The app can't run because it causes security or performance issues on windows. A new version may be available. Check with your software provider for an updated version that runs on this version of Windows."ion from 50 to 30-35mins.Imade this guide for my corpmates after they told me it takes 1.5+h to complete it, which is alot of time lost for nothing.
Later I personally switched to 2 tengus, which lowered the completion from 50 to 30-35mins.
10:18 Anon that they should never tell their ingame haulers' names.
Security through obscurity isn't security at all. With this fit you could taunt and troll boast all day any day as long as you want in highsec. No one will bother killing it no matter how hatted you are.
"Security through obscurity isn't security at all. With this fit you could taunt and troll boast all day any day as long as you want in highsec. No one will bother killing it no matter how hatted you are."
At the same time, if you were just an anonymous hauler in the same ship you'd be as safe due to the ship fit, but people would also not be trying to kill you through hate so you'd definitely be more secure even if only marginally.
Indeed. But that marginal security upgrade comes at the cost of always having to watch your mouth. I'd rather give up 0.01% chance of losing my ship than my voice.
In 0.5 a decent Trasher/Cata puts out 12-15K damage before it dies (Nados/Taloses miss due to very low sig of Proteus). A max tanked Proteus with overheated hardeners and links is about 1M EHP. So 80-90 gankers can take it out. We see much more gankers without issues in Burn Jita.
Its not security through obscurity to disguise your hauler , its encryption (of sorts).
Encryption has an expiration date on the data, but you still use it and it works for its intended function. Why not add another onion layer to add (not replace) EHP, by not accepting contracts/buying/selling with a hauler toon, but a 3rd party one that your replace often.
Same concept as having 17 bookmarks. Even if i know all 17, don't know which one you are using until you are using it.
Thanks for bothering putting such guides together. Quick (and late) question tho, how (roughly) would you fit a Merlin (or other low-skill hull) for "pre-tengu skills" phase? I guess sub 2s align time and as much warp time as possible are givens, but how much tank should one aim for (to counter stuff such as smartbombs for example)?
I tried a couple of setups but I'm not sure what should one aim for besides sub 2s align when fitting fast transport ships.
Note: The 2024 installment of this event has already taken place.
Tengu are supernatural beings from Japanese folklore that are often depicted with beaks or long noses. As tengu are regarded as harbingers of business prosperity and good fortune in general, this festival honors these mythical guardians.
This festival is Shimokitazawa's unique take on Setsubun, the Japanese bean-throwing festival. At the Tenkaichi Tengu Parade on February 3, tengu will march down Shimokitazawa's shopping streets to throw lucky beans called fukumame. The procession will be followed by a large parade float that is three meters tall, two meters wide and adorned with a tengu mask.
At other Setsubun events held across Japan during this time of the year, it is customary to chant "Demons out! Good luck in!" Here, however, people say "Good luck in!" thrice, believing that if good luck floods in, it will drive out evil as a matter of course.
Bean-throwing aside, expect other tengu-related merchandise and events. Tengu are said to listen to people's wishes for safety and good luck, so check out this festival to receive the tengu's blessings.
This guide will show you how to run a Sansha Nation 10/10 DED Site in 45 minutes. If you would like a video guide instead, watch the video version of the guide. There are two fit variations, if you use the cheaper fit the site will take an additional 8 to 10 minutes. Before you set off on your journey you should have a travel fit ready and all the tools you will need to complete the site. Average reward is 200m to 250m.
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Tengu is a half-bird, half-human mythological Japanese creature who narrates the family-friendly audio guide for Samurai: Armor from the Ann and Gabriel Barbier-Mueller Collection. He is one of the many tengu in Japanese folklore.
"Supermen" enjoy the family audio guide in Samurai. Armor of the Dangaedō Type. Mask design attributed to Noguchi Zesai. Early Edo period, 1600s. Iron, lacquer, gold, lacing, wood, leather, fur. The Ann & Gabriel Barbier-Mueller Museum, Dallas.
Image: Tengu tōsei gusoku (armor), late Edo period, 1854. The Ann & Gabriel Barbier-Mueller Museum, Dallas. Photo: Brad Flowers. Samurai: Armor from the Ann and Gabriel Barbier-Mueller Collection is organized by The Ann & Gabriel Barbier-Mueller Museum, Dallas.
Say your class DC uses dex and you have tengu feather fan to cast electric arc with. It uses your class DC so it uses dex but what would you add to damage? It's not exactly a spell modifier. Would you still add charisma since it's an innate spell?
Activate Interact; Frequency once per day; Effect You cast one of the spells contained in your tengu feather fan. Activating the fan takes the spell's normal number of actions. You can also Activate the fan to cast a cantrip you've gained from a heritage or ancestry feat; this activation doesn't count against the fan's uses per dayRAW, you can use your your Dex-based class DC (assuming it is better than your Cha-based 'Innate' Spell DC), but Charisma would still be your actual casting stat because there is no clearly stated exception to the innate spellcasting rules:
You're always trained in spell attack rolls and spell DCs for your innate spells, even if you aren't otherwise trained in spell attack rolls or spell DCs. If your proficiency in spell attack rolls or spell DCs is expert or better, apply that proficiency to your innate spells, too. You use your Charisma modifier as your spellcasting ability modifier for innate spells unless otherwise specified.
If you have an innate spell, you can cast it, even if it's not of a spell level you can normally cast. This is especially common for monsters, which might be able to cast innate spells far beyond what a character of the same level could use. Since this magic is innate, you can replace any material component with a somatic component (see Spell Components).
You can't use your spell slots to cast your innate spells, but you might have an innate spell and also be able to prepare or cast the same spell through your class. You also can't heighten innate spells, but some abilities that grant innate spells might give you the spell at a higher level than its base level or change the level at which you cast the spell.If the feat said 'you can use your class's Key Ability Score as your casting stat instead of Charisma' then you would use Dexterity for your damage calculations. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) aobst128 Aug 21, 2022, 01:17 pm That's what I figured. Thanks.
Class DC depends on the class. For example, Fighters, Monks, and Champions can use Dex or Str, chosen when you make the character, Investigators and Inventors use Int, Rogues can pick any stat other than Con, and Kineticists are the only class that uses Con.
The spell damage however is still going to go off your Spellcasting stat, as the only thing that is changed by the feat is the spell's DC. The feat doesn't specify the fan's spells are Innate, so it's in a weird state, but it's best to assume they are. The fan however doesn't have cantrips in it, so the fact they aren't innate doesn't really matter.
It does allow you to cast any Innate cantrips you already have using the fan, but like I said in my first post, the only thing it changes is the spell's DC. It would have no effect on Produce Flame, and only make Electric Arc harder to resist. It wouldn't increase the damage of those spells.
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