Download Lion King Game For Windows 10

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Mica Withington

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Aug 3, 2024, 10:36:15 AM8/3/24
to bicolohand

I got the Lion King not too long ago, it's a game made for windows 95.
I already had trouble getting it installed but that windows xp compatibility thingy helped me get out of those problems. Now when I start the game I get this error (both with and without the compatibility thingy):

I know it's because of windows xp because I also tried to run the game on my cousin's pc which has windows 98 on it and it worked perfectly. I get the same error when I try to run Aladdin or Jungle Book and probably other Disney games aswell. Any idea's what I can do?

Guess what, I've finally fount the disc containing the Windows versions of Aladdin, The Jungle Book, and The Lion King on eBay for a good price and I will be doing a unboxing video and short playthrough of the Windows ports on YouTube once it arrives on my Am5x86 PC

Its all the Windows Ports (Though The Jungle Book does have a DOS Executable though the sound isn't working on there for some reason)
Oh, and the Windows Versions uses MIDI instead of MOD Music for some reason

Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie.

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your "roar meter" to charge.

The Good
The artists did such a great job on this game, it's almost like watching a cartoon. Terrific soundtrack goes along great with the gameplay and storyline. The first few levels are challenging and fun.

The Bad
About halfway through the game there's a level which me and my wife never could get past. We could play about 15-20 minutes into the game but one of the levels we just weren't skilled enough to solve.

The Bottom Line
Great graphics, requires great skill the further you get into the game.

The Good
Everyone knows the disney film, and many can also remember the action game which was released on many platforms. It was a platformer, and a fun one too! You played the part of Simba, who starts off as a cub before becoming an adult in the later levels. He is very easy to control, so even beginners will enjoy the experience

The levels are also well-design, some of them having the odd boss in some parts of the level.

The Bad
About a quarter of the game was taken away in the amiga version. Three levels were taken out (Levels 2, 6 and 9). Even worse is that all the bonus games with Timon and Pumbaa were taken out. All this meant that the lastability had been greatly reduced! Another thing that was taken out were all but one cut-scene (the only cut scene in the amiga version is the one where Timon says 'It Starts')!

These weren't taken out because of technical limitations (the amiga was powerful enough to handle all the other versions of this game's features), but it was because... well, Virgin Interactive didn't say anything! It was probably because the game came on four floppies. When you think that the AGA version of Rise of The Robots came on 13 disks you couldn't have cared less!

The Bottom Line
A big disappointment. Play one of the other versions.

The Good
I loved the animation, graphics and music. You almost forget that you're playing a SNES with an 8-bit sound processor. The music is straight from the movie and sounds almost just as good. Simba and all his enemies and surrounding's look incredible for side scroller action, the best SNES has to offer, along with "Donkey Kong Country". Beating the game is more than a challenge for even the must hardcore gamers! It may seem like a kid's game but trust me, it's just the opposite!

The Bad
Sometimes Simba doesn't jump when you press the B button. The levels can get frustrating and when you get game over you have to start over at the beginning. On one level there's small rocks falling from the sky and at one point a big rock rolling down a slope behind you and you have to out run the big rock and if one of the small rocks falls from the sky and hits you while your running flat out you get hurt and stop running for a second and then you can't escape from the big boulder which is extremely frustrating - making a game hard is one thing, making it impossible is another thing.

The Bottom Line
If you find it and are a hard-core gamer, buy it! If you've never played a SNES before and your buying one used don't pick this as your first game, get something a bit easier, like Super Mario World or Super Bomberman.

The Windows version of The Lion King was the inspiration for DirectX. It was released with a large line of Compaq computers, but then the system specs were changed at the last minute. The game ceased to work on the computers after the change. To prevent this from happening in the future, Microsoft created DirectX so that applications could run on any computer.

1) Programmer of the Amiga version - Dave Semmens - said in an interview that he had only around 2 months to convert the game from Genesis because it had to be released on Christmas. He received all the source code from the Genesis version which he expected to be in 68000 assembler (the Amiga and Genesis shared the same 68000 processor) so a lot of parts could be used from the existing code. Unfortunately it turned out that the source code was in "C" - a language he had never seen before. Converting the game was a crunch job right from the start and at one point he worked 40 hours straight. In the end he only used one table from the provided code. Because of this fact and a limited time he wasn't able to fully complete the game for a Christmas release. He had 2 of the other levels almost complete but there wasn't enough time to fully test them before release. As a result he lost out about 25% of the money for not delivering the missing levels.

2) The Amiga manual contains following information: "Due to size limitation this version of Disney's The Lion King does not contain the bonus stages, "Can't Wait to be King", "Hakuna Matata" or "Simba's Return".

everyone who has an opinion on the lion king 2 is wrong. say its overrated? wrong. say its underrated? wrong. say it deserved a theatrical release? wrong. say it deserved being just dtv? wrong. say its good? wrong. say its bad? wrong. everyone is wrong and right but mostly wrong all the time about this movie. its enigmatic status cannot be changed. i hate it (its rly good)

Not sure why, but lately I've been seeing a lot of TLK art. Then I thought to myself "I love The Lion King... Why have I never drawn anything for it?" So, here's Vitani! A character that's always been near and dear to my heart.

The Lion King is a platform game based on Disney's 1994 animated film of the same name. The game was developed by Westwood Studios and published by Virgin Interactive Entertainment for the Super NES and Genesis in 1994, and was ported to MS-DOS, Amiga, Game Gear, Master System, and Nintendo Entertainment System. The Amiga, Master System, and NES versions were only released in the PAL region. It is the final licensed NES game worldwide. The game follows Simba's journey from a young cub to the battle with his uncle Scar as an adult.

The Lion King is a side-scrolling platform game in which players control the protagonist, Simba, through the events of the film, going through both child and adult forms as the game progresses. In the first half of the game, players control Simba as a cub, who primarily defeats enemies by jumping on them. Simba's roar consumes a replenishable meter, and can be used to stun enemies or solve puzzles. In the second half of the game, Simba becomes an adult and gains access to various combat moves such as scratching, mauling, and throws. Simba starts the game with a certain number of lives, depending on the difficulty setting, which are lost if he runs out of health, falls into a bottomless pit, or a lake of water or lava, or is hit by a rolling boulder. Passing through checkpoints throughout the level allow Simba to restart the level from that point when he loses a life. The game ends prematurely when the player loses all of their lives, although they can continue playing from the current level as long as they have saved the game.

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