Hello (and happy new year)
I have a question about the hybrid approach. We (the user) set d, then the code instantiates phi, and f using
event init (i = 0)
{
vertex scalar phi[];
foreach_vertex()
phi[] = (d[] + d[-1] + d[0,-1] + d[-1,-1])/4.;
fractions (phi, f);
}
which is fine in 2D. Shouldn't there be a special treatment for 3D?
Best regards,