Team Rar.com Free Stuff

0 views
Skip to first unread message

Eustacio Gadit

unread,
Aug 4, 2024, 5:13:05 PM8/4/24
to bluningithi
Okayhere is what I am looking for, I head a small design team of 5 designers/drafters. I'm trying to do some motivational stuff to get the others more engaged in their work and to start thinking outside of the box. I was just wondering if you guys had any specific designs or parts that you've modeled that require a little thought or have "tricky" geometry that, if not carefully considered, would produce a "wrong" result.

My goal is to offer up some sort of challenge within the team, give them a week or so in their spare time or at lunches to work on it and to then offer a Amazon or iTunes gift card to the winner ($50.00).The team is just learning about iParts and iLogic, and it's a structural design team, so they are use to structural members weldments... (don't know if that information helps determine a good challenge part or weldment). I have a couple ideas already, but I was just looking for something outside of my norm.


it's not so much a "modeling challenge" as much as it is a "process challenge. We are in beginnings of really changing "how" we model our parts / assemblies to be more future proof and less "dumb geo."


Example, I did a contract at a company here in Houston where all I did for 1.5 yrs was set up Content Center parts. Thins such as complete iPart families of Swagelok connectors, Parker Fittings, etc. iLogic driven weldments, Excel driven weldments, all sorts of stuff. One thing we encountered was that is a piping spool required a welded elbow (45 or 90), to start with, but then also would require that elbow to be modified to a custom angle prior to welded that we had that "library" part, without having to do any "post weldment features" to correct the angle.


So I set up my own family of welded elbows (LR, SR) Tee's, Crosses, Reducers, etc that had variation built in... such as placing a 45 but then being able to "choose" what angle between 1 deg and 45 deg the elbow would be, and similar for the 90 but going between 46 and 90... stuff like that.


I'm really trying to get these guys to think about "tomorrow" instead of just modeling dumb geometry. Linking parameters instead of adaptability, iLogic driven "template parts" instead of copy save as, things like that.


If you want something more related to hands-on teamwork get your hands on some classic Meccano (that's probably closest to structural work) or similar kits. First couple of challenges would be to get the basic pieces in, then later creating virtual projects from those pieces. Then do a team build on a randomly selected design.


Structural design can use frame generator, weldment and bolt connection. Look into workflow: weld -> machine, machine -> weld -> machine, laser cut -> weld, laser cut -> machine -> weld -> machine etc and how to model with step by step assemblies to reflect each stage in production.

3a8082e126
Reply all
Reply to author
Forward
0 new messages