Championship Manager 00 01 Best Players

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Ma Layssard

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Aug 4, 2024, 3:51:07 PM8/4/24
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Wehave 16 cheats and tips on PC. If you have any cheats or tips for Championship Manager 00/01 please send them in here. You can also ask your question on our Championship Manager 00/01 Questions & Answers page.

Buy these really young players. Dont listen to your coaches, as after a few seasons they will be really good and worth lots. If you have such a good team that you can't afford to put them in the first team, loan them out for a couple of seasons. Anyway, here are the players names......


Go to the editor, go to file and click on new item...then click staff, then click player..then u call the shots..u decide wot his name is how old, where he comes from and the best part is u decide how good he is....the possibilities are endless!!!!


Oh, Bakirciouglu(sp) was great in CM 00/01 but my favourite player is Mark Burchill - absolute legend. 32 goals in 35(4) matches or something. Was better than Shearer - and Burchill-Shearer was the best attacking duo after Vieri-Ronaldo(Inter)...


Anatoly Todorov and Evandro Roncotto are my two all time favorite players (CM 03/04). Todorov was a striker and Roncotto was a FLC. Deadliest striker pairing Ive ever had and Ive been playing since the very first champ man (thats a long time ago) and Football Manager 3 before that. I think Todorov got close to 50 goals one season for me and Roncotto got some 30 something assists and well over 20 goals. Todorov was Bulgarian and Roncotto ended up playing for England at the age of 27 since he was strangely never picked for Brazil.


Tony Dennis (regen) was a centre back I loved. Nurtured him and he started playing in my first team at 17. Captained the side from 22 and won many awards and trophies. Never did get his stamina over 12 though


Yeah, all the oldies from 01/02, To Madeira, Hugo Pinheiro, Mark Kerr, Kim Kallstrom, Taribo West, Mike Duff, Kieren Richardson (you could sign him on a free at the start of the game) Labinot Harbuzi, Joao Paiva


If you had to name three games that are guaranteed to be released close to Christmas you would choose FIFA, the next Lara Croft adventure, and of course the latest update to the Championship Manager series. This is without doubt the most successful football management simulation on the PC, constantly outdoing and improving over its closest competitors. So can you expect to see a completely new menu system, enhanced graphics, and maybe even FIFA style in-game footage? Not on your life mister!


CM00/01 is not a brand new game, but more of a data disk, continuing on from where last year's 99/00 edition left off. Not much has changed, but not much needed to be changed, and it is still the same life-sappingly addictive game, just with a few added refinements. Those of you that are veterans of the series will be instantly familiar and at home with the way the game operates, but the nice thing is that by maintaining a uniform format through the game it makes it just as easy for someone who is new to the series to leap in as it is for the die-hards.


Your first task is to select the football team you are going to manage, which can be any of the teams from the Premier, Nationwide or Conference leagues as far as the English sides are concerned. It doesn't stop there though, with the ability to choose from virtually every league you can think of throughout the globe!


If you are a glutton for punishment, or simply want your seasons to last a whole lot longer, you can opt to manage more than one team at a time under different guises. Unfortunately you still can't take control of any of the teams lower than the Conference league, but you can scour them for talent and snap them up for nominal fees. This can be an excellent and inexpensive way of bolstering your side if the team you have taken control of is riddled with injuries or suspensions, or if you just don't have a big squad.


The difficulty level has certainly increased in CM00/01, where I have so far not been massively successful in my management efforts. The game is logical though, and taking control of Arsenal or Manchester United provides possibly the easiest of routes to success. To appreciate the game fully you really should try taking control of a Conference team though. Previously guiding them up through the leagues was a reasonably easy task to perform, but now you will need strong management skills to succeed.


Commentary speed was something I always used to ramp up to the fastest to get the games over with more rapidly in previous versions of the game. Now I find that it is almost a necessity to watch each match at the normal speed to work out problem areas in the team, or to weed out the weak player who is bringing the rest down. It is extremely satisfying to make mid-game decisions that actually have an effect on the outcome of the match, and equally depressing for the decision to make things even worse!


I may be paranoid, but I am also finding I have to pay far more attention to the numerous player statistics than I did before. Buying a player that has a full twenty rating for shooting, you would be thinking you have got yourself a match winner. But not when his passing and teamwork attributes are about as useful as a chocolate teacup!


One of the most impressive additions to the game though has to be the interaction with the national and regional media, along with football web-sites. It gives the game that extra buzz to have the media questioning your recent signings, or asking for your comments about a first team player's age. You get to choose whether you agree, disagree or have no comment for them, remembering that it is not just the press this effects, but the player's morale also.


Leagues are now calculated live as your game is in progress, which enables you to see at a glance how well the teams above you are doing. If they are losing and you need the win to take top spot, you then know to increase the attacking nature of your side to secure the points. Another really useful addition is your staff's ability to provide feedback on all of your players, including reserve team members. The physio and coaches will all give their opinions on any player you select, and from here you can assess whether to keep the player on or sell him at the next available opportunity.


I think one of the most fun new features though is being able to complain about the referees! Should you have lost the last game due to a dubious 90th minute penalty decision, you can now get your revenge by filing a report against the ref! You can also ask to postpone and rearrange fixtures, which can be useful should your friendly and league match schedule be affecting player stamina and causing injuries.


The game works around a text based menu system with still background graphics of various footballing heroes to spice things up. Every effort has been made to make the interface as simple as possible to navigate, with very few moments where you are left scratching your head wondering what to do next. Menus are neatly laid out and in a logical order, and although there is an initial familiarisation exercise, you will soon be wearing the comfortable slippers of Championship Manager like the rest of us!


You can play the game in full screen mode or in the rather more convenient windowed option. This makes the game one of the best for playing at work, where an Alt-Tab takes you back to that important documentation you really should be working on! Not that I would condone such irresponsible behaviour. Not me, no way.


Ultimately what you have here is CM99/00 with a few added features, a more up-to-date database, and very little else. But there is method to the madness - releasing the annual updates as data disks would have necessitated owning the original Championship Manager 3 to play. This way not only the existing fanbase but also new disciples can enjoy the game, and CM00/01 still retails for a significantly lower price than your average stand-alone game.


There can be no denying that Championship Manager is still the chairman of all football management sims, and with the additional modifications of the 00/01 edition it is made all the better still. Top stuff!


I am sure I remember reading somewhere that certain clubs are attached

to the regen players? IE Worksop Town (made up name) get a large

number of regen players in CM 01/02.Is this true and which clubs are these?Many ThanksPatrick




If you get far enough into the game you can look at the international sides

and see that half the squad started playing for the same non-league side.

Only happens occationally though, but it is a shortcut taken by the game to

make sure the general amount of top quality players remains roughly even.BaggersBaggers




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i see.well the best "rise through the ranks" ive seen in cm was a player

called alex middleton. now this must have been one of those few and

far between games where a player with a 0 for potential in the

database was given 185+ when the game started. he isnt a regen but he

started off at harrogate railway, then after a year went to juventus

(do they even know where harrogate is?) then after a season in the

reserves moved to roma and became their midfield lynchpin for 11

seasons!not really related to this but just a little tangent about a player

who started off at a shitty little club who became the best in the

game.havent seen it happen since.

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