The branch for current QS releases is "branches/B5X"
"trunk" holds the next big thing with significant API chances and
therefore all B5X plugins are incompatible for the trunk version.
Main classes are QSApp, QSObject, QSAction. etc. But if you wrote
plugins you most likely know all that.
A "trick" which helped me to get a better picture of the whole is to
let Xcode build a Data Quick Model of each of the QS frameworks.
To do that:
1. In Xcode select all header and implentation files which belong to a
framework (e.g. group "Code-QuickStepCore" for QSCore.framework) in
their respective Xcode group.
2. With the selection chose Design > Class Model > Quick Model from
the Xcode menu.
3. Explore DAG of the complete object hierarchy.
To get it to build you will need to open in Xcode the group
"Configuration" and find the file "Developer.xcconfig".
You need to adjust the path given for QS_SOURCE_ROOT in that file.
That's absolutely crucial. It also doesn't hurt to define the same
path setting in Xcode's Source Trees (via Preferences) again for a
variable named "QS_SOURCE_ROOT". You can check if Xcode got the path
(s) right if you open build prefs and look at the User-Defined
Settings. Two entries should be visible: QS_SOURCE_ROOT and
QS_APP_CONTENTS_FOLDER which both should take the path you have set
for QS_SOURCE_ROOT into account.
Also, if you get weird build results sometimes it's needed to open the
build prefs on both project and target level and adjust the "based on"
setting in the lower right corner of the build prefs pane. Pick one of
the build styles provided by the xcconfig files. (Debug for
devlopement, Release for distribution, QSPlugIn_Debug/Release for
plugin development).
Be aware that the Quicksilver target has a run script phase which uses
rsync to overwrite /Applications/Quicksilver.app with the build
product!
Hope everything works out for you.
Nice to see more devs are jumping on board :)
Cheers,
André