I havent fit-tested the picasso blackteam but they caught my eye a while back. i cant find them at my local dive shop, but the riffe silent hunter fins are anywhere you go. The riffe's are nice. I just wanted to make a educated decision before buying one or the other.
If the picasso fins work well for scuba i'll prolly go that route but if not i'm prolly going to get the riffe silent fins. Only thing is...I dont know if the silent fins are able to replace the blades.
My Riffe fins have been used and abused, the waves of the pacific coast had bent them over and over 190 plus degrees, and they are just a bit scratched. I own and have owned several fins, Including fiberglass fins on nemo f.p.s green Esclapez, C4s, Cressis and so on, and I can tell you that the Riffes are the most durable and tougher of them all. The footpocket is awesome and the blades are stiffer than cressis ld and softer than Hds. Picasso footpockets kill my insteps and the Riffe longblades are way more durable than those hard plastic material used in the picassos. Riffes are the best platic fins in the market today. A lot of people love cressis, and those are nice fins. Riffes are better, Spetton is the manufacturer of R. L.F.s
C4 falcons. 40. Omer footpockets, those are some serious propulsion aids. Light and powerful. Great to deep dives from boat. (Dont you ever try to drill holes on them, they are going to snap sooner or later)
yea i have friends that use the silent hunter fins on scuba too. i think that i'm going to go that route b/c i'm getting a riffe naida mask and j snorkel as well for $300 altogther. when replacing the blades is it fairly easy?
You should try and test both footpockets before you buy. The black teams are known to be some of the best plastic blades out there and with the lifetime warranty if they fit they are an excellent choice.
How much can be said about plastic? It can only be so good. Picasso blades are strong durable blades, can't imagine another plastic fin being more durable. I hate Picasso footpockets though, they rub my foot in the wrong places.
Dan, we were shaped alike when this earth was created. All the stuff that fits you fits me just as well and the other way around. I hate B.T. Pockets.
Spetton (Riffe) blades outperform B.T. theres no way you can snap a Spetton/Riffe fin, those are unbreakable and still softer than the Picassos, tha difference in performance is negligible
there is something to be said about buying one productthat is right the first time...I didn't have the $ for carbons at first and wanted to dive, so I got the cressis, it was the right choice at the time, now I wish I had played it differently.
IMO the blackteams are to most durable plastic blades out there( although I'll always love my original cressi gara 2000). You can abuse them on the rocks and they'll still love you day after day. I know that Picasso introduced their new plastic blades that are going to replace the blackteams and I think that the freediveshop is sold out of the old blackteams. If you find a pair now you should pick them up. I'm sure the lifetime warranty still stands but I assume they will just replace them with the new blade. I remember vanessa said the owner in europe named them "Black Power" fins but the english translation isnt politically correct. haha:laughing4: so they changed it. Goodluck
Well problem is my local dive shops dont carry the BT fins. The Riffe Silent fins can be found usually around the dive shops i go to. I want the Riffe Silent fins, I just want to know if they perform good on scuba too. That's my real concern.
so try them on and if they fit well then go for it, but if your not sure it feels right on your foot, then shop around. you could also consider trying the different footpockets and swapping blades for whats compatable, a lot of shops and deffintely online retailers sell foot pockets and blades individually. im sure at ur local shop u can try at least omer, riffe, and cressi footpockets, thats a start. look into h dessaults also. ive tryed cressis and omers and prefer the h dessaults.
Good question. I've seen 3 out of 4 of Pantoja's cressy fins break at the blade where the tendon of the footpocket ends. Pantoja is hard on gear. The fact that he didn't break (so far) the Pursuit carbon fins is a testament to their durability.
It is a long time now, since I played Silent Hunter III and it was pretty much fun. I would recommend to look for the big mod that is somewhere around. It has a lot more ship types than the ten or so types of merchant ships of the original game, and in the mod the canal between north and baltic sea was modelled and you have the german aircraft carrier Graf Zeppelin, that of course never was finished, but in the mod it is lying outside of the harbor.
I bought soooo much on steam sale mostly older or smaller games for few $, like sniper elite, battlestation midway/pacific, brothers in arms, blitzkreig, hidden and dangerous and more :] also got silent hunter 3. I have SH4 but never liked it much ? a bit cartoon graphic style and pacific for uboots is also a bit meh. Always wanted to get SH5, graphic is just amazing but it's a fail, full of bugs, for many it does not even work... ubishit never fixed it. And i have no time and patient to gather and install dozens of mods to make this playable. If there would be just 1 big mod to fix the game ehh.
Since 2005, The Grey Wolves team fixed, improved or added new features to virtually every aspect of Silent Hunter 3: realism, gameplay, models, graphics, sound, historical accuracy, interface, music... Anything we could throw our collective talents at.
I also bought SH5 but when i found out it requires uPlay cancer in order to play it i immediately uninstalled it and ordered a refund. I guess i will wait for UBOAT which should be released this year.
How do you guys play it? I consider 100% realism to be like 0% realism. Uboot had lots of people on it, I find it a bit ridiculous when full realism makes you, a commander do all the work, identify ship, get speed info, range, then deal with all the math to make good hit. I don't know, it feels so much better when your men do it. Same goes for bombers in il2, I never liked being forced to set up everything while I am doing pilot job.
I just started playing sh3 today, hard game ? lots to learn, it feels really old and does not look so good, but atmosphere is amazing! I really wish they would make sh6 but it's ubi... today they milk assassin's creed and destroy every other series. Today ubi would turn sh into casual shooter for masses... using wsad to control it and shooting unlimited torpedoes from 3rd person with crosshairs. Well, waiting for uboat game that is going to come out this year, it's made by small studio so I am a bit scared but hope it will be great.
Oh man! I played Silent Hunter 3, 4 and Dangerous Waters up and down as a kid, great games! I recently discovered the Living Silent Hunter and its good! The aesthetics of the first Silent Hunter intrigue me too, they look really nice.
How do you guys play it? I consider 100% realism to be like 0% realism. Uboot had lots of people on it, I find it a bit ridiculous when full realism makes you, a commander do all the work, identify ship, get speed info, range, then deal with all the math to make good hit. I don't know, it feels so much better when your men do it. Same goes for bombers in il2, I never liked being forced to set up everything while I am doing pilot job
If it is realistic to do everything yourself, depends on surfaced or dived attack. When you are surfaced, the I. WO did the work, while the captain was the superviser. But when they attacked dived, looking through the periscope, it was the captain, who did the work, while the I. WO set the numbers in the 'Torpedovorhaltrechner'.
Ah... SH3. I pre-ordered it. Played it from day -1 (it arrived one day earlier than official release) and kept at it for over 12 years. I started with singleplayer, than dabbled in some online squads before forming my own (XVII.Flottille) in 2007. We adopted the excellent GWX community mod, and developed GWM (a multiplayer mod-mod) for that, which gave us flyable aircraft, command-able destroyers and loads of new playable U-boat types. I think we had something like 4700 co-op multiplayer missions on record. The squad collapsed a year or so ago with members scattering to the four winds. The core XVII group then focused on aircraft, and flight simulators.
The SH4 mega mod "Fall of the Rising Sun" massively expands the stock IJN and USN surface forces, and there are also a huge number of player-controlled surface ships in the SH4 download section at SubSim.
It is quite easy to build reconstructions of almost any Pacific surface actions using the mission editor. I currently have a WIP of Savo Island and the other three Guadalcanal naval battles. Using the player controlled ships you can choose whatever command you want - BB, CA, CL, DD - either IJN or USN. Both main and secondary armaments are enabled plus torpedoes. Player can take control of main turrets or remain on the bridge with gunfire directed by AI. There are a wealth of camera angles and functions available which make surface battles extremely playable.
Agreed the graphics are somewhat dated in SH4 compared to SH5, but nevertheless they are very good and very detailed. I also particularly like the way the crew members on the surface ships are animated.
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