I updated my libs and now I get an error too:
Exception fault: RangeError: Error #3669: Bad input size.
at flash.display3D::VertexBuffer3D/uploadFromVector()
at away3d.core.base::SubGeometry/getVertexNormalBuffer()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\core\base\SubGeometry.as:192]
at away3d.core.base::SubMesh/getVertexNormalBuffer()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\core\base\SubMesh.as:130]
at away3d.materials.passes::DefaultScreenPass/render()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\materials\passes\DefaultScreenPass.as:359]
at away3d.materials::MaterialBase/renderPass()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\materials\MaterialBase.as:309]
at away3d.core.render::DefaultRenderer/drawRenderables()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\core\render\DefaultRenderer.as:184]
at away3d.core.render::DefaultRenderer/draw()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\core\render\DefaultRenderer.as:99]
at away3d.core.render::RendererBase/executeRender()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\core\render\RendererBase.as:305]
at away3d.core.render::DefaultRenderer/executeRender()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\core\render\DefaultRenderer.as:88]
at away3d.core.render::RendererBase/render()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\core\render\RendererBase.as:286]
at away3d.core.render::DefaultRenderer/render()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\core\render\DefaultRenderer.as:79]
at away3d.containers::View3D/render()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Away3D\away3d\containers\View3D.as:253]
at Main/handleEnterFrame()[C:\Bas\Projects\oneparticle\Sandbox3D\Source\Classes\Main.as:142]