Hi Jesse and everyone - been trying to get the standalone to work in
FlashDevelop but I keep getting an unhandled exception. I found the
FlashPlayerDebugger.exe in the Flex framework and copied the 3 files,
renamed the exe and pointed FlashDevelop's external player path to it.
I can tell from the error window that it's trying to run Jesse's file
since it names it as the standalone player. The error header says
this:
System.Runtime.InteropServices.COMException (0x80040154): Class not
registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG))
Anyone else run into this and have know what to do? Brian you remember
what you did?
On Mar 2, 9:22 am, Jesse Nicholson <
ascensionsyst...@gmail.com> wrote:
> Glad I can help out :)
>
> On Mar 2, 9:20 am, Rob Bateman <
rob.bate...@gmail.com> wrote:
>
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>
>
>
> > great tip Jesse, well done!
>
> > Rob
>
> > On Tue, Mar 1, 2011 at 9:06 AM, ringodotnl <
spee...@gmail.com> wrote:
> > > Ehe love creative people well done!:)
>
> > > On Mar 1, 12:31 am, Jesse Nicholson <
ascensionsyst...@gmail.com>
> > > wrote:
> > > > To my knowledge there isn't actually a packaged debugger (or player)
> > > > exe for incubator yet, which is why I spent a few hours doing this!
> > > > lol I believe if you're using the preview inFlashdevelop, it's
> > > > essentially doing what my exe does, interfacing with the OCX control,
> > > > not calling an packaged flashplayer.exe that has the v11 runtime
> > > > embedded. But, nice to know that it already works out of the box for
> > > >flashdevelop! Also while I'm making this reply, for anyone who does
> > > > want to dl the exe I made to be used with Flash builder/Flash CS5, I'm
> > > > currently updating the exe because I didn't set the WMODE of the
> > > > control to "direct", so in the original build more complex demos run
> > > > very slow. Updated version should be uploaded in a few minutes.
>
> > > > On Feb 28, 6:26 pm, "Brian Bosak" <
web...@elcnet.servehttp.com> wrote:
>
> > > > > I managed to get the official Flash Debug player to work with Molehill.
> > > Not sure how I did it though, but it seems to work. Just pressing F5 in
> > >FlashDevelopdoes the trick (modified so many things by now I’m not sure