We tried to implemment a mutator which should make thos inputfields invisible but we failed.
If we are not using a toolbox everything works fine. There is absolutely no problem in using the setVisible(false) method on a variable of type Blockly.Input. There is no error and the inputfield we want to hide is not shown in the GUI.
However things change when we use a toolbox.
There must be a way to hide certain inputfields even when using the toolbox.
So what is the proper way of doing this?
For example if i want to hide the inputField which is marked red in the picture (see attachment)