Sorry about the Siggraph mishap, unfortunately these things can happen
in public presentations :( As you've already mentioned I think only
someone extremely well versed in RenderMan and our pipeline should
attempt to present such a complex thing (and then only with a lot of
preparation and testing). I also agree that collectively all projects
involved just need a little more time before were more publicly
viable.
I also agree with Anthony on all counts, I don't think were being
shunned as much as misunderstood. For most people talking about
RenderMan is like talking about religion: no one really understands,
everyone acts like they do and usually ends up just getting upset
about it. The best way to correct a misunderstanding is by educating
with undeniable proof not with conceptual arguments, the hard truth is
even though lofty things have been said about OSRenderMan were still a
long ways from fulfilling them. I know, and you know, that RenderMan
IS what the 3D OpenSource community needs (including for my own
projects) so lets keep working hard until its a reality! If we all
keep doing our individual parts we'll get there as a community. Also I
wouldn't worry about public opinion or head counts, if somethings
worth doing then just do it... and I think this is worth doing ;)
Also I just have to say that support for RenderMan in Blender has been
overwhelmingly positive both in the hobbyist and professional
communities. I think everyone understands that RenderMan for Blender
is important even if they don't always understand why. I've had
nothing but encouragement from the good people at BlenderArtists even
though there's a few ignorant loudmouths there, but the truth is any
large group has a few idiots and we all have been drooling maniacs
from time to time (except for me or course hehe)! We have to be
careful not to isolate ourselves from the Blender community, but also
not to act like any part of Blender is inferior to RenderMan (these
are all just different tools for different things). Just like us they
are violently protective of their dreams. Like it or not these are our
potential user base and our response to them (even the annoying ones)
does effect our ability to reach the others.
Anyway as the old saying goes "so when your backs up against the
wall.... yada yada, you know the rest" :)
Eric
On Aug 7, 7:23 pm, Anthony Rosbottom <
anthony.rosbot...@gmail.com>
wrote:
> Hi Ted,
> It's a shame it didn't go ideally.Speaking in public is harder than it looks
> on TV and I know from fraught experience that you need to be ultra-prepared
> to pull it off successfully.
>
> No, being based in the UK I've never been to a Siggraph. I would love to one
> day but I've never worked for an employer that deems it important enough =/
> But I'd say don't worry too much about this years performance. It's done now
> and at least you know that next years showing will be a definite
> improvement.
>
> as for being shunned. I think that might largely be paranoia. To me it seems
> a lot of the vocal majority of Blender users are people *without *significant