import org.osmf.media.MediaPlayerSprite;
import org.osmf.media.URLResource;
import org.osmf.elements.VideoElement;
public function learOSMF()
{
var sprite:MediaPlayerSprite = new MediaPlayerSprite();
var resource:URLResource = new URLResource("videos/SMPTETT.flv");
sprite.media = new VideoElement( resource);
addChild(sprite);
}
<fx:Script>
<![CDATA[
import mx.core.UIComponent;
import org.osmf.media.URLResource;
import org.osmf.elements.VideoElement;
import org.osmf.media.MediaPlayerSprite;
private function init():void
{
trace("init");
var sprite:MediaPlayerSprite = new MediaPlayerSprite();
var resource:URLResource = new URLResource("videos/SMPTETT.flv");
sprite.media = new VideoElement( resource );
trace("container", container);
container.addChild(sprite);
}
]]>
</fx:Script>
<mx:UIComponent id="container"/>
player.media = videoElement;
果然是自己在做夢
會去研究 OSMF 的人真的很少
On 4月18日, 下午1時55分, Gabe <paui1...@hotmail.com> wrote:
> 另外想請問
>
> osmf 要怎做 reconnection 呢 (目的是為了 live stream, reconnet 後 always 看到最新的畫面)
>
> 官方文件http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/or...
是要做預錄影片撥放還是 Live ?
應用在哪種產業上?