RenderAnts and Elephants Dream

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AMDx64BT

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Oct 23, 2009, 5:22:51 PM10/23/09
to Blender to RenderMan

>WHiTeRaBBiT<

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Oct 23, 2009, 9:54:00 PM10/23/09
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Hey AMDx64BT, I saw that one a while back also :)
I found it interesting on many levels, but of course as the developer
of MOSAIC I was mostly excited to see them using it at least in part.
I have to admit I found myself questioning the relevance of
traditional rendering as the speed and power of real time rendering
continue to increase (and there's no doubt its the future for the
media industry). Then I remember I have no interest in making games
and am more interested in really large highly detailed large format
renders and it all starts making sense again, however I really hope
these ideas can be used to speed up existing rendering algorithms.


On Oct 23, 5:22 pm, AMDx64BT <amdx6...@gmail.com> wrote:
> http://blenderartists.org/forum/showthread.php?p=1494859#post1494859

T G

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Oct 24, 2009, 4:00:08 PM10/24/09
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That is awesome! I wish we had the source code for RenderAnts, that
would just be a great tool under our belt, though I agree as well the
using ED to showcase it was pretty freaking awesome.

GPU's are the future of rendering, even though the brief life of
Gelato seemed a setback I think it was just a step towards what is to
come. After all a typical GPU has the instructions for visual
processing built in, typically has more transistors than a CPU plus
room to spare for physics work as well, it is only a matter of time
before multiple GPU's per system are the norm. In another 10 years who
knows what will happen but as it stands now it is hard to find a
computer with a single core and less than a GB of RAM. In 10 years it
might be common place to find multiple CPU's with 16 cores each
running 4 GPU cards??

The human quest with computers is more of a visual approach so
rendering more complex things faster is only going to be a reality.
Kind of weird though how Renderman has evolved from a hardware card
based system in it's birth to a software based program, only to be
re-worked in research to be more hardware based real time. The
founders of Renderman had envisioned this when they designed it, the
only limit was the processing power of computers. Now that of course a
single computer is far more powerful than a room full of servers at
ILM back in the day it was only a matter of time.

I am preaching lol... anyways.

Very very cool!!

AMDx64BT

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Oct 29, 2009, 5:51:25 PM10/29/09
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3delight discussion about realtime renderman:
http://www.3delight.com/en/modules/PunBB/viewtopic.php?id=1730
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