Build Order 研究

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Csanjp

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Oct 21, 2010, 2:38:12 AM10/21/10
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◆テンプレ

種族名:

BOのテーマ・簡単な説明

Order

コメント・詳細



Csanjp

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Oct 21, 2010, 2:42:43 AM10/21/10
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【種族名】:Protoss

【BOのテーマ・簡単な説明】
immo+Zealot Drop&WarpIn
Rorch強化後のZerg対抗策

【Order】
9 Pylon
10 Nexus Boost
13 Gate
14 Gas
16 (Proxy)Pylon
18 Core
20 Zealot
23 Robo
Pylon
WarpGate
Pylon
26 Zealot
31 Immortal (Boost)
38 Immortal (Boost)
Gate*3
WarpPrism (Boost)
Pylon
40 Pylon
1stBaseでひたすらZealot WapIn

コメント・詳細
WarpPrismでimmo輸送、WarpでZealot量産
相手が即SecondでSpineを2ndにもっていってたら美味い。

Neverbend

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Oct 21, 2010, 8:43:59 PM10/21/10
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やっぱChronoBoostは凶悪だなー。
リプ見ててももりもりWorker数に差がついてくし。
Tで20MarineとかやってたらSimCity過ぎ。

しかしこれ、ほんとに38で4GATE化とかで軍量間に合っちゃうわけ?
その時点でZealot2体しかおらんわけでしょ?
よくある6RoachesRushとかでぼこぼこになんない?
というか、それ以前に6Poolだったら終了じゃね?
というあたりをBontaあたりに解説して欲しいので、彼見かけたら早く登録しろって言っといて。

ちなみにPはもっとPrism使った方が良いと思うんだけど。
輸送より前線召喚が凶悪に感じる。

Neverbend

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Nov 25, 2010, 12:40:57 AM11/25/10
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6分台でゼロット5ストーカー8
http://www.teamliquid.net/forum/viewmessage.php?topic_id=171264

0:02.00: 50M 0G 0E 6/ 10S - Build Probe
0:19.00: 73M 0G 10E 7/ 10S - Build Probe
0:36.00: 106M 0G 19E 8/ 10S - Build Probe
0:44.10: 100M 0G 24E 9/ 10S - Build Pylon
0:54.19: 50M 0G 29E 9/ 10S - Build Probe
1:11.19: 107M 0G 39E 10/ 18S - Build Probe
1:11.19: 57M 0G 39E 11/ 18S - Chrono Nexus
1:22.52: 136M 0G 20E 11/ 18S - Build Probe
1:30.83: 150M 0G 25E 12/ 18S - Build Gateway
1:37.80: 50M 0G 29E 12/ 18S - Build Probe
1:37.80: 0M 0G 29E 13/ 18S - Chrono Nexus
1:49.14: 95M 0G 10E 13/ 18S - Build Probe
2:01.80: 161M 0G 17E 14/ 18S - Build Probe
2:01.80: 111M 0G 17E 15/ 18S - Build Assimilator
2:15.33: 166M 0G 25E 15/ 18S - Chrono Nexus
2:15.33: 166M 0G 0E 15/ 18S - Build Pylon
2:17.65: 88M 0G 1E 15/ 18S - Build Probe
2:28.98: 151M 0G 8E 16/ 18S - Build Probe
2:31.80: 131M 0G 9E 17/ 18S - Move Probe To Gas
2:35.83: 174M 3G 12E 17/ 18S - Build Cybernetics Core
2:42.80: 93M 8G 15E 17/ 26S - Build Probe
2:48.22: 100M 11G 18E 18/ 26S - Build Zealot
2:48.22: 0M 11G 18E 20/ 26S - Move Probe To Gas
2:59.80: 122M 28G 25E 20/ 26S - Build Probe
3:06.86: 150M 38G 29E 21/ 26S - Build Gateway
3:16.80: 105M 52G 35E 21/ 26S - Build Probe
3:25.83: 160M 64G 40E 22/ 26S - Research Warp Gate Transformation
3:29.24: 150M 19G 42E 22/ 26S - Build Gateway
3:38.05: 100M 31G 47E 22/ 26S - Build Zealot
3:42.16: 50M 37G 49E 24/ 26S - Build Probe
3:42.16: 0M 37G 49E 25/ 26S - Move Probe To Gas
3:50.66: 100M 53G 54E 25/ 26S - Build Pylon
3:59.16: 95M 69G 58E 25/ 26S - Build Probe
3:59.16: 45M 69G 58E 26/ 26S - Chrono Cybernetics Core
4:15.66: 247M 101G 43E 26/ 34S - Build Zealot
4:16.16: 153M 102G 43E 28/ 34S - Build Probe
4:19.16: 140M 107G 45E 29/ 34S - Chrono Cybernetics Core
4:19.16: 140M 107G 20E 29/ 34S - Build Zealot
4:23.78: 100M 116G 22E 31/ 34S - Build Pylon
4:34.24: 129M 136G 28E 31/ 34S - Build Stalker
4:39.53: 75M 96G 31E 33/ 34S - Build Assimilator
4:53.66: 188M 123G 39E 33/ 42S - Build Stalker
4:53.66: 63M 73G 39E 35/ 42S - Chrono Gateway
4:57.16: 110M 80G 16E 35/ 42S - Build Zealot
5:00.12: 50M 85G 18E 37/ 42S - Build Probe
5:16.24: 217M 116G 27E 38/ 42S - Build Stalker
5:16.82: 100M 67G 27E 40/ 42S - Build Pylon
5:16.82: 0M 67G 27E 40/ 42S - Move Probe To Gas
5:16.82: 0M 67G 27E 40/ 42S - Move Probe To Gas
5:16.82: 0M 67G 27E 40/ 42S - Move Probe To Gas
5:25.83: 105M 99G 32E 40/ 42S - Convert Gateway To Warp Gate
5:35.83: 227M 135G 38E 40/ 42S - Convert Gateway To Warp Gate
5:35.83: 227M 135G 38E 40/ 42S - Build Stalker
5:45.83: 226M 121G 43E 42/ 50S - Build Stalker
5:45.83: 101M 71G 43E 44/ 50S - Chrono Warp Gate
5:58.24: 254M 115G 25E 44/ 50S - Convert Gateway To Warp Gate
5:58.24: 254M 115G 25E 44/ 50S - Chrono Gateway
6:04.90: 336M 139G 4E 44/ 50S - Build Stalker
6:07.83: 247M 100G 6E 46/ 50S - Build Stalker
6:07.83: 122M 50G 6E 48/ 50S - Move Probe To Minerals
6:07.83: 122M 50G 6E 48/ 50S - Move Probe To Minerals
6:07.83: 122M 50G 6E 48/ 50S - Move Probe To Minerals
6:08.04: 125M 50G 6E 48/ 50S - Build Stalker
6:08.04: 0M 0G 6E 50/ 50S - Move Probe To Gas
6:08.04: 0M 0G 6E 50/ 50S - Move Probe To Gas
6:08.04: 0M 0G 6E 50/ 50S - Move Probe To Gas

Waypoint 1 satisfied:
6:13.04: 62M 18G 9E 50/ 50S
Income: 740M 215G
Buildings: 1 Nexus 2 Assimilator 5 Pylon 3 Warp Gate 1 Cybernetics
Core
Units: 24 Probe 5 Zealot 8 Stalker
Upgrades: Warp Gate Transformation

Csanjp

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Dec 15, 2010, 10:42:35 PM12/15/10
to Blackcrowes
http://www.teamliquid.net/forum/viewmessage.php?topic_id=176967

5G&Sentry大目でZに勝率7割のDia2000↑プレイヤーのTac。
6匹のSentryのFFでRoachを逃がさないようにするのがポイントらしい。

9 pylon (early scout with probe for 6 pools or something like that)
( This probe should also delay the hatch as long as possible,
or this push will not work. Place a pylon whatever.)
12 Gate
15 assi
20 core + zelot chrono boosted
21 assi
+ 1 fast sentry to keep the choke clear. + warp gate research

25-26 add 4 gates.

when everything is finished warp in 5 sentries at first,
then a few zelotsand move out with 6 sentries and 6 zelots.
The next warp in should been a few sentries + stalker, stalker,
stalker...

Now place a pylon at a good position,
attack. keep moving in even if he has at most 2-3 spine crawler


The Battle:
The principal are the forcefields now.
you should have 2 forcefields per sentry at least.
You can even add a few more Sentries if you feel confortable using
them.

Its very important to place the forcefields now very well or you will
lose the
game at this point.
The key point is to outrange as many roaches as possible
with the forcefield and block the backmoving roaches as good as
possible.

If you feel like the push fails fall back and exp.
don't waste too many units.
You should even be ahead a bit with workers if you did the push right
and were capable to kill any drones, otherwise it's => gg.


Csanjp

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Dec 16, 2010, 1:09:06 AM12/16/10
to Blackcrowes
http://www.teamliquid.net/forum/viewmessage.php?topic_id=159791

Archon+Zealot BO to Zerg

Dia1200くらいの人が提唱するBO。Muta+hydraに効果的らしい。
ただRoachには全くきかなそうな。
攻め時アドバイス
The initial push will be a three gate push with about 5 zealots and an
archon, supported by a stalker or two. It should happen about the same
time zerg’s spire is completed.

9 Pylon -> Scout
13 Gateway
14 Gas
15 Pylon
18 Zealot -> From this point forward make an additional zealot
followed by 2 stalkers, then only zealots until the Archon is made.
20 Cyber
21 Gas
24 Warpgate Tech
24 Gateway
25 Twilight Council
26 Gateway
30 Templar Archives


Neverbend

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Dec 16, 2010, 2:35:19 AM12/16/10
to Blackcrowes
>5G&Sentry大目でZに勝率7割のDia2000↑プレイヤーのTac。
これはいいんじゃないか。
Sentry+Zealotは陸軍相手はえらい強いわな。
怖いのは長射程のTankの支援だけ。
Sentry全選択してShift+F押しっぱで地面クリックしまくる準備しとけばいいんでしょ?

> Archon+Zealot BO to Zerg
Hydra+Mutaなんてイマドキ見た事ねーよwwwwwwww
却下過ぎるな。

Csanjp

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Dec 16, 2010, 4:09:54 AM12/16/10
to Blackcrowes
Z相手のBOみたいなんだけど、FFうまく使えばMMにもなんとかなるのかな?

  SSSSSS
   ZZZZZZ

●MMMMMM●
 ●MMMM●
  M● ●M
MMMMMMMM

●=FF
こんなかんじで。

Hydra+Mutaは昨日モミモミしてくれた某Zergプレイヤーズが炸裂させていたので
あるもんかとおもってた。

Neverbend

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Jan 4, 2011, 9:46:36 PM1/4/11
to Blackcrowes
TvZ-今年はこれで行きます

【HellionAir】
普通のOrbitalCommandOpenning。
Raxは1個でTechつける。Marineは極力作らない。
Bunkerに麻呂2体入れて封鎖死守。
Factoryに1Tech1ReactorでHellionを生産、MAPコントロールを得る。
Hellionが6台になったら空軍。1Tech1Reactor。
Vikingで制空権取って、Bansheeで陸軍を支援。
ただし、Vikingは研究入れないとCorruptorに対して不利。
最終的には1-3-4くらいで空からZergどもをたたくっっ!

【長所】
Wlingに強い。
安全なExpand。
MutaやBloodLordによる敗北と無縁。

【短所】
7Roachに対処不能くさい。

などと妄想。

Neverbend

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Jan 7, 2011, 2:52:43 AM1/7/11
to Blackcrowes
Zの方々、7RRかどうかの見分け方を教えて下さい。
Worker数か時間で、「大体このくらいの時にこうなってたら7RR」みたいにおながいします。
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