Little Fighter 2 Characters Download

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Sourabh Doherty

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Aug 3, 2024, 3:52:43 PM8/3/24
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The game supports up to 4 human players on one computer and a total of 8 characters using online play or computer-controlled opponents. Characters are controlled using the keyboard or a gamepad. All keys can be custom set via a configuration menu.

The game has a commercially released sequel, Little Fighter Online. In 2008, in celebration of Little Fighter 2's tenth anniversary, version 2.0 was released. The update fixed minor bugs and added a gameplay recording feature, a new stage called 'Survival', a browser toolbar and ads being displayed while the game is being loaded. Version 2.0a was released in late 2009, with only a bug fix.

Little Fighter 2 is a fighting game. Each player chooses a character that comes with unique abilities. Attacking another character causes the attacked player to lose HP (health points), represented by a red bar on the heads-up display. Each character also has special attacks that can be activated by pressing a certain combination of keys. Most of these special attacks use up MP (mana points), represented by a blue bar on the heads-up display.

Occasionally, items may fall from above into the screen to assist players. Items range from a bottle of beer/milk, restores mana/health to a variety of weapons that can be used in combat. These include knives, baseballs, boulders, boxes, and baseball bats. All weapons take damage in combat and will eventually break.

Difficulty can be set to Easy, Normal, Difficult or CRAZY! for all modes except demo. The code can be used in VS and Stage Mode. There is also a small online game feature which enables you to connect and experience any of the modes listed above with another person.

Version 2.0 added Playback Recording, a new mode that allows for playback of recorded gameplay. It also added Survival Stage, a new independent stage in Stage Mode, in which players fight their way through as many waves of opponents as they can before they die.

Hero Fighter is a free web-based beat 'em up created by Marti Wong. This game is still under development but an alpha version was released in the end of July 2009. This game is created solely by Marti Wong.[3] The game has seven characters: Drew, a boxer good at close range; Lucas, a swordsman who is a balanced all-rounder; Shawn, an archer; Jenny, a defensive spear-wielding fighter (introduced in Version 1.04); Gordon, a mid ranged axe-fighter (introduced in Version 1.05); Jason, a boomerang and dagger thrower; and Taylor, a magician specialises in healing and creating clones.

Developers Oscar Chu and Marti Wong developed this MMORPG game in U1 Technology, is based on "Little Fighter 2" the content and production. On 22 October 2004 issued in Hong Kong, and Taiwan to be released on 15 June 2006. This game have over 100 controllable characters and over 500 skills for players to collect.

Here's the full list of all the characters in Little Fighter 2, completewith the special move list.
D = Defense, J = Jump, A = Attack
> = Left or Right, ^ = Up, v = Down
Commands that follow another command are in the parenthesis.
The dots after the command means it can be repeated as many times as possible. For example, D + > + A (+A..) means you can tap Attack key to repeat the moves as long as your MP lasts. Please note that some special moves have been renamed (without permission) from the original games. This is intentional.

Below the names of each character is a simplified stastistics of the character.The top three indicate the character's abilities, with five stars beingthe highest rating. The bottom three indicate the character's fightingstyle.
Power is the ability to damage opponents. Characters with high power candeal high damage.
Speed is the ability to move quickly. This includes running quickly andattacking with little delay in time.
Special Moves rating is the value of special moves. Higher ratings willmean the special moves deal high damage, or are very flexible to use.
Combo is the ability to execute a combo. Characters with more stars can hit many times, while characters with less stars deal high damage in one hit.
Range is the ability to attack distance. Fist fighters tend to have shorterranges than those of the mages or archers.
Melee is the ability to attack multiple opponents. If a character has lessstars, he has a better chance to win in an 1 on 1 battle.

One of the ultimate goal of this game is to master a character that wins- always! But it's also fun to experiment all available characters to seewho you find the most confortable to use! But to conclude - the choiceis yours!

Davis DavisCurrent portrait.Old portrait.Davis is the main protagonist and mascot of the game. A simple yet powerful character, he rushes down his enemies with his fists. His strongest move is the Dragon Punch, a sudden and powerful energy uppercut.

  • Dragon Punch: Davis's signature attack.
  • Rapid-Fire Fisticuffs
  • Series Mascot: That's him in the game's logo.
  • Shotoclone: To a T, with his main moves being a leaping uppercut, fist-fired Ki Blasts, and a rushing flurry of punches.
  • Tiger vs. Dragon: The Dragon to Woody's Tiger, with the theming of their signature moves.

Woody WoodyCurrent portrait.Old portrait.Woody is a formidable and versatile melee fighter. A combo beast, he can rapidly close the distance and keep juggling his enemies. His strongest move is the Tiger Dash, a flying tiger knee attack that can be used on landing.

  • Dance Battler: Has a move where he does a spinaroonie as an attack. To a lesser degree, most of his attacks seem to be breakdance-based, resulting in this effect when he chains them together.
  • Extremity Extremist: Not as much as Dennis since he still uses punches in his basic attacks, but most of Woody's moves are various types of kicks.
  • Teleportation with Drawbacks: Two of his moves allow him to teleport, but only next to an enemy or ally respectively.
  • Tiger vs. Dragon: The Tiger to Davis's Dragon.

Dennis DennisCurrent portrait.Old portrait.Dennis is a high pressure fighter specializing in kicks. He keeps the pressure with long combo strings and homing energy balls. His signature move is the Whirlwind Kick, spinning like a helicopter as he moves forward to kick anyone in his way. Notable for having a grab-based infinite loop with Whirlwind Kick.

  • Extremity Extremist: All of his melee attacks are kicks. His hands are only used for shooting energy balls or swinging weapons.
  • Hurricane Kick: Dennis's signature attack.
  • Rapid-Fire Fisticuffs: One of his special attacks has him lashing out with a quick flurry of kicks.

Freeze FreezeCurrent portrait.Old portrait.Freeze is an ice mage. He can not only freeze enemies for a combo, but also convert weaker energy balls into iceballs. His signature move is Whirlwind, a vortex that freezes and pulls enemies who get too close.

  • An Ice Person: All of his attacks use ice, and his specials can all freeze enemies.
  • Elemental Weapon: Freeze can create an ice sword for anyone to use.
  • Fire/Ice Duo: One half of the duo with Firen.
  • Fusion Dance: Firen and Freeze can fuse to become Firzen once they are both down to a third of their HP.
  • Mechanically Unusual Fighter: In addition to being the only character with a heavy emphasis on freezing enemies, Freeze's Ice Blast attack is unique in that it converts most other projectiles into more Ice Blasts on contact. Projectiles deflected by his sword or melee attack also turn into ice blasts.
  • Painfully Slow Projectile: Freeze's Ice Blast is bar none the slowest projectile in the game, travelling slower than most characters' running speeds. Landing it often requires him to set up a combo and/or fire it at close range.
  • Status Effects: The game's trademark Freeze character (as you might expect). Frozen characters are unable to move and completely vulnerable to attack; additionally, they can be struck by allied attacks. Frozen characters defrost upon taking damage or after a period of time.
  • Tornado Move: Whirlwind swirls up an icy tornado which freezes enemies and lifts them into the air, leaving them helpless and open to air combos.

Firen FirenCurrent portrait.Old portrait.Firen is a fire mage. By burning his enemies, he can make them unable to escape while also torching other nearby enemies, but must take care not to burn himself. His signature move is Explosion, which is Exactly What It Says on the Tin.

  • Breath Weapon: Can breathe fire to burn enemies in a short range in front of him with his Inferno ability. The ability can be maintained for as long as he has mana, which usually isn't long due to the large mana drain.
  • Cast from Hit Points: Unlike most other attacks in the game, Explosion costs a portion of Firen's HP to use.
  • Fireballs: His main long range attack. They can also be fired three times in succession, allowing him to juggle enemies with them if he lands a good hit.
  • Fire/Ice Duo: One half of the duo.
  • Fusion Dance: Firen and Freeze can fuse to become Firzen once they are both down to a third of their HP.
  • Herd-Hitting Attack: Firen's special moves will set enemies on fire, which will spread to other enemies that the ignited enemy comes into contact with when being knocked back. This makes him great at breaking up crowds of mooks in Stage and Battle mode by setting multiple enemies ablaze, pinning them down. In addition, Inferno and Explosion will hit all enemies in range, giving him further area-of-effect damage.
  • Playing with Fire: If you couldn't already tell, Firen is all about attacking people with fire.
  • Wreathed in Flames: His Blaze ability cloaks Firen in flames while running forward, leaving behind a fiery trail. Both Firen himself and the trail of flames will burn enemies on contact.

Louis LouisCurrent portrait.Old portrait.Louis is best described as an armored grappler. As his attacks are slow, he relies on his armor to punish opponents who either rush or hesitate to attack him. He is best known for shedding his armor when on low health, becoming LouisEX, a boss character.

  • Animal Motifs: The Phoenix. In addition to his signature Phoenix Palm attack, Louis's ability to transform into LouisEX at low health reflects the phoenix's rebirth motif.
  • Didn't Need Those Anyway!: Executing the right key combination when he is on low health will cause him to discard his armor and arrange his breastplate into a cool-looking spear.
  • Elemental Punch: Thunder Punch, which can actually hit twice for massive damage if landed on an enemy's back!
  • Grapple Move: The only character with a command grab, and it is a Human Hammer-Throw to boot!
  • Immune to Flinching: Downplayed; his armor gives him additional resistance to flinching from most regular attacks, but hitting him twice in quick succession will still cause flinching.
  • Improvised Weapon: Once he breaks out of his armor, the individual pieces can be picked up and thrown.
  • Meteor Move: Air Thunder Punch
  • Mighty Glacier: His armor gives him better defense than most characters by letting him shrug off a few more attacks, but he's also fairly slow because of it and has few mobility options in his kit.
  • Turns Red: Can transform into the faster and stronger LouisEX at low health.
  • Weak to Magic: Certain attacks, especially fire and ice spells, will ignore his armor.

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