The best way to move bones on Away3D4

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Julien Delnatte

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Dec 11, 2011, 8:09:34 AM12/11/11
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Hello everybody,

I would like to know what's the best way to move bones on Away3D 4.

With Away3D 3.6, I could import a Collada file without any animation
and move bones like I want to do.
But in Away3D 4, the Collada format is not yet supported and the
others formats seem to need Bones animations to move their skins but
it's not what I need.

I just need to import a Mesh with bones and skin and move bones like I
want without animations.

Big thank's and sorry for my poor English.

Julien

YI LIU

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Dec 11, 2011, 9:56:50 AM12/11/11
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you can use md5mesh. it has skeleton

2011/12/11 Julien Delnatte <julien....@gmail.com>

Julien Delnatte

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Dec 11, 2011, 11:13:41 AM12/11/11
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Thank's a lot. Ans what's the way when i've got a Mesh() after Md5
parsing? myMesh.skeletton.bones[] by exemple?

On 11 déc, 15:56, YI LIU <ourbran...@gmail.com> wrote:
> you can use md5mesh. it has skeleton
>

> 2011/12/11 Julien Delnatte <julien.delna...@gmail.com>

Jensa

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Dec 12, 2011, 7:56:33 AM12/12/11
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Please use http://away3d.com/forum/ for questions. This forum is no
longer actively maintained but exists as an archive for older posts.

J

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