So this is roughly what Executor's dorsal hull plates ought to look like (although with the caveat that the proportions here will look slightly off since the panels are laying flat rather than angled as they are on the ship). The two panels are each 1626 studs long and have about 2630 pieces (just for one plate layer). I did a lot more math than seems like strictly ought to have been necessary to translate the Battlefront model into a flat panel with appropriate proportions, and apparently I did part of it wrong since the sections here are actually still about three studs wider than they ought to be, but this gives you a feel for the scale and the approximate shape. The way I had been thinking about doing this, with 80x80 panels, turns out not to really make sense given that a) the hull is big but not *that* big and b) I want the greebly lines to be in plane with the axis of flight, as they are on the actual ship. That ends up actually simplifying things a lot, I think, since it reduces the amount of support structure that has to be aligned with the sides of the ship rather than the midline. I'm still going to be working in Excel and Meshmixer for a while, but I feel like I have a coherent plan for this.
I sure did! I'm very excited for it. I loved Rogue One and this show looks like it's going to have a ton of great Imperial content. Just from that shot in the trailer I can already tell I'm going to have to update the Cantwell model (which doesn't surprise me at all given how bad most of the references are--this is the first ever clear shot of the underside of the ship). My preliminary list is that the visible bottom side of the front flange is flat rather than ridged, which probably means it has a rectangular rather than hexagonal cross-section; there's a large turret mounted on the ventral midline; and there's an additional small antenna or other instrument mounted on the portside top of the command tower. It's so far in the background in Solo that it's impossible to say whether these changes are consistent with that depiction (and that could've been an artistic rendering in-universe, anyway), but this is definitely a slightly different version of the ship than the one in Starships and Speeders, so I'll probably keep both versions up. These are all pretty easy changes to make to the model, but we'll have to see whether there are more shots in the actual show--I'd love to get a clearer look at the engine array.
The Sun Crusher! The infamous Sun Crusher has to be one of the most controversial ships in all of Star Wars. Conceived as an indestructible star-destroying Imperial superweapon, its primary purpose is actually to start online flame wars between starship nerds, to such a degree that on one forum I used to frequent any mention of the ship would get you an immediate 24-hour ban. I have spent the last ten months designing this magnificently detailed model to finally give the ship the UCS treatment it deserves.
After my Sheathipede set people said I could go no lower, but once again I have proven them wrong! This model won't be visible immediately since Rebrickable requires manual admin approval of MOCs under 20 pieces, so you'll have to wait a day or so to see the step-by-step instructions for this incredibly intricate model.
Rebrickable has rejected the Sun Crusher for being "too small". This is outrageous. It's unfair! How can it be a superweapon and not be large enough to justify a third piece? But it's also wholly in keeping with my earlier anecdote about the Sun Crusher being entirely banned from discussion on at least one forum. I suppose I'll hang onto this and post it whenever I next do a small Imperial ships set.
just make a proper, relaible stand with 18 pieces...instead of the 1*1 bricks take plates and a 3*3 plate with 1*1 tiles as a base...
Okay- that's more supporting the importance of being a superweapon than the ship
Or you can add a crushed sun instead like the famous Alderaan set
Meh. You guys are right that I could probably get it hosted if I screwed with the model a bit or just pushed the issue with their admins, but it's not like it's a particularly big deal. It'll go up sooner or later, and it's not like you can't see how to make it as it is. And I don't disagree with Rebrickable's stance that they want to have some minimum level of effort to host a MOC. They have a legitimate interest in preventing their platform from being spammed. Honestly, although it's a little elitist of me to say, if anything I think they could probably stand to be a little more stringent about that. The Sun Crusher is justifiable in the sense that it's clearly a legitimate model in the context of this collection and it has a specific reason to be the way it is, but I don't begrudge them rejecting it on those grounds.
OK, the actual #183, the Imperialis! The Imperialis was a Cosinga-class heavy corvette fitted out as a private super-yacht for Emperor Palpatine himself. Although it was filled with luxurious furnishings and accommodations, Palpatine primarily used it as a mobile treasure vault for Sith artifacts. Imperialis was destroyed shortly after the Battle of Yavin after being stolen by Lando Calrissian, but the Emperor kept identical copies in other facilities and they continued to see use throughout the Galactic Civil War.
To be completely honest, I think this is kind of an ugly ship. I like the dark blue, but the red accents don't do anything for me. But I do like the contrast between this and the typical grey Imperial ships; the curves on this one feel more like a callback to Palpatine's Naboo roots, especially with the class presumably being named after Palpatine's father.
Meh. You guys are right that I could probably get it hosted if I screwed with the model a bit or just pushed the issue with their admins, but it's not like it's a particularly big deal. It'll go up sooner or later, and it's not like you can't see how to make it as it is. And I don't disagree with Rebrickable's stance that they want to have some minimum level of effort to host a MOC. They have a legitimate interest in preventing their platform from being spammed. Honestly, although it's a little elitist of me to say, if anything I think they could probably stand to be a little more stringent about that. The Sun Crusher is justifiable in the sense that it's clearly a legitimate model in the context of this collection and it has a specific reason to be the way it is, but I don't begrudge them rejecting it on those grounds.
OK, take two here. #184-186, even more small Imperial ships! Sun Crusher, the Imperial Customs Frigate, and the IPV-1 System Patrol Vehicle. This is probably going to be the last set of small Imperial ships, as I think I've now made essentially all of them that are large enough to render at this scale and small enough to post as a group, which is why this set only has three ships and why it includes the IPV-1, which is a bit larger than the size range for these little things. If I've forgotten about an Imperial ship under, say, 100m long that you still particularly want to see, tell me and I'll see what I can do about adding it to this pack!
You've got almost every ship I can think of, and then some. Have you done the Darksaber or World Devastators yet? It might be time to just go through wookiepedia and comb through every ship in star wars.
OK, looking for opinions here. I'm poking at a major update to the Quasar Fire to flip the entire bottom of the ship so it doesn't have antistuds showing. I strongly dislike having large sections of exposed antistuds, and especially on a ship like the QF where the bottom is actually in focus since the hangars are such an important feature. The current model mostly is the way it is because it was the first large model I ever designed and I didn't know how to do it better then, but I do now. So the concept I'm playing with has the exact same dimensions as the current version, and is externally almost identical on all surfaces except that the whole bottom of the ship is now studs-out, which I think is a major improvement overall. But there are multiple downsides:
1. The interiors of the hangars don't look nearly as good. The floors are now composed of inverted tiles rather than regular tiles, so they're still smooth and black as they should be, but the 1x3 inverted tile has an unsightly hole in the middle of it. And the various small hangar accessories that I had before, the TIE gantries and such, are much less convenient now that they don't have studs to sit on.
2. The build is significantly more complex, and uses somewhat rarer pieces. Nothing terribly unusual, but the black tiles and 6x10 plates it used before were things that a lot of folks would already have on hand, whereas the inverted tiles aren't as common.
3. The stand is going to be uglier, since it isn't going to just be a stud-antistud connection. It'll have to have another inversion in there. Which, granted, plenty of my models already have.
4. It may be slightly less structurally sound? I'm away from my parts collection, so I can't test-build it for a few days. I think it'll be fine, but complexity breeds flexibility, as they say...