Toys Story Game

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Epickson Soto

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Jul 13, 2024, 7:08:02 PM7/13/24
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Toy Story is a 1995 American animated comedy film produced by Pixar Animation Studios for Walt Disney Pictures. The first installment in the franchise of the same name, it was the first entirely computer-animated feature film, as well as the first feature film from Pixar. The film was directed by John Lasseter (in his feature directorial debut), written by Joss Whedon, Andrew Stanton, Joel Cohen, and Alec Sokolow based on a story by Lasseter, Stanton, Pete Docter, and Joe Ranft, produced by Bonnie Arnold and Ralph Guggenheim, and features the voices of Tom Hanks, Tim Allen, Annie Potts, John Ratzenberger, Don Rickles, Wallace Shawn and Jim Varney.

Taking place in a world where toys come to life when humans are not present, the plot of Toy Story focuses on the relationship between an old-fashioned pullstring cowboy doll named Woody and a modern space cadet action figure, Buzz Lightyear, as Woody develops jealousy towards Buzz when he becomes their owner Andy's favorite toy.

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Following the success of Tin Toy, a short film that was released in 1988, Pixar was approached by Disney to produce a computer-animated feature film that was told from a small toy's perspective. Lasseter, Stanton, and Docter wrote early story treatments, which were rejected by Disney, who wanted the film's tone to be "edgier". After several disastrous story reels, production was halted and the script was rewritten to better reflect the tone and theme Pixar desired: "toys deeply want children to play with them, and ... this desire drives their hopes, fears, and actions". The studio, then consisting of a relatively small number of employees, produced Toy Story under minor financial constraints.

Two days before the move, Andy's family plans for a dinner at Pizza Planet. To ensure Andy brings him along and not Buzz, Woody tries knocking Buzz behind the desk with the radio-controlled car RC. However, Buzz is accidentally knocked out of the bedroom window instead, and most of the other toys believe Woody has deliberately killed Buzz. Andy takes Woody with him, but Buzz furiously confronts him in the car. The two fight, fall out of the car, and are left behind; after a further quarrel, they hitch a ride to the restaurant on a Pizza Planet delivery truck.

At Pizza Planet, Buzz mistakes a claw crane full of Little Green Men for a rocket, and climbs in, pursued by Woody. Sid Phillips, Andy's sadistic next-door neighbor, takes the two from the crane to his house, where they encounter his Bull Terrier Scud and his "mutant" toys, made from parts of other toys he has destroyed.

Buzz, after watching a television commercial promoting him, realizes he is a toy after all. He attempts to fly but falls, breaks his arm, and suffers a mental breakdown. After Sid's toys fix Buzz, Sid tapes Buzz to a rocket, planning to blow him up the following day. Overnight, Woody helps Buzz realize that his purpose is to make Andy happy, restoring Buzz's resolve. Sid takes Buzz out to blow him up, but Woody rallies the mutant toys to "break the rules" and frighten Sid into never harming toys again.

Now freed, Woody and Buzz pursue the Davis' moving truck, but Scud attacks Woody. Buzz stays behind to fight off the dog; Woody climbs into the truck, and pushes RC out to rescue Buzz. Still thinking Woody has killed another toy, the others also toss him out of the truck. Woody and Buzz pursue the truck on RC, and the other toys see them and realize their mistake. RC's batteries run out, forcing Woody to ignite the rocket strapped to Buzz. Buzz opens his wings to sever the tape just before the rocket explodes; he and Woody glide through the sunroof of Mrs. Davis' car, landing safely inside.

As the toys listen in on the Christmas gift opening in the new house, Mr. Potato Head is delighted when Molly gets a Mrs. Potato Head. Woody and Buzz jokingly ponder what gift could be "worse" than Buzz, only to nervously smile at each other when Andy gets a dachshund puppy.

John Lasseter's first experience with computer animation was during his work as an animator at Walt Disney Feature Animation, when two of his friends showed him the light-cycle scene from Tron. It was an eye-opening experience that awakened Lasseter to the possibilities offered by the new medium of computer-generated animation.[6] Lasseter tried to pitch The Brave Little Toaster as a fully computer-animated film to Disney, but the idea was rejected and Lasseter was fired.[7] He then went on to work at Lucasfilm and in 1986, he became a founding member of Pixar. In 1986, Pixar was purchased by entrepreneur and Apple Inc. co-founder Steve Jobs.[8] At Pixar, Lasseter created short, computer-animated films to show off the Pixar Image Computer's capabilities. In 1988, Lasseter produced the short film Tin Toy, which was told from the perspective of a toy, referencing Lasseter's love of classic toys. Tin Toy won the 1989 Academy Award for Best Animated Short Film, the first computer-generated film to do so.[9]

Tin Toy gained Disney's attention, and the new team at The Walt Disney Company, CEO Michael Eisner and chairman Jeffrey Katzenberg in the film division, sought to get Lasseter to come back.[9] Lasseter, grateful for Jobs' faith in him, felt compelled to stay with Pixar, telling co-founder Ed Catmull, "I can go to Disney and be a director, or I can stay here and make history."[9] Katzenberg realized he could not lure Lasseter back to Disney and therefore set plans into motion to ink a production deal with Pixar to produce a film. [9] Disney had always made all their movies in-house and refused to change this. But when Tim Burton, who used to work at Disney, wanted to buy back the rights to The Nightmare Before Christmas, Disney struck a deal allowing him to make it as a Disney film outside the studio. This allowed Pixar to make their movies outside Disney.[10]

Both sides were willing. Catmull and fellow Pixar co-founder Alvy Ray Smith had long wanted to produce a computer-animated feature, but only by the early 1990s were the computers cheap and powerful enough to make this possible.[11][12] In addition, Disney had licensed Pixar's Computer Animation Production System (CAPS), and that made it the largest customer for Pixar's computers.[13] Jobs made it apparent to Katzenberg that although Disney was happy with Pixar, it was not the other way around: "We want to do a film with you," said Jobs. "That would make us happy."[13]

Catmull, Smith, and head of animation Ralph Guggenheim met with Walt Disney Feature Animation president Peter Schneider in the summer of 1990 to discuss making a feature film, but they found the atmosphere to be puzzling and contentious. They later learned that while Katzenberg was pushing the idea of working with Pixar, Schneider did not want to bring in a non-Disney animation studio. Katzenberg arranged to meet directly with the Pixar contingent, this time including Lasseter and Jobs. The Pixar team proposed a Christmas television special, A Tin Toy Christmas, as a first step, but Katzenberg countered that as long as they were gearing up to transition from 30-second commercials to a half-hour special, they might as well go all the way and make a feature-length film.[14]

Katzenberg also made it clear that he was only working with Pixar to get access to Lasseter's talents,[13][14] and that the Pixar team would be signing up to work with a self-described "tyrant" and micro-manager.[13][14] However, he invited them to talk with Disney's animators and get their opinions on working under him and Lasseter was impressed with what he heard.[15] The two companies began negotiations, although they disagreed on key points including whether Disney would get the rights to Pixar's animation technology[15] or whether Pixar would retain partial ownership of the films, characters, and home video and sequel rights.[13] As Pixar was nearing bankruptcy and desperate for funds,[13] they settled on a deal that would allow Disney to have complete ownership and control of the films and characters, including the rights to make sequels without Pixar's involvement, while Pixar would get approximately 12.5% of ticket sales.[16][17] These early negotiations became a point of contention between Jobs and Eisner for many years.[13]

Originally, Toy Story was going to feature "Tinny", the wind-up one-man band toy from the Tin Toy short film, along with "the dummy", a ventriloquist's dummy. While the film's premise was still about toys' desire to be played with by children, the rest of the film's script, which involved Tinny being left behind at a gas station, meeting up with the dummy, and having a series of adventures before finding their way into a kindergarten classroom where they can be played with every day, was quite different.[19] Katzenberg was unhappy with the treatment drafted by Lasseter, Andrew Stanton, and Pete Docter, as the two character's motivations were too similar. Instead, he encouraged them to write it as a buddy film, giving the two main characters contrasting personalities, and having them only become friends after being forced to work together.[20][21] Lasseter, Stanton, and Docter delivered a revised treatment in September 1991 that more closely resembles the final version of the film: Tinny replaces the ventriloquist dummy as a child's favorite toy, their bickering causes them to be left behind at a gas station, they almost catch up to the family at a pizza restaurant, they have to escape a kid that mutilates toys, and the movie ends with a chase scene as the two toys try to catch up to the family's moving van.[20]

The script went through many changes before the final version of it. Lasseter decided Tinny was "too antiquated"; the character was first changed to a military action figure in the likes of G.I. Joe and was then given a space theme. Tinny's name changed to Lunar Larry, then Tempus from Morph, and eventually Buzz Lightyear (after astronaut Buzz Aldrin).[22] Lightyear's design was modeled on the suits worn by Apollo astronauts as well as the aforementioned G.I. Joe action figures. Also, the green and purple color scheme on Lightyear's suit was inspired by Lasseter and his wife, Nancy, whose favorite colors are green and purple, respectively.[23][24] Woody was inspired by a Casper the Friendly Ghost doll that Lasseter had when he was a child; he was a ventriloquist's dummy with a pull-string (hence the name "Woody"). This was until character designer Bud Luckey suggested that Woody could be changed to a cowboy ventriloquist dummy. Lasseter liked the contrast between the Western and the science fiction genres and the character immediately changed. Eventually, all of the ventriloquist dummy aspects of the character were deleted as the dummy looked "sneaky and mean".[25] However they kept the name "Woody" to pay homage to the Western actor Woody Strode.[22] The story department drew inspiration from films such as Midnight Run and The Odd Couple,[26] and Lasseter screened Hayao Miyazaki's Castle in the Sky for further influence.

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