Hi again !
After using the arena with flat slanted walls for a while, I am now trying to do the same with curved slanted walls using an arena shaped like the image below.
I've tried to adapt the workflow for flat slanted walls to this new arena, but I always struggle when it comes to display the mapping. I'm guessing the problem comes from the ViewWindow or the ViewPort but I couldn't figure it out on my own.
First I tried to still use the CubeMap and simply switch the PerspectiveMapping node for MeshMapping ones, each MeshMapping node mapping a quarter of the arena.
When displaying one side of the cube at a time this seems to work fine, however, when displaying more than one, all of the ViewPorts are displayed with the same shape and orientation.
Am I missing a step in the definition of the display destination ?
I then tried something similar using PerspectiveView instead of CubeMapView and RenderCubeMap, but I run into the same problem.
Any suggestions on where that problem comes from and how to display a projection on these curved slanted walls ?
Thanks in advance !
Best,
Auriane.