Apologies if this has been solved before but I couldn't find an answer in a cursory search of the forums. Basically since I downloaded Media Encoder CC 2019 it has not been able to launch. It says that it cannot create the presets folder and does not open. I checked the permissions on that folder and it is read and write for all the users so I'm not sure what the issue is. The 13.0 folder does not exist so that might be part of the issue? I've tried uninstalling and reinstalling both media encoder and after effects and both at the same time and nothing has solved the issue. By the way, the after effects folder looks like that because it is currently reinstalling. Thanks for your help!
Media Encoder attempted to create this folder but an added layer of security, possibly a password, was needed and prevented the automation. Once I made the folder myself the issue was resolved. Hope this helps.
I can't get Adobe Media Encoder 2024 open on my mac; it's been giving me the "cannot create folder: presets" error. I've tried a few solutions, but nothing's worked. There isn't an "Adobe Media Encoder" file in the "/documents/adobe" folder, and I don't know how to make one- manually creating one doesn't work.
Thanks for getting back to me! I've made the documents folder writeable, and I've tried to give ME access in Files and Folders, but there isn't any option to enable things. The minus button does nothing, and right clicking only shows "Show in Finder." Do you know where I should go from here?
If I go to that folder and manually put in a folder called Presets - will launch - however, I cannot open the edit>preferences in AME nor can I import a file as the error code on that reads 'File import error the file could not be imported Could not read from source.' I can, however, take that exact file in PP and export it to Queue and it will open in AME - but, I get a warning in AME that 'offline media is detected and will be encoded with the offline media graphic'
I have tried to uninstall AME and re-install,. un-install and reinstall both PP and AME still same issue
to further trouble shoot, I have my 'old' C drive still in the puter after putting in a SSD months ago (all works fine up untill a couple days ago) but I can launch AME 2019 on what is now the D drive and the SAME issues compe up even though it is on a completely seperate drive (non SSD)
I have tried that method going into the 'SLCache' folder and deleting the 'z' file but that didn't help either
I don't know if I need to re install windows at this point or what, but something is seriously borked
thanks for the reply ... What I ended up doing is a win10 restore - istall a new copy of windows wiping out all my apps then reinstalling everything. Now it works. Mayb was just so messed up fil in in10, who knows
Ph but BTW, i did try deleting the preset forlder before all that and that didn't work either
Close AME, manually browse to /users/.../documents/adobe/adobe media encoder/14.0/presets, and delete the entire presets folder. (obviously, backup any presets if you have any in there) AME will recreate the folder. See if you can get it to launch.
I am trying to create a symbolic link on my win7 64bit machine to redirect the iTunes backup data to another drive. I am pretty sure the syntax is correct but cannot understand how to clear this error. I have tried both commands below which have the same error. I am running in Administrator Command Window. Could there be some corporate group policy preventing me from running this command?
The simplest way is to delete the Backup folder in the original Apple Computer folder on the C:\ drive, but leave the MobileSync folder be. This is because you're trying to fake the existence of the Backup folder (so it must not exist already), but you also need its parents to exist.
I just wanted to add that the error you mentioned in your comment above System cannot find the path specified appears to happen when you are symbolically linking at a folder sub-level which doesn't exist at the link's original source.
Luxion KeyShot Distributed Rendering (DR) enables customers to run the the KeyShot Worker on their Deadline 10.3.1 render farm. KeyShot artists can then connect to the KeyShot Workers directly from their workstation for interactive render sessions. Deadline 10.3.1 now supports MongoDB 5 and DocumentDB 5 for the database component. Please note that MongoDB 4.4 was first released in July 2020, with end of support scheduled for February 2024.
This is a hotfix release for remediating AWS Portal Infrastructure bucket creations failing as well as fixing skipped frames in Draft.S3 buckets are now created with disabled ACLs by default and caused log bucket creation failures which is resolved in this hotfix.
This release improves support for the Rez package manager in Deadline. Please see the Rez event plugin for instructions on how to use the plugin to control cross-platform package management at render time on your Workers.See the release notes below for more information.
This release added support for the Rez package manager in Deadline. Please see the Rez event plugin for instructions on how to use the plugin to control cross-platform package management at render time on your Workers.This release also added support for MongoDB 4.4.15 in Deadline. We recommend updating your MongoDB database to this version for the latest security/performance updates and bug fixes.See the release notes below for more information.
Dropped support for Python 2 when using Draft. Draft is used in Jigsaw or Tile Rendering (with Pixel Padding) when V-Ray is configured to output split and/or raw buffer files. Please see the Python Upgrade documentation for instructions on how to use the 3dsMax plugin with Python 3.
Dropped support for Python 2 if using Draft to perform Thumbnail Conversion (see NIM Event Plugin). Please see the Python Upgrade documentation for instructions on how to use the NIM plugin with Python 3.
Dropped support for Python 2 if using Draft to perform Thumbnail Conversion (see Shotgun Event Plugin). Please see the Python Upgrade documentation for instructions on how to use the Shotgun plugin with Python 3.
This is a patch release for 10.1.20.2 that fixes an issue present on macOS 11 and later where Deadline client applications would fail to launch properly. Refer to the 10.1.20.2 section below for the complete release notes.
Deadline now uses Python 3.7.12 as the default for all applications and plugins. Visit our Python upgrade guide for more information. Python 2 will be removed in a later release of Deadline.This release adds support for Adobe Media Encoder 2019, 2020, and Cinema 4D R25.Other minor improvements and various bug fixes are included in this release as well.
For more information about known issues with the current and previous releases, please refer to the release issues and for more information about upgrading Deadline, please refer to the upgrading documentation.
This release adds support for Corona 7 Standalone, Corona 7 DR, and Corona 6 DR.Several render plugins are now using Python 3 by default.Usability improvements for Secrets Management, other minor improvements and various bug fixes are included in this release as well.
Deadline Client applications for Deadline 10.1.13 and later can only connect to a Remote Connection Server (RCS) with a minimum version of 10.1.13. If you are upgrading from Deadline 10.1.12 or earlier, you must upgrade your RCS before upgrading any connecting Clients.
Deadline Workers for Deadline 10.1.12 and earlier will not be able to render Arnold, Max, Maya, or RenderMan jobs with Usage Based Licensing (UBL) when connecting to a License Forwarder with a minimum version of 10.1.13. Due to this restriction, AWS Portal infrastructures launched from Deadline 10.1.13 and later can only support UBL for these applications when using AMIs with Deadline Worker versions 10.1.13 or later. If you have built Custom Amazon Machine Images (AMIs) for AWS Portal using these applications and require UBL, you will need to build and use new AMIs with a minimum version of 10.1.13.
Deadline Workers for Deadline 10.1.12 and earlier will not be able to render Arnold, Max, Maya, or Renderman jobs with Usage Based Licensing (UBL) when connecting to a License Forwarder with a minium version of 10.1.13. Due to this restriction, AWS Portal infrastructures launched from Deadline 10.1.13 and later can only support UBL for these applications when using AMIs with Deadline Worker versions 10.1.13 or later. If you have built Custom Amazon Machine Images (AMIs) for AWS Portal using these applications and require UBL, you will need to build and use new AMIs with a minimum version of 10.1.13.
64591212e2