Thanks.
Jonathan/SavageCode.
Hello, I have updated the po file in es_ES and po edit of course generated the .mo file so I took it into the blender test build and acute accents (á,é,í,ó,ú) and the ñ character failed to load? Is this a problem with encoding or is it a support feature not implemented yet? or maybe it's just the blender font that does not support acute accents?
Thanks.
Jonathan/SavageCode.