Jonas Richter
unread,Aug 31, 2020, 1:17:59 PM8/31/20Sign in to reply to author
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to bgs4ever
Hi everyone,
spinning off of the recent discussion about owl games I'm curious about
the history of the basic "put & take" element, that is: a central pot/
bank, and some mechanic (usually a randomizer) leading to various
outcomes of putting something into the pot, or taking something out. A
classic example would be the dreidel, which according to online sources
came up in 16th century, and teetotums marked not with pips or numbers,
but with put and take commands (put 1, take 2 etc.).
Pela il Chiu is of course another example, the Gioco della Mea would be
another.
A fascinating 14-sided die dated to the second half of the 15th century
carries German put & take commands: "Nimbs gar", "nimbs halb" etc. The
die is described in Zangs/Holländer (eds.): Mit Glück und Verstand.
Aachen 1994, p. 129.
What other examples do you know of? Is this an early modern tradition
from Europe, or is there evidence from antiquity and/or other parts of
the world?
And can you recommend any literature on the subject?
Jonas