Battle Pirates App

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Piren Cobrin

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Aug 4, 2024, 3:37:49 PM8/4/24
to blaserpona
Withyour arsenal of pirate weapons and a head full of strategy, blast away those enemy pirates and purge the seven seas!

Create your own team and pit it against the CPU, or someone you just dont like. This is the result of 4 months of work, we hope you enjoy.


I really do like these kinds of games. I didn't think this was as good as a lot of the other games because it just seemed like the characters were too big. You needed more of a perspective on everything. Of course, it is pretty funny to be able to shoot each other at such close range. The game doesn't go on too long that way.


Pirates are just good things to use. Pity they don't have that image anymore with the stuff in Somalia. I think there could have been more detail in the background. Some of their beards appeared to be on fire. Is that typical for pirates?


i have every map costume and weapons because of my glicth go to that place with a wall in middle then fight a little and get the other team to go suicide on 2p mode.

ull get 2350 gold well i guess but u will surely get 2000 at least.


Battle Pirates is a very popular massive multiplayer real time strategy game and now you can enjoy it online and for free on Silvergames.com. Join hundreds of players from all over the globe and start building your fortress to rule battles packed with action, explosions and, of course, the masterminds behind it.


You will start on an island placed in the middle of a huge battlefield, surrounded by enemies. Start collecting resources to build an unbeatable fortress, protect it from the attacks of other players and go attack theirs when they least expect it. Create an account or use a social media to start the fun and conquer the world of Battle Pirates!


Members of South Korean naval forces board the hijacked cargo ship Samho Jewelry to rescue crew members on Friday in the Arabian Sea. South Korean Defense Ministry/Getty Images hide caption


The top-secret operation reportedly lasted about five hours, and photographs from the raid show commandos crouching on the deck of the Samho Jewelry, which was captured by pirates on Jan. 15. Commandos scrambled up a ladder onto the ship, aboard which the pirates were armed with AK assault rifles and antitank missiles. A South Korean destroyer and hovering Lynx helicopter provided covering fire.


A wife of one of the South Korean crew cried in gratitude as the weeklong hijacking came to an end. "Family members couldn't sleep or eat well and prayed for a safe return. I am very relieved," she said, according to Yonhap news agency.


South Korean President Lee Myung-bak called the operation "perfect," and analysts said he likely will win political points for taking such an aggressive stance. Lee and his administration took heat in November after North Korea shelled a South-held border island, killing four people. Critics said the military's response was too slow and soft.


Friday's operation was unprecedented for South Korea, which has been growing increasingly concerned about the threat from pirates who have long tormented shipping in the waters between Africa and the Arabian peninsula.


It also marked the first rescue operation by a South Korean navy vessel that has been deployed in the Gulf of Aden to help fight piracy since 2009. South Korea's Joint Chiefs of Staff said the destroyer was accompanying the vessel to a safe area; it didn't elaborate.


The raid on the Samho Jewelry in waters between Oman and Africa was rare because it happened a week after the Somali attackers seized the 11,500-ton chemical carrier as it was sailing from the United Arab Emirates to Sri Lanka.


Countries have different criteria for deciding whether to launch raids, said Graeme Gibbon-Brooks, the head of Dryad Maritime Intelligence, which provides information about piracy to shipping companies. Some countries are aggressive, but others consider that the risk of hostages being caught in a crossfire is greater than the risk of waiting out the hijackers.


Somalia has not had a functioning government since 1991, during which time piracy has flourished off its coast, sometimes yielding multimillion-dollar ransoms. The ransoms the pirates get are among the few sources of income for small businesses that supply the pirates with food and other goods.


In April 2009, a French navy commando team stormed the yacht Tanit. The shootout killed two pirates and one French hostage and freed four French citizens. The order for the rescue came after the pirates threatened to kill the hostages.


Kixeye (stylized as KIXEYE, formerly known as Casual Collective) is a video game company founded in July 2007 and headquartered in Victoria, British Columbia, Canada. The company creates, develops and publishes massively multiplayer online real-time strategy games (MMORTS) for PC and mobile devices. Kixeye gained popularity as a pioneer in midcore action games featuring real-time combat on the social networking website Facebook.[1] Following their initial launch, Kixeye's games generated twenty times more revenue per daily active user than other social games, retaining active users five times longer on average.[2][3]


Developers David Scott and Paul Preece founded Kixeye as Casual Collective in Berkshire, England to "make games that we grew up playing and that we love playing."[4][5][6] They initially started by developing thirteen Flash games.[2][7][8]


In mid-2009 when searching for new venues for their strategy games, Scott and Preece decided to move their Flash knowledge to Facebook.[7][9][10] After developing Minions on Ice and TSG: Missions as Casual Collective, they hired Will Harbin (co-founder of Affinity Labs) as CEO and moved the company's headquarters to San Francisco from Berkshire, England.[6] They developed Desktop Tower Defense, a tower defense game for Facebook.[11][8] After its release in December 2009, the game reached 675,000 monthly active users and produced more revenue in one day than their previous games made in one month.[8]


In 2010, Casual Collective released Backyard Monsters. After three months, it had 500,000 monthly active users, and by July 2010, it had 4.5 million monthly active users.[8][9] The game reached 2.5 million active users per month, 580,000 active users per day, with a 23 percent retention rate.[8][12] An average play session lasted greater than 30 minutes, players averaged between three and four sessions a day, and retention was over seven months.[13][2][8] The game earned a rating of 4.5 out of 5 stars, with over 500,000 votes.[7] Gamezebo gave Backyard Monsters 4.5 out of 5 stars, and said, "To release a game of this calibre for free on Facebook is a real achievement."[14] Backyard Monsters won the Mochi Award for Best Social Game of 2010.[15]


After a company name rebrand in late April 2011, Kixeye launched War Commander and Battle Pirates on the Facebook Games platform. These games stood as the only midcore action games with real-time combat at the time. Both games grew immensely, with a majority of users joining organically in a six-month window between 2012 and 2013.


In 2012, the company sparked a small controversy after they released a video advertising for programmers that an article interpreted as sexist, and which the article argued represented a common problem of sexism in tech industries. A response from their female vice president of engineering stated that the video was misinterpreted by the journalist, and was not intended as sexist.[16]


In 2013, Vega Conflict, a spiritual successor to Battle Pirates set in space, launched on Flash but was quickly rebuilt in Unity. The game became Kixeye's first cross-platform title, with players able to play on mobile, Steam, and browser.[citation needed]


War Commander is an MMORTS that entered exclusive beta access to IGN readers on September 1, 2011, and soon after in open public beta on September 13, 2011. The game is set in a post-apocalyptic landscape thirty years after civilization and governments have collapsed. In the game, people are divided into small, warring factions fighting for control of Earth's remaining natural resources.[9]


Vega Conflict is a real-time strategy game launched in August 2013. Originally built in Flash, Vega Conflict was rebuilt in Unity in 2014 and became Kixeye's first cross-platform title. Users all occupy the same server but can play on browser, on mobile, or via Steam.


The game focuses on the Vega Federation, a space empire that subjects miners to harsh working conditions in an attempt to find valuable Blood Amber. The miners begin to rebel, drawing more enemies and allies into the fray. Players seek out blueprints to unlock more powerful ships and weapons, forming the ultimate fleet of spaceships to bring to events or PvP combat.


War Commander: Rogue Assault is a mobile-based massively multiplayer online real-time strategy game. It takes place in a hypothetical post-apocalyptic World War III era. Players build and train their armies in an effort to take control of the remaining world with the help of their alliance.


War Commander: Rogue Assault was released in December 2016 and developed with the help of Command & Conquer creator Louis Castle.[22] War Commander: Rogue Assault is a free-to-play game available on both iOS and Android platforms.


Siege Apocalypse is a free-to-play real-time strategy video game. It is a prequel to War Commander: Rogue Assault.[23] Players engage in PVP battles with the objective to destroy the opponent's base. Players can earn and deploy units and tactics via collectible cards.


Rise of Firstborn is a free-to-play 4X strategy mobile game originally developed by Netmarble and published by Kixeye in 2021.[25] The game was previously known as Iron Throne.[26] Players collect heroes and build a kingdom where they can ally with other players in world PVP.


Kixeye has developed multiple titles in its time that either made it to live and have since been shelved. This list includes the original tower defense game, Desktop Defender; a browser-based MOBA called Tome: Immortal Arena; and the game Backyard Monsters, which inspired much of the base-building RTS genre that followed.

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