is there any chance to externally paint on an OpenGL context flickerfree
(locally lock swapbuffer)? I want to merge the OpenGL output in Windows
NT with additional informations, logos etc.
Micha
Chris Hill
hil...@cs.purdue.edu
--
Neal Smit
coa...@telekebel.nl
' A good programmer looks both ways
before crossing a one way street'
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