The fact of the matter is that pairing Adventure Time with the gameplay stylings of Zelda just feels right. Tearing through dungeons with a sword in hand, putting the hurt on dangerous creatures, and solving environmental puzzles is the makeup that defines both of these fantastical franchises, so you can see why they fuse together so well. Unfortunately, emulating what is considered to be one of the greatest games of all time means that the things that don't work well or aren't as masterfully handled are all the more evident. Almost all of what TSOTNK does is, at the very least, competent, but it's often hard to shake the suspicion that this is a game that wasn't given quite as much attention as it should've been given. Between clumsy hit detection, confusing dungeon designs and a general lack of refinement, even when we were content and enjoying ourselves, we were constantly reminded of how some minor tweaks could've greatly improved the big picture.
Luckily, with a little patience, it's entirely possible to come to terms with most of the rough edges and have fun with what is done well. Combat can be swift and satisfying, dungeons offer some genuinely interesting puzzles to solve, and, even if the execution isn't perfect, the boss battles are varied and rewarding to overcome. Clocking in at around a 7-10 hour completion time, the quest might not be the lengthiest out there, but it should be said that the somewhat concise duration felt fitting. If you're looking for a weekend rental or bargain bin buy down the line, this is a game you may want to keep in mind.
While The Secret of the Nameless Kingdom is undeniably a big step up from Explore the Dungeon Because I Don't Know, it's not exactly the type of game that you should rush out and buy without reading up on first. There's definitely something here for fans of both Adventure Time and Zelda, but because of its familiar design, and because there are consistent imperfections to put up with, the adventure isn't as mathematical as it clearly could've been. We suggest waiting for a price cut or sticking to a rental if you're on the fence. The Nameless Kingdom has secrets worth uncovering, they're just not of the "oh my glob, I must know right now" nature.
@BadWolf09 if you need help feel free to email me tyler [at] purexbox. I reviewed the 3DS version so I can give you hints if you are stuck. Game does a poor job of leading players in the right direction.
Adventure Time is one of the sweetest shows on TV at the moment. Its unique off-the-wall humor and irrepressible charm combine with some deeply intriguing lore to create a consistently enjoyable program for viewers young and old. While the series' adventuring premise seems tailor made for video games, it has struggled to find its footing in interactive media. Set in an amazing and unpredictable world full full of beasts to battle and mysteries to explore, fans have been aching for a worthwhile Adventure Time title since the series' debut. The heroic duo of Finn the human boy and Jake the shapeshifting dog opens up an array of theoretical gameplay possibilities, but everything released thus far has been far from ambitious.
The first Adventure Time video game, Hey Ice King: Why'd You Steal Our Garbage?, was a sidescrolling action title that drew very tangible inspiration from The Legend of Zelda II: The Adventure of Link. The next game in the series, Explore This Dungeon Because I DON'T KNOW!!!, adopted a dungeon-crawler style not unlike Diablo. With The Secret of the Nameless Kingdom, Wayforward has returned to the Zelda series for inspiration, this time drawing from the legendary A Link to The Past. It seems like a fantastic fit on paper, but the problem with drawing from such rich and time-tested game design is that anyone familiar with the source material will not only know many of the tricks already, but they'll also expect a certain level of quality.
Sent on a mission to the Nameless Kingdom by Princess Bubblegum, best buds Finn and Jake are tasked with finding and saving the land's three princesses from their respective temples, a plot immediately familiar to Zelda fans. Equipped with his trusty grass sword, a wicked cool weapon that wraps itself around Finn's wrist until called upon, the hero controls very similarly to Link, the iconic protagonist of the Zelda series. Wayforward even implements Jake as Finn's shield, as the hero's shapeshifting canine companion pops out from Finn's pocket at a moment's notice. The sword and shield combination will be familiar to most players, but Wayforward also apes more Zelda staples.
Throughout the course of your journey you'll acquire a bananarang, which functions the same as Link's boomerang, multi-purpose plastic baggies, similar to Link's empty bottles, and even a Hero Gauntlet, which allows Finn to pull and lift heavy objects much like Link's power bracelet. These whimsical interpretations of familiar Zelda items are enjoyable at first, but it quickly becomes apparent that The Secret of the Nameless Kingdom doesn't bring many of its own ideas to the table. Many of the enemies you see around the kingdom are simply Zelda enemies with Adventure Time skins; chus are now worms, octoroks are crystal people, and knights are, well, knights. But while some of these may appear slightly lazy in design, they all possess the Adventure Time charm fans adore, and are therefore successful.
That charm is most evident whenever you speak with one of the numerous Adventure Time characters strewn throughout the Nameless Kingdom (who all enjoy full voice acting), but it's also alive and well in the numerous sidequests they provide. They're admittedly short distractions, and are often nothing more than fetch quests, but The Secret of the Nameless Kingdom is strongest whenever is emphasizes Adventure Time's fantastic stable of characters and utterly unique sense of humor. These moments extend the novelty of exploring an interactive Adventure Time world, but they can't save the game from suffering fatally where it counts.
Because of its borrowed elements, the game plays very much like A Link to the Past. Where it falls short, however, is in the actual level and puzzle design. The Secret of the Nameless Kingdom is never brave enough to bring its own ideas to the equation, settling for a barrage of block puzzles and switches that are more tedious than challenging. It's strange that a series as creative and off-the-wall as Adventure Time would settle for such generic level design, but that's unfortunately exactly what we have here: a frequently stale and cumbersome experience.
That monotony often turns to frustration due to an utter lack of direction at crucial points of your journey. I spent far too long backtracking through every screen of the kingdom looking for something I had missed, and when I eventually figured out the solution it was far from intuitive. These moments make the time between dungeons, already far too long, unbearably tedious. The only redeeming factor is that you can properly take in the surprisingly detailed visuals, which wonderfully capture the colorful style of the show while toting some awesome sprite work for the characters and enemies.
You could argue that Wayforward was attempting to cater to a younger, less experienced sect of gamers with The Secret of the Nameless Kingdom, but that still doesn't excuse its generic and generally boring design. The game feels unfinished, especially since it runs so short and contains a frustrating amount game-breaking bugs towards the end. Wayforward walks a dangerous line between loving homage and shameless copycat here, but with all that said it's also easily the best Adventure Time game yet, and lays the groundwork for a more realized and innovative vision down the line.
Wayforward has scraped by with The Secret of the Nameless Kingdom. Its inspirations are pure, and give birth to some solid if all-too-familiar mechanics, but it's ultimately a disappointing adventure that squanders source material that remains begging for a true video game adaptation. With that said, fans of the show will likely still enjoy the journey, despite its faults. Gamers looking for an adventure of the same quality as A Link to the Past, however, should save their money; nothing of the sort will be found here.
The first, Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!! is an action-adventure game for the Nintendo DS and 3DS with a story by series creator Pendleton Ward. Finn and Jake awaken from a crazy dream involving the Cosmic Owl to find that the Ice King has made off with their garbage for some sinister purpose. Not just their garbage, in fact, but garbage from people all across the Land of Ooo. Our dauntless adventurers must journey from kingdom to kingdom, fighting weird monsters and learning new abilities in order to get their stuff back and get to the bottom of the Ice King's latest evil scheme.
The second, Adventure Time: Explore the Dungeon Because I DON'T KNOW! (yes, it's really titled like that), was a major console release, being distributed for PlayStation 3, Xbox 360, Wii U and the 3DS. Once again Pendleton Ward wrote the story. Unlike the last game, this is more of a top-down dungeon crawler ala Gauntlet and allows four player co-op. You can now play as Finn, Jake, Marceline, Cinnamon Bun, Lumpy Space Princess, Ice King, Flame Princess, The Earl of Lemongrab, Peppermint Butler and the King of Mars (the last three via DLC). The plot this time out has Bubblegum calling the selected character to go explore a dungeon beneath Ooo as prisoners have somehow been escaping from it when it's supposed to be inescapable. So she sends you down there to check it out because, in her own words, "I don't know."
There are also a number of games available either on the Cartoon Network website or as mobile apps.The Adventure Time games contain examples of: open/close all folders Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!!