Audiokit Playground run errors: symbols fail to load
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Instan...@gmail.com
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May 1, 2018, 1:25:22 AM5/1/18
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Anyone have some basic trouble shooting steps to follow to make the Audiokit playgrounds to work consistently. It seems sometimes I've got them built and running but then I can get errors and they're fail to run at all.
Aurelius Prochazka Ph.D.
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May 1, 2018, 1:37:32 AM5/1/18
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Playgrounds have been flakey since about Xcode 8. I think its because we're a framework, because I can't get them to behave badly otherwise. My experience is that I am lucky if I can get through 4-5 different ones before I need to restart Xcode.
This is the kind of question that is perfect for StackOverflow, btw, so I've asked the question there as well, since I also don't know the answer!