, just take one with you: Dorna Trapspringer will be the henchman you want. Mages can also just cast direct damage spells--a well-placed fireball will demolish a chest or a weak door, lock, trap, and all.

Animal Empathy
While it is nowhere near as important as the previous two, animal empathy will allow you to engage in some otherwise unavailable tasks in the first chapter of Shadows of Undrentide.

Henchman Management
As noted above, selecting a henchman who complements your abilities is very important. In the first chapter, your only choices are Xanos and Dorna. Beginning with the interlude, you'll also be able to select Deekin the kobold bard. Dorna is a good choice for almost anyone--she has healing skills and is a good rogue. But Xanos is a good choice for tanks who want a little magic to back them up.

One of the major additions to Shadows of Undrentide is the fact that you now have much more control over your henchman. Primarily, you can choose what equipment they will use. This is incredibly handy, often allowing you to make your henchman just as powerful as yourself, rather than just a secondary support unit. Make sure you remember to constantly give potions and equipment to your henchman. Unfortunately, the henchmen aren't very smart about managing their enhancement potions, so dole them out carefully. There's no reason for them to waste perfectly good potions to fight a single kobold (and, rest assured, they will).

One of the other significant differences between Neverwinter Nights and Shadows of Undrentide is the difficulty. There are some fights that are just ridiculously hard, and you'll no doubt wonder if you missed some huge section of the game, and as a result a few levels, when you face some of the challenges in store. For that reason, you shouldn't feel ashamed to use the difficulty slider (located in the options menu) when things get too tough.

When you find yourself in over your head, though, there is one fighting technique that always works. When facing multiple strong enemies, try to lure them one by one into a hallway and then shut the door behind them. You can weed them and balance the playing field a little. And you'll feel better for not having to set the game to "easy."

Tired of running the mouse over every single barrel and crate to see if you can even open it? Don't forget to use the Tab key often. It will highlight everything onscreen you can interact with, allowing you to quickly scan a room and see where the treasures might be hidden.

Drogan, your mentor, is being attacked. Your fellow students are rushing to his aid, and you should follow suit. Before doing so, however, you may want to grab the items from the footlocker near your bed. Most importantly, get Mystra's hand. Head down the stairs.

Help the others kill the kobolds that have invaded. Once the room is safe, speak with Ayala. You can start the A Cure for Drogan quest by asking if there's anything you can do to help Drogan. After the conversation is finished, choose your henchman. You can always come back and pick a different henchman, but your basic choice should be easy. If you don't have, and aren't planning to acquire, thieving skills, you absolutely want the rogue/cleric Dorna Trapspringer. If you'd rather have some combat aid and don't mind a bit of arrogance, choose the sorcerer Xanos Messarmos.

A note on henchmen: Henchmen work a bit differently in Shadows of Undrentide than they did in the original Neverwinter Nights. Primarily, you now have control over their equipment. As you find items that might make your henchman more powerful, speak with them and choose "I want to change your tactics." Then choose "I want to adjust your equipment." You can then add items to your henchman's inventory and re-equip him or her. Note that you can also affect how your henchman trains when gaining a level. Speak to your henchman and choose "I want to discuss your training." You can then set some simply guidelines for how he or she will advance.

Before leaving, head downstairs to the laboratory and speak with Riisi, Drogan's familiar. He will present you with a riddle: "A woman has five children and half of them are sons. Is this possible?" The answer is "Yes." Riisi will tell you about the kobolds and how they gained entrance to the laboratory. Note that during the conversation, you can try to persuade Riisi to tell you how to get past the barrier, but even if you make a successful persuade check, he won't tell you. You can, however, persuade Riisi to give you some items. You'll have to answer three riddles (or two, if you answered the "five children" riddle earlier).

Riisi's first riddle is: "How many nines you use to count to one hundred?" The answer is "20." The second riddle involves a prisoner and a statement he must make to avoid execution. The answer is "I will be hanged." The final riddle involves wizards and fruit trees. The answer is "six." Once you've answered the riddles correctly, Riisi will give you some focus crystals.

There's one more thing to do before leaving the farm. Head upstairs to the apprentice quarters. If you haven't retrieved Mystra's hand from your footlocker, do it now. Head into Drogan's workshop, located through the door at the east end of the hall. You can't open the glowing chest, ever. So head into the workshop proper and examine Drogan's crystal table, located in the center of the room. This will teach you how to make focus crystals, and you can do so if you have the proper ingredients. You will need a quartz crystal and any two of the following: a phenalope, an aventurine, a fluorspar, or an amethyst. Put the materials in the grinder to make a focus crystal.

Quest: The Missing Artifacts
This is the primary quest for Chapter One. It requires you to find the mummified hand, the tower statue, the dragon's tooth, and the mask, each listed as a quest itself.

Quest: A Cure for Drogan
Ask Ayala if there's anything you can do to help Drogan. She will tell you to get a tressym tongue, some charcoal, and some helmthorn berries from the herbalist in Hilltop. When you do visit the herbalist, he'll have two of the required herbs. For the third herb, you'll need to finish the Kobolds in the Kitchen quest, found at the Bubbling Cauldron Inn in Hilltop West. Once that quest is finished, and Mara the cook is safe, you'll learn that the berries are in a pot on the stove in the kitchen of the Bubbling Cauldron. Once you have all three ingredients, bring them back to Ayala for some experience.

As you leave Drogan's farm, you'll see a barn nearby, as well as some tracks leading into it. Characters with tracking skills (druids, rangers, and barbarians) and characters with high intelligence will determine that they are kobold tracks. Head into the barn and kill the two kobolds inside.

If you have the animal empathy skill, speak with any of the dogs running around the area. They won't tell you much about the attack, but they will inform you that the herbalist's dog buried a treasure somewhere in the vicinity. Likewise, druids and rangers can speak with the chickens in the coop and learn that there's a gem in the nearby water trough.

However, later in the chapter you can return to Fiona for different, alternate outcomes for two quests. Rescue Glendir and Horns of the Shadow Hart can both yield minor loot if you return to Fiona and speak with her before solving them. See the appropriate areas for those quests (gnoll caves and Hilltop Foothills, respectively) for details. Fiona is also involved in one of the solutions to An Excess of Prophet, found at the community hall.

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