here a post on this list from a while ago...
1 make a directory and give it a name like "MyAwayProjects"
2 in this folder,"MyAwayProjects", make a folder and name it: classes
3 in classes you place the away3d library
4 in classes you make a new folder and name it "projects"
5 in Flash you make an action script class file and you save it as "
HelloAway.as" in "projects"
The class should look like this, (the import examples are not really needed
for this simple trace :) )
package projects
{
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.getDefinitionByName;
import away3d.loaders.*;
import away3d.cameras.*;
import away3d.objects.*;
import away3d.core.*;
import away3d.core.material.*;
import away3d.core.scene.*;
import away3d.core.render.*;
import away3d.core.math.Number3D;
public class HelloAway extends Sprite
{
public function HelloAway()
{
trace("Hello Away3d!");
}
}
}
6 in "MyAwayProjects" you make a folder and name it "sources"
7 in "MyAwayProjects/sources" you can now make an fla, in the fla properties
panel you type
projects.HelloAway (you can do that too in step 8)
and in Flash, under Publish settings/flash/settings add a path and type
"../classes"
AS3 strict mode should be on.
8 you are done! if you run the fla it should trace "Hello Away3d!"
I hope it helps
Fabrice