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SF: Now It's Your Turn: Space Commander Buzz Williams....

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Feb 19, 1997, 3:00:00 AM2/19/97
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Space Commander Buzz Williams and the Terror of Alpha Hydrox II
by
David Menendez


There are certain traditions in space outpost design, things that can
seemingly be found at almost every generic space outpost. Oftentimes,
these things are so similar, it feels like it's actually the _same one_ at
each outpost. One such example is the Dark, Grimy Space Bar. Certainly,
not every space bar is _exactly_ the same -- if nothing else, the laws of
probability provide many different patterns of stains on the walls,
ceiling, furniture, and customers. But there are certain characteristics
they all share. Darkness and grime are the most common, as without those
they'd be Cheerful Space Bars, which are a different breed altogether.
Typically, there will be some annoying music being played just slightly
louder than the minimum level required for the customers to hear it over
the chatter of the illicit businessmen that flock to these places, meaning
the patrons can't really hear it, but it irritates their subconscious
anyway. What with the darkness, the grime, the crime, the lime, and the
... lime? Sorry, wasn't paying attention. What with the darkness, the
grime, the crime, and the general air of hostility, it's understandable
that Space Heros avoid these places like the plague. Eventually, they
figure, the minions of evil will leave the bar, and then they can catch
them.
On Alpha Hydrox II, the Dark, Grimy Space Bar was called Looger's Den
of Vice and Sno-Cones. The night this story begins was like any other
night there, the band playing some repetitive music with no discernable
rhythm or melody, the various minor criminals making deals, the hot-shot
smugglers talking with locals who wanted passage to distant planets without
any ... "Imperial entanglements", and so forth. Abruptly, the darkness was
broken by a shaft of light from the door. No one really paid attention,
since that happened whenever someone walked in, but a few noted that this
new entrant was striding in confidently, rather than slinking in
stealthily. He was dressed in an outfit none in the bar recognized, aside
from the grizzled old-timers who generally sat around waiting for someone
to let them recount elaborate, meandering tales of their glory years,
although they could all tell that the style was pretty dated. It was a
shiny green outfit, with a badge on the chest displaying a generic
futuristic logo. Its helmet, like parts of the suit, contained many, many
small devices attached to it that served no obvious purpose, except to make
it look complicated. Those in the bar who were paying attention quickly
identified him as a Sonar Man, and went back to their flavored ice snacks.
The Sonar Man scanned the bar, quickly noting that the only available
space were the seats immediately next to a small, fuzzy, mauve creature,
who was serenely eating a sno-cone and seemingly ignoring everything else.
The Sonar Man might have wondered why the patrons seemed to be keeping a
respectful distance from this furball, but he wasn't really into that
"thinking" thing. He had just completed an assignment that Lord Ganush
himself had given him, and he wanted to relax. He sat down and smacked the
bar to get the bartender's attention. "Hey!" he called. "How about some
service?"
"A thousand pardons," the alien to his side said calmly, "but I am
holding that seat for a friend of mine."
"Hey," the Sonar Man replied, "I don't see his name engraved on this
barstool." A pathetic line to be sure, but, as noted before, he had
nowhere near the brain capacity to come up with a clever retort. Out of
the corner of his eye, he could see the others watching him nervously. No,
not him; they were watching the other one.
"Nonetheless," the other continued, "I am holding it for him."
The Sonar Man was getting irritated. He wanted to be drinking, not
arguing with some fuzzball. "So what are you going to do about it, huh?"
he asked.
Instead of replying, the alien calmly drew what appeared to be a
scaled-down shotgun with numerous lights and gizmos attached to it. The
bartender materialized almost immediately, crying "No guns! Not in my bar!
Looger'll have my head if anything's damaged!"
"Perhaps," the alien suggested, still speaking calmly and quietly, "we
should take this outside."
The Sonar Man glanced at the high-tech-looking shotgun and the section
of his mind devoted to self-preservation suggested following this strange
creature's order. As the remaining sections of his mind were busy being
entranced by the neat flashing lights on the shotgun's surface, the
suggestion met with little resistance. The two exited the bar, and entered
the brightly lit streets of Alpha Hydrox II.
"Ah," a new voice said, "I see you found him. Good work, Tachi." The
Sonar Man turned, looking for the source of the new voice. He saw a
trashcan, but quickly rejected that as a possible voice source. Continuing
his scan, he saw an man who, despite his age, managed to look fit and able.
More importantly, he saw the man's uniform, which was just as dated as his
own, except that it was blue and gold, rather than green. A voice in the
back of his mind suggested that he should know who this person was, and,
grudgingly, the rest of his mind agreed to dredge through his memory and to
see if, in fact, he _did_ know who this person was.
Oddly, it didn't take long. "Space Commander Buzz Williams!" he
blurted out.
"The same," Williams replied, his voice resonating with heroism. "So
tell me, Sonar Man, what brings you to Alpha Hydrox II?"
"Well...um...er...that is...," he babbled, trying to come up with a
convincing lie, "I'm here for a ... flower show!" No, that wasn't it.
Williams blinked. "A flower show?" he muttered, glancing at Tachi.
"A lie," Tachi suggested.
"Yes," Williams agreed, turning back to the Sonar Man. "What is your
_real_ business here? And no lies, this time."
"You can't make me talk," he replied, determination in his voice.
Tachi whacked him with his shotgun. "Yes we can," he said, _still_
speaking calmly and quietly. Williams grimaced, but then hardened his
expression. It looked almost comical; he was evidently unused to it.
"Fine," the Sonar Man said, deciding that these two were more of a
threat than Lord Ganush, since they were right here and Lord Ganush was
not. "I came here to deliver a working Pepsi/Coke reaction drive to the
local planetary conqueror, General Protectionfault. Here's his address."
He handed Williams a business card.
"'General Protectionfault, World Conqueror'," Williams read, nodding.
"Right then, we'll look into that. So tell me, where might I find Lord
Ganush?"
The still-unnamed Sonar Man gulped. "I have no idea," he said,
truthfully. "Although I heard he visited Planet Gloom recently."
Williams shuddered at the name of that dreaded place. Tachi seemed
unmoved. Or maybe asleep. "Well," Williams said, "we can't have you
coming after us, so we'll just tie you up and leave you in an alley. Any
requests?"
"Yeah. Can I have a beer first?"


After dealing with the Sonar Man, Buzz Williams and Tachi returned to
the _Rocket Racer_, Buzz's private spaceship. Inside, they quickly
informed the third member of their party, Bert, about what they had
learned. As usual, Bert was highly impressed.
"Wow," he said, highly impressed. "Are we going to stop this General
Protectionfault's no-doubt nefarious schemes?"
"I would assume so," Tachi answered, from where he appeared to be
meditating. Or sleeping. It's hard to tell with Zen Masters.
"Yes," Buzz agreed, "we cannot allow such a villain access to a
Pepsi/Coke reaction drive. Although I regret being sidetracked from our
primary objective, we must not allow ourselves to be so caught up in the
big picture that we forget the little people. For instance, did I ever
tell you about the time I was searching for the T'ung Men's Shotputting
Team, when--"
"Yes," Tachi interrupted, calmly and quietly. Also simply and
elegantly, but that's not our joke.
"So what's a Pepsi/Coke reaction drive?" Bert asked.
"I am not an expert in these newer systems," Buzz admitted, "but I
believe the basic concept is rather simple. Most companies attempt to
distinguish their products, so they'll stand out in the minds of the
consumers. The more similar the products, the more energy expended to
differentiate them. Coke and Pepsi, for instance, are two very similar
products -- I can't taste the difference, myself."
"Although I can," Tachi added. "It comes with Enlightenment."
"Cool," Bert said, highly impressed.
"Anyway," Buzz continued, "if Coke and Pepsi are mixed, the difference
between them is no longer apparent, so the two beverages will expend
enormous amounts of energy in a futile attempt to distinguish themselves
from their competitor. The Pepsi/Coke reaction drive merely harnesses this
energy.
"Now," he continued, changing subjects, "normally, we'd require hours
or months of painstaking research and snooping to discover where this
General Protectionfault is hidden. Fortunately, we've got his address
right here, so we can skip right to assaulting his base and disrupting his
evil schemes."
"Sounds good to me," Bert said.
"What if he hasn't had sufficient time to find a Space Ingenue to
capture and threaten?" Tachi asked.
"Hmm," Buzz replied. "I suppose that's a risk we'll have to take."


Elsewhere, General Protectionfault, the Scourge of Alpha Hydrox II and
this episode's Designated Antagonist, was engaging in the tradition of
Gloating Over the Important Device that all Space Villains are taught.
"With this device," he shouted, while gesturing at the Pepsi/Coke reaction
drive that he had purchased from the Sonar Men, "I, General
Protectionfault, shall finally achieve my goal of world domination!"
"How so?" asked one of his henchmen. "I don't see how a space drive
will help us achieve planetary domination."
The General drew himself up to his full height and adjusted his
crimson robes. "Of course you don't," he sneered, "it's far too complex
for your little mind."
"I thought you were going to threaten to overload it thereby holding
the planet hostage," said a different henchman.
"Oh," the first henchman replied, "you're right. That _is_ too
complex for my little mind."
"Are you making fun of _me_? General Protectionfault?" the villain
demanded. "If so, then perhaps I, General Protectionfault, have no further
use for your services."
"Do you really have to say your name every time you mention yourself?"
the henchman, who was evidently feeling rather suicidal, asked.
ZAP!, replied the General's blaster.
FOOF!, retorted the henchman as he rather suddenly lost molecular
cohesion.
The blaster had no response for that, although it didn't really matter
since it's opponent in the debate had had to forfeit for reasons of sudden
non-existence.
The General took this opportunity to indulge in some diabolical
laughter. His remaining henchman went back to doing whatever it is that
henchmen do when no one's watching.


The General might not have been so cheerful, however, had he known
that Buzz Williams, Tachi, and Bert were currently walking up to his front
door. "This looks like the place," Buzz observed, glancing at the card in
his hand and comparing it with the address given on the door.
"Indeed," Tachi agreed, gesturing at the sign next to the door which
bore the legend "General Protectionfault" with his sci-fi shotgun.
"Good," Buzz replied, "let's gather some clues before we sneak in."
Buzz walked over to the nearby trashcans and began estimating the number of
henchmen inside. Tachi walked over to a window and quickly glanced inside,
to gauge what they were up against.
Bert, on the other hand, remained on the doorstep, transfixed by the
General's custom doorbell, which, admittedly, was pretty neat looking.
Slowly, as if acting on its own, his hand crept towards the button.
Buzz and Tachi started as the doorbell played a brief sample from
Bach's "Toccata and Fugue."
"Bert," Tachi called, calmly, "You generally do not ring a villain's
doorbell if you wish to sneak in."
"Why is it always 'Toccata and Fugue'?" Buzz wondered. "Do villains
get complementary copies from the nefarious device mail order catalogues?"
The front door opened, prompting Buzz and Tachi to hide themselves as
best they could. "Yes?" asked the henchman who had opened the door.
"Er," Bert fumbled, "Hello."
The henchman seemed unimpressed by this answer. "What do you want
here?" he asked.
"Um," Bert said, "I'm, um, looking for a General Protectionfault. Do
you know where he is?" Silently, he hoped the henchman would just assume
he was too stupid to be a threat.
"No," the henchman lied, "there's no one here with that name."
"My apologies," Bert said, making sure not to glance at the name plate
to the side of the door. "I'll go look somewhere else then."
"Would you like to step inside?" the henchman asked. "We've got a
phone book you could check."
"Um," Bert said, again, "er... all right." Hoping that Buzz and Tachi
were coming up with a clever plan, he followed the henchman into the
building.
Inside, they quickly reached a large room filled with a half-dozen
henchman and a man wearing a flowing red cape, whom Bert assumed was the
General. Especially since he was wearing a military uniform underneath
with a large name tag that read "Hello! My name is 'General
Protectionfault'." The not-quite-infamous villain was standing next to a
complicated-looking piece of machinery that Bert assumed was the Pepsi/Coke
reaction drive, for no particular reason.
"Wow," Bert said, much impressed.
"Impressed by my nefarious device, are you?" the General asked. "I'm
not surprised! Even I, General Protectionfault, am impressed by it
sometimes! Soon, I, General Protectionfault, will use it to hold this
world hostage and achieve my goals of ... world domination!" He laughed
some
more.
"Wow," said Bert, impressed much.
"So tell me," Protectionfault said, as he stepped closer to Bert, "are
you a Space Ingenue or a Sidekick?"
"Sidekick," Bert answered. "D'oh!" he added, as he realized he'd
given away his secret.
"A sidekick, eh?" Protectionfault said. "That means the heroes are
already here -- at least with an ingenue we'd have some time for tormenting
and, in most cases, innuendo."
"There'll be no tormenting today, fiend!" Buzz shouted, as he leaped
out from behind a convenient crate. The henchmen started to move towards
him, but he waved his Ray Gun at them and they stepped back nervously, some
glancing at their boss as if to request further instructions.
"Hey! You're Space Commander Buzz Williams!" Protectionfault said,
secretly pleased that such a well-known hero had come to try and stop him.
"Is Toni around? She is someone that I, General Protectionfault, would not
mind making some innuendo about, if you know what I mean."
"Hmm ... I probably don't," Buzz said, "but that isn't important.
Please step away from the reaction drive."
"I, General Protectionfault, do not think so! Step no closer or I,
General Protec--"
"We know who you are," Buzz interrupted. "If you're going to say your
name every time you mention yourself, you really should come up with
something shorter."
"You think so, huh? Well, I, General Protectionfault, do not care if
you know my name! Soon the galaxy shall know my name! People will tremble
at the mere mention of General Protectionfault! Children will run
screaming! Stocks will plummet! Cats will chase dogs! 'Married With
Children' will get picked up for another season!"
"You twisted fiend," Buzz spat, "I will not rest until the day your
evil plots are foiled!"
"Come no closer," the General warned, "or I, General Protectionfault,
will set the drive to overload and destroy the planet."
Buzz froze. Bert also froze, but, since he hadn't been moving before,
no one noticed. "But ... you'll be killed too!" Bert protested.
"What does it matter?" the General ranted. "As long as the galaxy
remembers the name of ... General Pro--" he cut off abruptly as a thought
occurred to him. "Isn't there another in your group?" he asked Buzz.
"There is," a calm voice behind him answered.
The General turned to see Tachi standing between him and the drive's
control panel. "How did you get past my henchmen?" he asked.
"I snuck over while you were pontificating," Tachi answered. He
hefted his sci-fi shotgun and added, "I recommend you surrender. We have
other things to do."
"And resolve this conflict without violence? Bah! I, General
Protectionfault, can barely conceive of such a concept! Henchmen: attack!"
The heroes tensed, and then relaxed as they noticed there _were_ no
henchmen in the room.
"Your henchmen seem to have fled," Bert noted.
"Indeed," the General agreed. "It seems that I, General
Protectionfault, have chosen a rather cowardly group of underlings." He
sighed. "You win, Williams. I'm no match for you."
"Why not?" Bert asked. "You seem reasonably fit."
"Bert," Tachi cautioned, "you generally do not want to encourage the
villain."
"Sorry, Tachi," Bert apologized.
"Tachi," Buzz said, as he walked over to the others, "if you will go
and fetch the local authorities, I'll watch our prisoner."
"Very well," Tachi replied. "Shall I pick up a Dr. Ploodux while I'm
out?"
"If you have time."

(fin)

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