I use Away3D 3.6 and I'm trying to apply a Bitmap Material on a 3DS
cube model generated with Blender.
I defined two Materials on Blender (one for the back face named
"backMat" and another for the other faces named "frontMat")
The problem is that when I apply the BitmapMaterial on the "frontMat"
i have the bitmap duplicated on the faces instead of the same image
extended on the faces. I would like to have one image extends and
applied to all the faces included in the "frontMat".
what I do is looping on the objects of the parser and then :
var myMaterialData:MaterialData =
objet3D.materialLibrary.getMaterial(nomMaterial);
myMaterialData.material = texture;
Any idea ?
Thank you in advance.
Other than that, I'd try to see if the model loads fine in Prefab3D
(http://www.closier.nl/prefab/) and maybe export it as an AS3 class
from there?
J