Improving Bit-Gui

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Ricardo Andere de Mello (gandhi)

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Feb 1, 2011, 4:11:38 PM2/1/11
to bitverse-unity-gui
Hi,

My name is Ricardo (nickname Gandhi), and I help Daniel to solve some
bit-gui issues at our daytime job.
As you have seen, bit-gui is a little tricky at layouting, and has no
real documentation, so I´m truly proud for you, brave guys, that use
and help to improve it. :)

I can help to solve some master issues, but forgive me for dont giving
support to usage tips.
We really need better documentation, but we still have other
priorities at our job. ;(

The bad news is that there are some cool features that you will just
have to "guess" how to use it.

The good news is that, from now on, we will keep the googlecode code
synchronized with our production code, that has a huge amount of
incredible working windows, with all features being tested all the
time.

We understand and we see all the design flaws in the code, but we
already have a lot of windows in it, so we want to slowly make
changes, without breaking backward compatibility. (Z-order drawing for
example, not based on hierarchy)

You will probably see only a few posts from me in this list, with
recent fixes commited to the branch, like
TextField,TextFieldArea,TextureAreaHit and MaxSize fixes.

If you feel inspired to help us with documentation, please contact
Daniel. Sometimes I think some video capture should solve a lot of
doubts. :)

[]s, gandhi
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