Hi Chuyang,
It is not a problem for ATS—unstructured meshes with elements of arbitrary shape are supported. The main task is figuring out how to generate such meshes and export them in Exodus format. Watershed Workflow provides standardized workflow for stream-aligned mesh where catchments are discretized using TINs and river networks using quads and pentagons, but with some effort in understanding the meshing workflow you can incorporate other shapes as well, that too anywhere in the catchment.
Here’s what has worked for me in WW 1.6:
In WW 2.0, the tessellation function directly yields the m2 mesh, so you can’t manipulate conns externally. But instead of relying on the high-level function, you can always call the lower-level routines and construct the m2 object yourself in a notebook.
There may be other approaches as well—for instance see this paper using polygons of various shapes for representing artic tundra landscape.
https://link.springer.com/article/10.1007/s10596-017-9679-3
Thanks,
Saubhagya
From:
ats-...@googlegroups.com <ats-...@googlegroups.com> on behalf of Chuyang Liu <CL...@lbl.gov>
Date: Wednesday, September 17, 2025 at 2:58 PM
To: Amanzi-ATS Users <ats-...@googlegroups.com>
Subject: [EXTERNAL] Question about geometry options in WW 2.0 for ATS 1.6
Hi there, In Watershed Workflow v2. 0, we can use various shapes—such as pentagons, quadrilaterals, and triangles—to discretize watersheds and river networks. I just wanted to double-check: is it possible to use other polygonal geometries, like
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