Minor update pushed to Haxelib today.
Haxe 3.2.0 compatible and many optimizations and refinements inside the CreateJS driver.
This driver has seen lots of action for our clients who are using mobile web for branded games, hence the continued evolution. I noticed the OpenFL HTML5 backend is getting better all the time - so the convenience of multi target might be close enough now to swing focus back to that. However filesize for OpenFL HTML5 export is still significant.
I've also refactored the awe6 repository structure ahead of a relocation to Github (following Google Code's closure announcement). Once moved I will revisit the documentation.