Farm Manager Money Cheat

0 views
Skip to first unread message

Frida Kosofsky

unread,
Aug 3, 2024, 3:33:08 PM8/3/24
to blabolunse

There's a Farming Simulator 22 money cheat that can instantly give you millions to go wild with. In fact, there are two different methods, it just depends on your preference. I'll cover both ways below.

All three difficulty levels in Farming Simulator 22 start you out with a fair amount of money, but considering the price of land, equipment, and livestock, it won't last you very long. And you may simply want to play the game and buy all the coolest Farming Simulator 22 equipment without ever worrying about your bank balance. Heck, you may want to challenge yourself by actually lowering the amount of money you begin with, or just start with a custom amount of your choice.

In that folder you'll see numbered folders for your saves, like savegame1, savegame2, etc. Whichever slot you saved your game in, open that folder. Inside, look for a file named farms.xml and open it with a text editor like Notepad.

Note: A side effect of playing with cheats enabled means that while sprinting, your farmer will move much faster than usual. Walking speed is the same, but sprinting is heavily increased. If this bothers you, you can remove the -cheats command from Steam's Launch Options and restart.

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own."}), " -0-10/js/authorBio.js"); } else console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); Christopher LivingstonSocial Links NavigationSenior EditorChris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

Just finishing up configuring mods with gameSettings.xml file. Started farm manager game mode with PMC Super Six 6km v0.2.2 release. Then configured in-game settings for maintenance cost and repair cost to 25%, turned off plow, lime and other nonsense.

Alright so background. Previously I already played Start From Zero in this terrain, but that was horrible and shameful failure because I stepped to the dark side and started to use money making placeables, it went completely crazy and ruined my savegame, you can read all about it in Start From Zero PMC Super Six 6km (placeables).

As I'm stubborn man of principle, I want to get this done right even though I really don't have the time or that my time would be best used to do other more meaningful things, even as simple as playing Start From Zero PMC Grande Gardens 16km instead. I just want to get this done right and also get to my own land and fields farming as quickly as possible instead of dragging out doing contracts for days in real life time. Last night I read FS17 Cornbelt From Scratch which started all this from zero business and was shocked to see how quickly I managed to get my farm started there. Sure since FS17 there has been two game engines worth of changes especially to how contracts are done, but still I feel that my previous savegames have been way too long in the getting started part. Buy the land and seeder + combine and get to work, everything else is meaningless.

I want to redeem myself from that shameful act of using cheats. I don't give a flying fuck if it takes the next two three weeks of my life to do it, my whole october 2022 schedule is free so I have plenty of time to finish one 6.1km Start From Zero savegame. Although I really don't have plans to ACTUALLY finish this in one go, but... its a possibility. We'll see how it goes, one day at the time.

FS17 Cornbelt From Scratch which started this all had a rule: no GPS or courseplay (I did not use autodrive at the time nor do I even know if it was made for FS17) until you buy your own LAND and VEHICLE(s). This is a big change to my previous FS19/FS22 start from zeros where I started to use GPS (not so much courseplay) right after purchasing my first own vehicle, I never waited to the land purchase, honestly I forgot the rule in FS19 and never looked back since, until yesterday. Now that is changed; no autodrive, courseplay or guidancesteering until I own vehicle + land. Read more details from Start From Zero - Getting Started and Rules.

2022-09-21T18:09:00Z Arrived to the field, actually took a wrong turn so it was kind of detour which added few more minutes of driving time, but yes its a long way up here for sure and with baling contracts when you have to swap those equipment, uuh its going to take a long time. But I'm enjoying myself, just relaxing, chilling and enjoying farming.

That was actually fun, field was not too big so went by fast and dunno why but grass baling work / contracts is always fun and relaxing. I would not do this for the money, canola and soybeans are for that, but grass mowing is fun, enjoyable.

Now that I'm driving back from F07 to the dealership I'll record autodrive route, I am NOT going to use autodrive to DRIVE my vehicles as per official Start From Zero rules. But nobody said nothing about recording routes, doing courseplay field outlines or setting GPS lines, it is allowed as its not helping me to DRIVE any vehicles in any way (currently).

2022-09-21T19:17:00Z Arrived back to the dealership, I had autodrive route waypoints on to guide me but I drove the tractor myself, this way I didn't have to keep looking at the map. Hey it was not cheating, I drove the tractor myself!

Delivery point is PMC Sell 05 selling point, this... this really scares me now, because all PMC terrain configs had a bug long time ago (relatively speaking) where silage bales contract was expecting delivery on regular selling point even though FS22 game engine only accepts silage / bales at animal dealer. I fixed that simply by adding animal dealer and removing grass, hay, silage etc crop types from the regular selling point.

So why is PMC Super Six 6km v0.2.2 still designating regular selling point to baling contract delivery point, hmm. And if this contract fails by the selling point not accepting these hay bales, what am I going to do then, fix the terrain and then somehow edit savegame XML files to add the money from this contract and cancel the contract? Hmm hmm. I really don't even want to think about such option now ... I am so hoping this would simply work...

2022-09-21T20:39:00Z Arrived at PMC Sell 05 regular selling point, actually recorded autodrive route down in the SW tip of the terrain where this asphalt road was leading, just decided to do it as I was in the neighborhood. Maybe subconsiously that selling of grass bales was scaring me so much that if it fails... uuh hehe.

Saved game and shutdown FS22. I am going to immediately fix the selling points and compile v0.2.3 of this terrain. I assume the contract is not fixed automatically. Checked missions.xml file and there you have sellPointPlaceableId="5" property which indicates which selling point you deliver, if I could track down the animal dealer ID, I could simply swap those and continue with the contract. But even if its not possible, maybe I can somehow fake that I set the "deposited liters" value to high enough where contract is finished.

Its hand wavey borderline cheating, but it was my fault with the terrain bug in the first place dunno what else to do, well ok guess I could just cancel the contract and take the loss of time, hmm how long have I been playing now...

But... I got a problem. When I was entering the combine I spotted the baling contract equipment still on the dealership yard, so the contract disappeared but the tractor and equipment were still left behind. Ran to the baling contract field and it was "as is" all the bales still there, umm okay... Well this is troublesome, I think at this early in the savegame... its easier to just create band new savegame because nothing has really been done, its the easiest way to clear all the mess.

2022-09-21T21:53:00Z Savegame created, did all the stuff mentioned in start of this story hehe. Then copied over autodrive and guidancestreeting XML files and just after doing that I realized... I now nuked the autodrive routes I did today. But luckily I still found them from savegame backup directory.

But on this savegame start... there is PLENTY of contracts, just not any small baling ones. Shortest harvest contract is one and a half hours which is quite rough start, but of course would get me going pretty nicely.

2022-09-21T22:53:00Z Been watching twitch.tv/thegrainarcade live stream and chatting a bit while playing, focus has been on playing but definitely that chatting has taken a bit of the time. I now need to focus completely to game-play hehe.

Then once again back to the dealership. Its questionable if windrowing saves time when you have to drive across 25% of the terrain width to get there, twice... but last time I took so long time to bale the all spread out flat hay that now I'm going to do that drive and windrow the hay.

2022-09-22T00:19:00Z Bales dropped off at animal dealer, got about 1.4k per two bales so budget now 3.1k. Not sure if its profitable time use to go sell these 2.9k loads, but I'm going to do it anyways. Actually I don't think there are more than one load left, might even be just three bales left on the field, hmm, something like that.

2022-09-22T00:31:00Z Dropped off four bales to animal dealer, got 1.4k times two, budget now 6k. Yeah I would say these drops were not worth the time it took to do them. But at least I now have the satisfaction to know I did first contract properly.

c80f0f1006
Reply all
Reply to author
Forward
0 new messages