Hi Aure & Co,
I've been working on an app for the last few months with all the audio based on AudioKit 3. I'm loving it, great work all!
I'm NOT loving XCode 7.3.1 or 7.3 though, and it seems AudioKit doesn't agree with it either, certainly not on my old 2011 Mac.
Recently the playgrounds have stopped producing any sound (screenshot attached - plot is running but no sound).
Same deal with AnalogueSynthX running on the simulators (iPad Pro, iPad Air) - No sound. When I run it on my iPad Air - the sound is there.
The playgrounds are vital for me as I'm building entirely by trial and
error. Code, compile and listen will be VERY slow.
Everything is set up as it always worked previously. I've tried AudioKit-3.0.1, 3.0.2 and 3.0.3 - no sound. I've even trashed and re-installed XCode 7.3.1 - still no sound.
I'm considering going back down to XCode 7.2, with AudioKit-3.0.1. That's the last point when everything worked.
Anybody had similar issues or any ideas about a fix?
Thanks!
M