Brian Gmail
unread,Feb 17, 2011, 10:09:17 AM2/17/11Sign in to reply to author
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to ATL5R
A few items from the main HoR list about changes to importuning, and
spellcasting in general, in 4th edition. Some of you may already know
this, and some of you may have read it on the main list, but if not,
some good things for shugenjas (and judges) to know.
==========
Importuned spells must now be used in the NEXT HOUR, not within the
next day. This is a huge change from 3rd edition to 4th.
You use the spell slot, cast commune (must be successful), spend time
talking with the kami (5 min per rank of spell), make the Importune
Roll (must succeed). You may then try to cast it ONCE in the next
HOUR. You must roll on the modified TN (15+spell masteryx5) and
succeed to cast the spell. Failure at this step still counts as your
"try" and if it times out or you fail you still loose the slot from
the initial commune. Yes casting the spell takes a second slot.
Granting this ability to all Shugenja made them much more flexible,
made Spellcraft more important, and generally made shugenja a bit more
powerful. However, these restrictions help keep things in balance, and
therefore are important to maintain.
Also note that you can no longer spend Void to cast "extra" spells,
nor can you "Master Cast," and the Free Raises for Innate (memorized,
etc) spells are gone (even if you have the scroll).