Materials: Max to CryEngine

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mportokalli

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Nov 2, 2012, 2:42:23 AM11/2/12
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Hey guys,

I am having a few issues when it comes to my model being in CryEngine. After using the reset xform tool and exporting both the materials and dummy to CryEngine under the same name everything is ok. Once the model is opened in CryEngine it looks nothing like what I have modelled in Max in terms of textures and UVW mapping. It looks as though it is assigning different materials to faces that I had originally specified and I can't figure out why it's doing it; for example my white marble w/vines have become my main floor tiles, and cushions have become steel as examples. I have 13 different textures so it is important they all come up as they're supposed to as I see it in Max bit it's not the case! Please refer to my blog post under 3dsMax and CryEngine progress for comparison shots of what is happening.

Cheers,
Matt

http://mportokallibenv2423.blogspot.com.au/
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