Last Night Was Awesome

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Johnny Rollerfeet

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Oct 21, 2009, 11:38:01 AM10/21/09
to Austin Creative Code
Thanks to gurzil for the 1x1 SuperCollider overview. :) It was
informative and I'm inspired to stretch my skill set.

On a not entirely unrelated note, I thought some of you might
appreciate some pieces from a college friend of mine.
http://www.youtube.com/objectorsnark I don't know that I really get
them, but they're intriguing.

Anthony Palomba

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Oct 21, 2009, 11:42:56 AM10/21/09
to atxcrea...@googlegroups.com
I am really sorry I missed this. I was busy fighting fires at work (figuratively
speaking that is). I hope there is another Supercollider night in the future.



Anthony

gurzil

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Oct 21, 2009, 12:18:32 PM10/21/09
to Austin Creative Code
Glad you enjoyed it. I am totally willing to talk about sc again, so
we can try for another SC specific meeting in the future.

On Oct 21, 10:38 am, Johnny Rollerfeet <jaire...@gmail.com> wrote:
> Thanks to gurzil for the 1x1 SuperCollider overview.  :)  It was
> informative and I'm inspired to stretch my skill set.
>
> On a not entirely unrelated note, I thought some of you might
> appreciate some pieces from a college friend of mine.http://www.youtube.com/objectorsnark I don't know that I really get

weevil

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Oct 21, 2009, 3:19:16 PM10/21/09
to Austin Creative Code
I'm interested in wether or not supercollider code can be used inside
another framework so that you could have, for example, procedurally
generated audio in a game. That SC inside of Processing link I found
suggested it to me.

Hope you guys do another SC meetup. I totally spaced on last night and
I had been looking forward to it.

gurzil

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Oct 21, 2009, 5:53:13 PM10/21/09
to Austin Creative Code
There are ways it can be jammed into another application. The synth
server can run as an independent process, be pre-loaded with
synthdefs, and OSC messages can be sent to it directly. From what I
understand of how the language is run on linux, the language could be
done that way as well. But packaging it up for distribution is not
really a goal of the developers, so it isn't something that would be
simple.
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