EDIT:At the start of 2020 the Android developer page was updated with an excellent guide to get the Android emulator hardware acceleration up and running for Intel and AMD. Since the second half of 2023 they mention hardware acceleration for Apple silicon (M1 and M2).
The Android SDK Manager does not actually install HAXM, it just downloads it. In the top of the Android SDK manager window, you can find where the installer is located on your PC. Please open the subfolder extras\intel\Hardware_Accelerated_Execution_Manager, and run the installer manually: intelhaxm-android.exe.
You can edit an existing, or add a new Virtual Device in the AndroidVirtual device Manager, and change CPU/ABI to ARM.If that option is not available, you may need to change the target API of the Virtual Device, or download anARM system image for the API version you want using the Android SDKmanager.
So, I knew this most be a setup problem. So, I started the setup program intelhaxm-android.exe in the same folder with Admin account and removed the installed components. After that, I've attempted to re-install with the same setup program and got this output:
After that, I restarted Android Studio and used Tools>AVD Manager to define a new image for an emulator. I was then able to see the emulator starting up succesfully by clicking the play button in the list of emulators in the AVD Manager's list:
Hope this helps to troubleshoot others with their problems that are really caused by a bad setup implementation since the missing acceleration option was silently swallowed by the Android Studio setup program ... :-(
Right click on your my computer icon and the CPU will be listed on the properties page. Or open device manager and look at the CPU.It must be an Intel processor that supports VT and NX bit (XD) - you can check your CPU # at
Also make sure hyperV off bcdedit /set hypervisorlaunchtype off
XD bit is on bcdedit /set nx AlwaysOn
Use the installer from -us/android/articles/intel-hardware-accelerated-execution-manager
If you're using Avast, disable "Enable hardware-assisted virtualization" under: Settings > Troubleshooting. Restart the PC and try to run the HAXM installation again
One more possible reason: you installed HAXM and then updated BIOS settings by disabling virtualization. Or, updated BIOS version. Please check BIOS settings again, and be sure virtualization enabled.
In the android sdk manager it says that it has hardware accelerator already installed but I think it is only downloaded not installed.I just manually installed the intelhaxm-android.exe and it worked for me.
I also ran into similar issue in my windows 10 system. I disabled Hyper-V and I tried all the answers posted here. But after that also i faced the same issue. So after lot of try, made it work using an documentation available in haxm manual. The document menntioned to use a tool named Device Guard and Credential Guard hardware readiness tool provided by Microsoft to disable Hyper-V along with some other features(Remember not only Hyper-V. So little cautios) completely. Follow the below steps to do that.
Since your issue seems to be getting the emulator working in CCS rather than anything specific to BIOS, I have moved this thread over to the CCS forum in hopes that it will get a faster resolution there.
One thing I ask you try, if you don't mind, is to update your version of CCS to v5.3.0. I'm hoping some of the flash programmer changes made in the most recent CCS version will help resolve this issue.
Emulator: lr-opera
Rom Folder: 3do
Extensions: .iso .ISO .bin .BIN .chd .CHD .cue .CUE
Bios: panafz1.bin or panafz10.bin or panafz10-norsa.bin or panafz10e-anvil.bin or panafz10e-anvil-norsa.bin or panafz1j.bin or panafz1j-norsa.bin or goldstar.bin or sanyotry.bin or 3do_arcade_saot.bin See this link for more details:
Then just launch the PoP.apple2 from the emulationstation system menu for Apple II.
HINT - You can change the extensions of your 2 disk games to something like .dsks and add that to your .apple2 text file. That way, they won't show up in the system menu and cause duplication. You could also just hide those games in the system menu as well via the menu when you press the select on the game and go to Edit Metadata.
Emulator: lr-mess
Rom Folder: astrocde
Extensions: .7z .7Z .bin .BIN .zip .ZIP
Bios: astrocde.zip (must be in the roms/astrocde folder. NOT THE BIOS FOLDER!)
Notes: Because this uses the mess emulator, there's a little more work involved in getting the games to run in which the rom must be named exactly as shown in the bios/mame/hash/astrocde.xml file. For example, The Incredible Wizard rom must be named wizard.bin. If it is zipped, it must be named wizard.zip.
Emulator: lr-atari800
Rom Folder: atari800
Extensions: .atr .ATR .rom .ROM .zip .ZIP .7z .7Z
Bios: ATARIOSA.ROM and ATARIOSB.ROM and ATARIBAS.ROM
Note: .rom seems to have issues with the libretro atari800 as of 11/13/2021. .atr still work as well as .zip files containing .atr and .xex seem to work for the most part.
Emulator: love2d version 11.4
Rom Folder: love2d
Extensions: .love .LOVE
Bios: None
Notes: Upon initial launch of a love game, a corresponding .gptk file is created within the love/controls subfolder within the roms (or roms2) folder. This file contains keyboard keys that have been mapped to a corresponding controller button input of your device. You can edit this file to change the assigned keyboard key to a controller button input. You can also disable assigning a key to a controller button input by changing its value to \".
Emulator: (lr-sameduck) lr-mess
Rom Folder: megaduck
Extensions: .bin .BIN .zip .ZIP .7z .7Z
Bios: None
Notes: If you want to use the mess core, there's a little more work involved in getting the games to run in which the rom must be named exactly as shown as the software name in the bios/mame/hash/megaduck.xml file. For example, Arctic Zone rom must be named arczone.bin. If it is zipped, it must be named arczone.zip.
Emulator: MVEM
Rom Folder: mv
Extensions: .bin .BIN
Bios: None
Notes: This portable gaming system by Milton Bradley had only a few games. For the best experience, the game files should include the .bmp and _snap.bmp for each bin. To use the predefined control scheme, the game files must be named appropriately as follows:
Emulator: (lr-bluemsx) lr-fMSX OpenMSX
Rom Folder: msx
Extensions: .cas .CAS .dsk .DSK .mx1 .MX1 .mx2 .MX2 .rom .ROM .zip .ZIP .7z .7Z
Bios: See this link for more details. : The blueMSX core requires the 'Databases' and 'Machines' folders from a full installation of blueMSX.
You can download the 'Databases' and 'Machines' folders from an official full standalone blueMSX emulator installation.
Get blueMSXv282full.zip near the bottom of the page.
Move/Copy the 'Databases' and 'Machines' Folders to the bios folder.