"Magic Tiles 3" is a popular music rhythm game that combines fast-paced gameplay with a variety of musical genres. In this game, players tap on black piano tiles as they appear and slide down the screen, creating beautiful melodies. The objective is to tap the correct tiles while avoiding the white ones. As players progress, the pace of the music and the speed of the tiles increase, challenging their reflexes and rhythm sense.
"Magic Tiles 3" not only tests players' speed and accuracy but also their musicality. The game is visually appealing with its simple yet elegant design, which enhances the focus on gameplay. Regular updates bring new songs and features, keeping the game fresh and engaging for its players. It's a great choice for anyone who enjoys music and fast-paced games. Try to win all three crowns in every level to prove you are a real pro on the piano. Move your mouse along the screen as fast as you can and play the sweetest tunes for yourself to listen to at the same time. Thank you for the music and enjoy Magic Tiles 3 online and for free on Silvergames.com!
Fydo's Magic Tiles is a match-four action puzzle game for Game Boy and compatible systems! Match at least 4 tiles vertical or horizontal and clear them from the board. Pop magic bubbles with a match right next to them. Match 6 or more to start a combo, and keep matching to get bonus stars! Find and unlock all 17 Star Tiles to complete the game!
Please allow 2 weeks for assembly and up to 6 additional weeks for international shipping. Package tracking may be available depending on your location. Your order will be marked as 'Fulfilled' on the Download page when it is shipped! If your package includes tracking, I will email you a tracking number.
Wonderful puzzle game, took me a second to get used to holding the tile then moving after I got used to that, it was a ton of fun. I made a gameplay video and posted it to YouTube. Wonderfully done!
Hi! A friend of mine bought the game for me and i tried to play it on my smartphone (I don't have a Gameboy, or any other portable console), but the game crashes right after the Gameboy boot animation. The emulator i'm using is Pizza Boy Pro, could you take a look and see if there is a solution?
Some versions of Pizza Boy are GBA-only so may not support the GB/GBC instructions that make up the game code. There is are also free and paid versions of Pizza Boy GBC if you like their UI. Double check and make sure your version supports GB/GBC games.
The emulator I recommend for Android to play Fydo's Magic Tiles is GBC.emu. I personally use an older version called GBC.emu Free V.1.5.12, as newer versions are paywalled. APKPure is a repo of old publicly available apps and is fairly safe place to download them from.
Let me know if that's helpful!
Yes, i'm using Pizza Boy GBC Pro, sorry, i forget the "GBC". I like to use GBC Bios, and when i'm booting the game, the emulator freezes in N1nt3ndo logo. I have others homebrew games and this happen only with Fydo's.
$4 for an awesome game? Instant buy! I am playing this on my Analogue Pocket and it's really fun! I will definitely be buying this physically when It's available! This is a wonderful game! Thanks for making it!
well it not since you have set up ,where does not cost money to download it but have no file to download... mean if you did payed there still be no file to download... also it annoying how free but i can't play in a emulator or on a flash cart and you can,t even pay for psychical cart since there solded out...
I'm happy you enjoy the game. The game is 'pay what you like' to accommodate the physical sales but you won't be able to see the downloads if you don't pay, or if you pay less than $4. If you'd like to purchase a physical copy, I will have more for sale in the future, probably mid-2023. The small profit from ROM downloads and the first run helps me produce the next batch of cartridges and put a little bit towards producing my next Game Boy game.
Congrats on selling out, quick question though, kinda a newb on this site and was lucky to snag a cartridge. Should I be looking out for a shipment confirmation email? This game is super cute and cant wait to play it on my GBC!
Hey, if I have mailed it, I think it will be marked 'Fulfilled' on your download page (which you can access through your purchase confirmation email or your personal 'Downloads' page). I have a handful more to send out this week but send me an email (ohnotomsutton@gmail) from your itch.io account email and I'll check the status and get back to you as soon as I can. If you are not in Canada/US it could take up to 6 weeks to see it arrive but I've kept a few extra just in case some get misplaced at customs or lost in transit.
So I don't know if I did something wrong or if there's a second page or something, but when I click "Get for $50.00", it only asks me for credit card details but not mailing address... Am I doing something wrong? How do I get my hands on this cartridge?
There is a short form to fill out after the payment. If you're concerned you paid but haven't claimed the reward, send me an email at ohnoto...@gmail.com with the email attached to your itch account, and I can confirm the status of your purchase.
I was today years old when I realized you could move horizontally AND vertically in Fydo's Magic Tiles. This game is super cute and fun, and can't wait for the physical edition to play this on my physical gameboy and Super Gameboy!
This games is a lot of fun. From the sound design to the game mechanics. My only critique is there is some odd behavior when playing on actual hardware, e.g. screen wipes are chunky and some screens the background doesn't load.
I like to check out new Gameboy stuff on itch, but I usually don't end up getting sucked in for this long! Really love your game, perfect distillation of the "short-session tile-matchers" that Gameboy is perfect for. Really got into a flow state while playing. And I won! Great work.
Absolutely love this game, it looks incredibly polished for a 32k rom and it plays great (Even if I kinda suck at it), the sound part is a little bit bare perhaps, I can imagine space is really limited so stuff like channel 1 sweeps are used for sfx, the music is nice though. Not sure if the goal was to put the whole game on 32k but perhaps there could be some "deluxe" version with features such as highscore saving and the tunes listed as unused on the soundtrack, regardless, great job!
The game and donations will be released on September 1st around 7AM Pacific Time. To get the cartridge when the game is out, CLICK THE "GET FOR $50" BUTTON NEXT TO THE REWARD DESCRIPTION, otherwise you won't have properly claimed it. Hope that helps!
OsmAnd Online maps are an extensive addition to the OpenStreetMap database already present in the application. With this plugin, you can add layers to your map with information from a different source, beginning with the satellite or hiking routes view and ending with very specific data, such as the location of fire hydrants. You can also change the main source of the map from vector maps to online tiles.
Despite the plugin being called Online Maps, you can use the maps without internet connection as well. You just need to save the parts of maps (often called tiles) to use them later. To do that, download a specific Map Creator tool developed by OsmAnd team.
Select the area you need to download, click on the Preload area, then set the smallest and the largest zoom levels you want to display and download the tiles.For Android version you can copy them to your phone's osmand/tiles/tile type folder. You'll also need to open the Configure map-. Overlay map and choose OsmAnd online tiles.
Online tiles can be helpful when you need just a small section of the map or a specific type of it to use in the limited area, but don't want to download the whole region. They can come in handy in endless situations.
Just under a year ago Duke University Libraries formed the Digital Exhibits Working Group (DigEx) to provide vision, consulting expertise, and hands-on support to the wide array of projects and initiatives related to gallery exhibits, web exhibits, data visualizations, digital collections, and digital signage. Membership in the group is as cross-departmental as the projects they support. With representatives from Data and Visualization, Digital Projects and Production Services, Digital Scholarship Services, Communications, Exhibits, Core Services and the Rubenstein Library, every meeting is a vibrant mix of people, ideas and agenda items.
Our first challenge arose with the idea of templating. Talking through ideas and our own experiences, we realized that creating a design template would hinder creative efforts and could potentially lead to an unattractive visual experience for our patrons. Think Microsoft PowerPoint templates; do you really want to see something like that spread across 18 digital panels? So even though we had hoped that our exhibit could scale to other curators, we let go of the idea of a template.
At this point, we have handed our storyboards to our digital projects developer and he is creating the final exhibit using HTML and web socket technology to make it interactive (see design mockup above). We are also finishing up an intro slide for the exhibit. Once the exhibit is finished, we will review our process and put together guidelines for other colleagues in DUL to follow. In this way we hope to meet our goal of making visual technology in the library more available to our innovative staff and exhibits program. We hope to premiere the digital exhibit on the Link Wall before the end of the calendar year. Stay Tuned!!
Special shout out to the Link Media Wall Exhibit Super Committee within the Digital Experiences Working Group (DigEx): Angela Zoss, Data Visualization Coordinator, Meg Brown, The E. Rhodes and Leona B. Carpenter Foundation Exhibits Coordinator, Michael Daul, Digital Projects Developer, Molly Bragg, Digital Collections Program Manager and Valerie Gillispie, University Archivist.
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