Invalid Signature. Code object is not signed at all.

356 views
Skip to first unread message

Kevin Hartley

unread,
Jun 24, 2016, 12:26:08 PM6/24/16
to AudioKit Users Group

Hi, new to this group. I had heard from a friend that they were having an issue archiving their app that used AudioKit and CocoaPods, so i made a empty project and installed the AudioKit CocoaPod. Upon trying to archive, it gave me this error "Invalid Signature. Code object is not signed at all" (as seen below).



I came across a similar question here on the forum, and the reply (specifically to fix the CocoaPod) was to insert the following script as a "PostScript" to my PodFile.

This, i'm assuming, was to make it override or not require a Signature. It unfortunately still has the issue mentioned above ("Invalid Signature"). Has anyone else had this issue and found a fix? Thanks for taking the time, I'm excited to build the project I'm wanting to build.



David Reich

unread,
Jun 26, 2016, 1:00:22 AM6/26/16
to AudioKit Users Group

Kevin,

Try adding this as a Build Phase Script:
"$BUILT_PRODUCTS_DIR/$FRAMEWORKS_FOLDER_PATH/AudioKit.framework/fix-framework.sh"

(I cannot figure out how to get the image inline.)

That's for the current version. For v.2 look in the txt or md files for instructions for the older way.

David
Reply all
Reply to author
Forward
0 new messages