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For a current project I need to track a dynamic 3d textfield on a
video and can only use FlashPlayer 9. I have to track the coordinates
frame by frame and so I want to use 3d Flash in the Flash IDE, then
Export the Tween to AS3 and use it with away3d.
After my first tests I realize that the coordinates match not exactly,
the camera seems to be different?
Can anybody help me out how the camera has to be setup in away3d??
Thank you!
Jensa
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Nov 25, 2009, 5:19:01 AM11/25/09
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Hi,
thank's for the answer, but that is not exactly what I need... I am trying to use the 3d coordinates from the flash IDE like rotationZ, Z and so on in away3d, because I can't use FP 10. The animation is somehow right if I flip rotationZ, but it's still not 100%... what's the difference? even if flash does not have a camera object, there has to be a camera??...
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Yes. There sure is a camera and if you have not added any to your
away3d setup you now have the default camera. You should adjust this
according to the two last links I just posted.
J
Al Bundy
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Nov 25, 2009, 9:57:38 AM11/25/09
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Thank you, I give Cinema4d a try now, it's pretty urgent...