Quick Poll

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Jeffrey Henning

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Mar 30, 2012, 7:21:41 PM3/30/12
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Two quick questions.

1. Have you ever printed a print and play game? YES or NO

2. Would you be MORE LIKELY, LESS LIKELY or AS LIKELY to buy a
Kickstarter game if it was available as print and play first?

James Flemming

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Mar 30, 2012, 7:22:34 PM3/30/12
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YES

MORE LIKELY.

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Julia Ziobro

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Mar 30, 2012, 7:25:32 PM3/30/12
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1. Yes... printed out and even laminated Ground Floor last night, in fact. (Crazy OCD).
2. Don't care, so AS LIKELY, I suppose.

If you do provide a PnP, please please please provide things that must be printed front and back in ONE file so that the printer can duplex them together on one sheet. Ground Floor's cards were not done that way and so I had to glue the sheets together before laminating them (not able to get to printer feed trays to manually duplex, long story) and it really sucks because they are NOT staying together. Even after laminating, I'm going to have to sleeve them to play.

:J::A::Z:

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eracer68

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Mar 30, 2012, 7:30:50 PM3/30/12
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For me it would still depend on the game. I suppose if I were on the
fence about a game being able to test drive it might make me support
it ... unless it turned out not to be any fun.

theodorelogan

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Mar 30, 2012, 7:32:54 PM3/30/12
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Yes

More Likely (I printed a set of Republic of Rome, and bought it when
Valley games came out with it years later.)

-Vince

Brook Gentlestream

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Mar 30, 2012, 7:43:32 PM3/30/12
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YES, I have, and i would be MORE LIKELY to back it if a PnP version was offered.

Jayson Stevens

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Mar 30, 2012, 8:04:39 PM3/30/12
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1: Sort of. I started doing a bit of PnP for BattleCON (B&W printing
on paper, in sleeves backed by magic commons) while waiting for my
copy, but never had a chance to play until my real copy arrived.

2: Makes no difference. I'm not crafty, and PnP really is not for me
in general, so it's a non-issue. The only time PnP is of any value to
me is if the game can be play-by-post and thus it's an easy reference
on the computer (like, oh, BattleCON)

On Mar 30, 4:21 pm, Jeffrey Henning <jeff...@henning.com> wrote:

Eunoia

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Mar 30, 2012, 8:04:28 PM3/30/12
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1.YES

2.More Likely


I've back three KS so far. I printed and played 2 of them before
becoming a full backer.

Dave Terhune

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Mar 30, 2012, 8:24:51 PM3/30/12
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1. NO, I have not.
2. AS LIKELY; the PnP wouldn't make any difference, as I'm not likely to even assemble it.

A VASSAL module might make me more likely to back something, provided it was a subject I was interested in.

Jayson Stevens

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Mar 30, 2012, 8:51:12 PM3/30/12
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On Mar 30, 5:24 pm, Dave Terhune <dave.terh...@gmail.com> wrote:
> 1. NO, I have not.
> 2. AS LIKELY; the PnP wouldn't make any difference, as I'm not likely to
> even assemble it.
>
> A VASSAL module might make me more likely to back something, provided it
> was a subject I was interested in.

A well done Vassal module would be a BIG PLUS for me

Marc

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Mar 30, 2012, 9:06:22 PM3/30/12
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1. Yes.
2. More likely.

Cringing Dragon

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Mar 30, 2012, 9:20:24 PM3/30/12
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1. Yes
2. If the game is no good, the PnP version might put me off buying a
game that had tempted me. If the game play is good it might make me
decide to buy a game I was on the fence about.

If the game is available as print and play, you would need to have
really high quality components in the set you are selling, or else
have only an intro/cut down/no artwork game as download. Being able to
try a good game before you buy it could be enough to convince people
it is worth buying, but you don't want the PnP version to be an
alternative to buying.

freelunch

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Mar 30, 2012, 9:36:42 PM3/30/12
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01. no
02. as likely

Gripen

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Mar 30, 2012, 9:37:50 PM3/30/12
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1. Yes
2. I suppose that would have to be both MORE as well as LESS, because it really depends if I actually end up liking the game or not.

But it would most certainly help a great deal, since I'm more on the fence about paying for a game I haven't yet tried.

Windo...@yahoo.com

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Mar 30, 2012, 9:43:19 PM3/30/12
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1. No. I have printed my own copy of a couple of OOP games, but have
not gone PnP

2. It wouldn't matter, as I avoid kickstart and PnP games with equal
measure.

3. Get offa my lawn...

Mohrlock

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Mar 30, 2012, 10:13:59 PM3/30/12
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1. Only if you consider a prototype for a game a game I've been creating a "Print & Play" :) I've never actively gone out on BGG, or anywhere else for that matter, to print out any of them though... I do own a game that once was a PnP - the Cambridge multiplayer-version of Zombie in my Pocket.

2. Perhaps, it's nice to know you can "try before you buy" with a game. If anything having it available as a PnP first would help get a better gauge of how people felt about the game before throwing all your hopes into a basket and crossing fingers that the money will come in.


Jeffrey Henning

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Mar 31, 2012, 12:29:04 AM3/31/12
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Thanks, everyone. That was very helpful. I had seen one member of the Kickstarter forum comment he would never buy a PnP game, so it was great to hear opinions from the other side. 

I've backed about seven Kickstarter games and I think a PnP edition indicates that they've done quite a bit of play testing, which is important to me. Even if the PnP art was the same, I'd buy the game, as it would be higher quality printing.

Mohrlock

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Mar 31, 2012, 1:18:36 AM3/31/12
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For me I see it as a way of supporting the community/game designer. I'm a huge protagonist for promoting the Cambridge version of ZimP. Sure enough you can print the single player version of the game with the purchasable copy having nice components and offering multiplayer - but that's just aesthetics.

Funding Kickstarters, buying games... it all works in roundabouts. You can love a game and play it all the time, but if you don't buy games then the chances of them still being produced years from now are slimmer and only monolith-sized companies will survive and keep churning out the same bland re-theme of games-gone-by. Sure the bottom end profit for the actual designers is likely 0.01% to 5% at a push, but that adds up quick if you have a successful product. Even if you don't at least you can say "Hey, I did my bit!".

I feel the same about movies, tv shows & most of all music. If I don't purchase the DVDs/Blurays or CDs then the movies I like (generally not mainstream), shows I like (most too geeky to get a decent time slot if at all on mainstream TV to make money) and the music I like (not your Top 20 kinda stuff, that's certainly for sure) can't continue to be produced because they simply can't afford to keep paying out without income coming in.

aramis

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Mar 31, 2012, 2:33:05 AM3/31/12
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YES.
AS LIKELY.

But, lacking a credit card, kickstarter is gonna have to be something
incredible, because I'll have to get a prepay.

Ryan

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Mar 31, 2012, 2:38:27 AM3/31/12
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1.  No.

2.  More likely, not because I would print it myself, but because other people would and I would read their reviews and if they were positive or if the game sounded good, I would be more likely to buy it.  After Miskatonic School for Girls, I won't be buying anything from Kickstarter for more than $20 w/out some quality reviews.

Snark

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Mar 31, 2012, 3:06:58 AM3/31/12
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YES
YES

Cilantr0

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Mar 30, 2012, 8:41:36 PM3/30/12
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1- YES

2- That would depend on how fun the PnP version was! As a consumer
I'd be pretty happy if I could try out a homemade version of things
before supporting them, but tbh it might not be the best idea.
Kickstarter projects that are well-run will take care to control the
press for their game, releasing review copies to people who have
already shown interest and are likely to enjoy them. Allowing Joe
Public to personally test your game (rather than DiceTower or similar
telling him it's pretty cool) could result in a groundswell, or it
could backfire if there's negative reviews.

This is all a different situation if you released as a PnP well before
starting any kickstarter effort; see Zombie in My Pocket. When the
game already has support, there's no harm in letting people PnP;
they're still likely to support you or back just for better
components. When your game is unknown, control your press and build
hype by anticipation.

Mathew H-E

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Mar 31, 2012, 12:09:57 AM3/31/12
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YES

Probably more likely--even if I haven't PnP'd it myself, I could
probably get a better feel for the game myself and respond to other
PnP-er's reactions.

Jeffrey Henning

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Mar 31, 2012, 8:59:28 AM3/31/12
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On Friday, March 30, 2012 8:41:36 PM UTC-4, Cilantr0 wrote:
 
2- That would depend on how fun the PnP version was!  As a consumer
I'd be pretty happy if I could try out a homemade version of things
before supporting them, but tbh it might not be the best idea.
Kickstarter projects that are well-run will take care to control the
press for their game, releasing review copies to people who have
already shown interest and are likely to enjoy them.  Allowing Joe
Public to personally test your game (rather than DiceTower or similar
telling him it's pretty cool) could result in a groundswell, or it
could backfire if there's negative reviews.

This is all a different situation if you released as a PnP well before
starting any kickstarter effort; see Zombie in My Pocket.  When the
game already has support, there's no harm in letting people PnP;
they're still likely to support you or back just for better
components.  When your game is unknown, control your press and build
hype by anticipation.

Thanks, Cilantro0. I think there's a growing backlash against Kickstarter games because of the quality of gameplay. I don't want to build hype but be accurate -- tell people "If you like X, you'll like this game. If you dislike Y, you won't like this game." Most Kickstarters are labors of love anyway -- 100 people playing the game is itself a great reward.
 

theashers

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Mar 31, 2012, 9:07:31 AM3/31/12
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YES

LESS LIKELY

If I am going to spend the time to make everything, I'm probably good to go and don't need another copy (at least for awhile).
The beauty of kickstarter is all the "print and play" is done for me! (or at least a large portion of it, I suppose it depends on the game...)


On Friday, March 30, 2012 7:21:41 PM UTC-4, Jeffrey Henning wrote:

Chris Pierce

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Mar 31, 2012, 9:20:04 AM3/31/12
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YES

I printed the prototype files for Ground Floor that Tasty Minstrel sent out to people that signed up for email alerts about the game. I have also PnP'd a few others including ZimP and D-Day Dice. I was interested to find that a PnP version of Manhattan Project is available for purchase for about 25% of the cost of the game from OLGS, and that the PnP apparently has the same artwork, but in the case where pay-for PnP and regular versions are available concurrently I would probably just buy the game.

I can't really answer the last question, as the reason I would PnP a game that is or will be on Kickstarter is to "try before I buy". If the game suits me, I would be MORE LIKELY to support it, but if not, LESS LIKELY. I guess if you forced me to answer, it would be MORE LIKELY. 

cjp0605 on BGG


On Friday, March 30, 2012 7:21:41 PM UTC-4, Jeffrey Henning wrote:

saguaro

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Mar 31, 2012, 9:41:49 AM3/31/12
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YES

Depend.

David Halliday

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Mar 31, 2012, 10:33:57 AM3/31/12
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1. Yes

2. I live in the UK and to date the additional postage costs have been
a deal-breaker as far as Kickstarter is concerned. The game would
have to be truly exceptional for me to even consider KS, and I could
only establish that a game met this criterion if I was able to
evaluate a PnP version beforehand.

Jeffrey Henning

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Mar 31, 2012, 3:09:49 PM3/31/12
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Once I hit 30 answers I'm going to post the results. So please take a moment and vote!!

DangerousFat

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Mar 31, 2012, 3:14:53 PM3/31/12
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1. No, I have never printed a PnP game.

2. I would neither be more or less likely to buy a Kickstarter game if
it was PnP first, but I would not buy it if it was ONLY PnP.

BirdfluNuggetz

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Mar 31, 2012, 3:51:00 PM3/31/12
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1) Yes

2) More Likely

Shawn Charney

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Mar 31, 2012, 3:24:53 PM3/31/12
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Yes
More likely

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Slev Sleddeddan

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Apr 1, 2012, 7:03:24 AM4/1/12
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1 yes
2 no real difference with any game, kickstarter or not.

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TrashGameLover

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Apr 1, 2012, 7:08:28 AM4/1/12
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1. YES

2. MORE LIKELY - unless the game sucks.
> > Kickstarter game if it was available as print and play first?- Hide quoted text -
>
> - Show quoted text -

Jeffrey Henning

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Apr 1, 2012, 9:33:31 AM4/1/12
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Here are the results of the first 29 responses (including one received by email).
  • 76% of respondents have printed out a print-and-play (PnP) game
  • Of those respondents, 59% would be more likely to buy a Kickstarter game if it were available PnP; only 1 respondent would be less likely (the rest would be more or less likely depending on the quality of the game)
  • Of the 7 respondents (24%) who have not printed out a PnP game, 1 would be more likely to buy a Kickstarter game that was PnP -- and the remaining 6 respondents would be as likely
In summary, a print-and-play version increases the likelihood that game buyers who have printed out games in the past would buy a Kickstarter, while having no effect on buyers who haven't.

Caveat: This is an unscientific poll and may not be representative of the general game buyer. It is most likely representative of the hard care Board Game Geek visitor who needs to find a game-related Internet activity to do when BGG is down!

Monkeyhandz

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Apr 1, 2012, 9:34:57 AM4/1/12
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Yes. More likely.

MobTies did this - I believe.

androidlove

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Apr 1, 2012, 9:45:46 AM4/1/12
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1 Yes
2 More likely

I prefer to test drive a concept. I made a nice Hive set, but bought a set after playing a few times. If I like a game, I want to contribute to its success.
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