Southpaw Movie Download Dual Audio

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Gretchen Vansise

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Jul 2, 2024, 6:58:44 PM7/2/24
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VIDEO and AUDIOThe Blu-ray's 2.40:1 picture is suitably and expectedly sharp and vibrant. The 5.1 DTS-HD master audio soundtrack also satisfies, doing a fine job of enveloping you with stadium sounds and angry score, while keeping dialogue crisp and easily heard. BONUS FEATURES, MENUS, PACKAGING and DESIGNThe Blu-ray's all-HD bonus features begin with a collection of eight deleted scenes (20:46). There's an extended version of the family preparing for the charity event (including more views of Rachel McAdams prancing about in her underwear), a dejected Billy clashing with his concerned employees, a look at Oona putting her father's punching lessons to the test, a scene in which Naomie Harris gets to do some heavy lifting dramatically on the sidelines of a children's soccer game, and several additional father-daughter moments.Next up, we get "Southpaw: Inside the Ring" (21:30), a polished and detailed making-of featurette. Director Antoine Fuqua, the cast, and real professional boxers/commentators all vouch for the film and the authenticity of its depictions. A "Q & A with the Cast" (18:56), conducted July 2015 at the Screen Actors Guild, sees Fandango's Dave Karger talking to Jake Gyllenhaal, Rachel McAdams, Oona Laurence, Curtis "50 Cent" Jackson, and Miguel Gomez about the film and its making. Much of the discussion centers on Gyllenhaal's intensive preparation and training, while Jackson repeatedly injects humor into the proceedings, which eventually opens the floor to general public questions.An extended training montage (4:03) sets varied-speed footage of Gyllenhaal and Fuqua getting in boxing shape to Eminem and Gwen Stefani's end credits song "Kings Never Die."The DVD's only extra is "Southpaw: Inside the Ring", even though it has a little space to spare.Both discs open with trailers for No Escape, Big Eyes, and The Imitation Game. None of those are accessible by menu and Southpaw's own trailer is characteristically not included.Topped by an embossed slipcover, the silver DVD and full-color Blu-ray are joined by a code supplying your Digital HD code and directions plus another advertising Monster Soundstage speakers and offering a free 3-day pass to 24 Hour Fitness.The basic menu places listings and score over a screen-filling montage of clips.CLOSING THOUGHTSSouthpaw impresses as a vessel for further Jake Gyllenhaal physical transformation. As a film, though, it underwhelms with a contrived, formulaic riches-to-rags-and-back redemption story that never surprises or satisfies.This Blu-ray combo pack delivers high quality picture and sound plus a good handful of extras (most of them Blu-ray exclusives). Still, I'd recommend one viewing over a purchase, unless you're crazy about boxing or Gyllenhaal.Buy Southpaw from Amazon.com: Blu-ray + DVD + Digital HD / DVD / Instant Video

But there's more. Goldeneye was also the first console FPS that offered true dual analog controls. Yeah, despite the fact you only had one analog stick, RARE pushed this option by using two controllers, one on each hand. Imagine something similar to Wiimote+Nunchuck but a bit more clunky due to the size of them. Thankfully, the shape of the N64 controllers helps again, you hold them by the middle "leg" so the weight is balanced. It works really well actually.

Now on topic, with emulators today, you can transfer this dual analog scheme to a single modern controller and have dual analog controls just like any modern FPS shooter. Here's an example using a 360 controller and PJ64 and it's default input plugin. First, you need to enable two controllers. Then setup each one like this:

Display manufacturers expect that the boundary between inside and outside the venue will continue to blur, with video showing up everywhere. Greg Stocker, VP, business development, Southpaw Live, which has installations at hybrid sports/entertainment venues, such as Texas Live and Topgolf, believes that the greater implementation of IP technology for audio and video will allow venue video to become more personalized even as it becomes more ubiquitous.

As an example, you can give a character who can swim, walk, and drive vehicles multiple Input Mapping Contexts. One for common actions that are available and always mapped to the same user inputs, and another one for each individual mode of travel.

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