Hi Bruno,
That described the current architecture for the flow of data for the audio packets. We don't have plans to change it in version 0.81.
If you run BigBlueButton on a LAN environmental (no bandwidth issues) and dedicated hardware (no hardware issues) you will have a good experience. The architecture for the audio works.
If you introduce network congestion (host BigBlueButton on a network with poor bandwidth, or have users connect with poor bandwidth), or run BigBlueButton on an overloaded VM (no dedecated CPU), audio quality will degrade.
I'm not saying that the audio architecture is optimal -- it isn't, but there are factors outside the BigBlueButton server (server network, user's internet connection, host server) that can make it difficult for BigBlueButton to properly receive, process, and transmit the audio packets in real-time.
Regards,... Fred
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BigBlueButton Developer
BigBlueButton on twitter: @bigbluebutton