tnx
Daniele
reply via @mail too plz
Are you required to build the "mountain" in AutoCAD ? ....because I would
just create a NURBS surface in 3DS Max and push and pull on control
vertices until the desired effect is reached.........much faster and much
nicer !!
Otherwise, can't you use AutoCAD's surface commands with polylines on
different z-coordinates ?
Geom. Daniele Cipollini wrote:
--
---BK Medienverweigerer
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" A collision of democratic politics and capitalistic ambition."
---- BK
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http://home.earthlink.net/~bjking/
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ADIRT99.ZIP contains an AutoLISP program called ADIRT.LSP (AutoDirt). It
will construct a polygon mesh "draped" over the contour lines of your
mountain. You can control the density of the mesh as well as the
accuracy -- higher density and higher accuracy take more time to
calculate.
This program takes time - maybe an hour for an accurate high-density
mesh, but does a wonderful job.
It was written by
Geoffrey P. Gaudreault
e:mail: ggau...@worldweb.net
yep...I did it...Bill just solved my prob :))
otherwise, I may create a MAX surface...but I need the exact surf for the
mountain 'cause have to mount some buildings on it...
I think that ACad is more precise...
Dan
Horace Stanton
Yes. I posted it to the autodesk.autocad.customer-files newsgroup. It
works fine, although there are still a few cosmetic issues to resolve.
You might contact the author,
Geoff Gaudreault
ggau...@worldweb.net
to see if he has worked on it since it was last posted.