I am not sure if this has been addressed already. When i export both my dummy and material from 3ds Max, the object is created in the rollup bar for cryengine and the materials are also visible in the material editor. However when i drop the object into the game from the rollup bar cryengine crashes.
Call Stack Trace:
27) function=0x00000000175A7346
26) function=0x00000000175ADD0F
25) function=0x000000003004AA09
24) function=0x000000003004AD69
23) function=0x000000003004B0A6
22) function=0x000000003004B499
21) function=0x0000000030114CB9
20) function=0x0000000030135D53
19) function=0x000000001749FC0A
18) function=0x00000000174A46A9
17) function=0x00000000174A4858
16) function=0x000000001748BC81
15) function=0x000000003017BD1F
14) function=0x000000003017A397
13) function=0x000000003017E57E
12) function=0x000000003710EB68
11) function=0x000000003710BDC9
10) function=0x00000000371105C4
9) function=0x000000003711072F
8) function=0x000000003709F3BE
7) function=0x000000003707A646
6) function=0x00000000628451F3
5) function=0x0000000062876D50
4) function=0x00000000377858EF
3) function=0x000000007660652D
2) function=0x0000000076CFC521
1) function=0x0000000076CFC521
Suspended thread (JobSystem_Worker_2(NormalPriority)):
2) function=0x0000000076CFC521
1) function=0x0000000076CFC521
Suspended thread (JobSystem_Worker_3(NormalPriority)):
2) function=0x0000000076CFC521
1) function=0x0000000076CFC521
Suspended thread (JobSystem_Worker_0(NormalPriority)):
2) function=0x0000000076CFC521
1) function=0x0000000076CFC521
Suspended thread (JobSystem_Worker_1(NormalPriority)):
2) function=0x0000000076CFC521
1) function=0x0000000076CFC521
Suspended thread (Physics):
2) function=0x0000000076CFC521
1) function=0x0000000076CFC521
Any help would be much appreciated.
Thanks Shaun.