Black Ops Cold War is set during the early-to-mid 1980s of the Cold War, beginning 13 years after the events of Call of Duty: Black Ops (2010). Its story centers around a pursuit of the alleged Soviet spy Perseus, whose stated goal is to subvert the United States and tilt the balance of power toward the Soviet Union. The game's multiplayer component carries over some design choices introduced in Call of Duty: Modern Warfare (2019) and continues to support cross-platform play and progression. For the Zombies mode, Treyarch introduced several changes to the mode's core gameplay and the new "Dark Aether" storyline, acting as a sequel to the "Aether" storyline, which was concluded in Black Ops 4.
The game was originally developed by Raven and Sledgehammer Games and was not intended to be an entry in the Black Ops sub-series. However, the development suffered from disagreements among the two teams, resulting in Activision placing Treyarch in charge of the game's development in 2019, with Raven acting as a co-developer to them. Marketing for the game began in August 2020 and was done in different forms, including certain Call of Duty content creators receiving slide projectors, puzzles made to be solved online by fans, and a website showcasing historical Cold War events. A public multiplayer beta for the game was also made live in October.
Black Ops Cold War's campaign allows players to assume a custom character, codenamed "Bell", with the ability to choose their intelligence agency, skin tone, nationality, and gender; as well as different personality traits that provide in-game perks.[3] For the first time since 2012's Black Ops II, the campaign features multiple endings, dependent on player choice throughout the campaign.[4]
Multiplayer features new and returning game modes, as well as maps that accommodate both the traditional 6v6 format, as well as larger 12v12 combat. The game also introduced a new game mode named "Fireteam", which can support up to 40 players.[5] The Create-a-Class system from Modern Warfare returns, with two major differences: field upgrades are implemented as part of class loadouts, and each class has a wildcard choice out of four possible ones: Gunfighter (allows up to 8 primary weapon attachments), Perk Greed (allows 2 perks from each perk type for a total of 6 usable perks), Danger Close (double grenade equipment), or Lawbreaker (allows mixing and matching any weapon/perk type in any slot).[6] Like Modern Warfare, Cold War also support cross-platform play and cross-platform progression.[6] Following an update, the progression system for multiplayer is integrated with Call of Duty: Warzone, allowing for a unified level system across Cold War, Warzone and Modern Warfare. In addition, Operator characters and weapons from Cold War are also added to Warzone to be used alongside Modern Warfare Operators and weapons, though the multiplayer modes remain separated and do not share Operators and weapons.[7]
Zombies features a new storyline titled "Dark Aether" which expands on the original Aether story, concluded in Black Ops 4, while also staying true to the main narrative of the campaign. Instead of playing as predefined characters, players can take on the role of Operator characters from Multiplayer, as part of a CIA response team codenamed "Requiem". Progression from Multiplayer is shared with Zombies, as players are able to use any weapon to start a Zombies match, alongside Gunsmith, scorestreaks and field upgrades, in addition to returning mechanics such as wallbuys, the Mystery Box, Pack-a-Punch and past fan-favorite Perks. For the first time in Zombies, players can opt to "exfil" the map, which will put them in a difficult wave with increased enemy spawn that they must survive before they can escape. Collectible intels are also scattered around the playable maps, allowing players to keep track of and unfold the main story as they progress.[8] A skill upgrade system is featured in the game, allowing players to enhance weapons, perks, ammo mods and field upgrades with Aetherium Crystals, a currency acquired from reaching round milestones. A new game mode, Onslaught, was introduced exclusively to PlayStation players until November 1, 2021. In this mode, which are played within Multiplayer maps, up to 2 players defend areas grounded off by the Dark Aether orb, which must be powered by zombie kills. Sufficient kills will move the orb to new positions, forcing the players to move or die outside of the orb's protection zone.[9] The Season Two update introduces "Outbreak", a large-scale mode where players fight off zombie hordes and complete objectives in an open-world area, composed of locations featured in the larger Multiplayer modes. The third round-based map "Mauer Der Toten" was released during Season Four. The final round-based map "Forsaken" was released in Season Six.
Call of Duty: Black Ops Cold War's campaign is set during the Cold War in the early 1980s. It follows Green Beret turned CIA SAD/SOG officer Russell Adler (Bruce Thomas) and his mission to stop an international espionage threat known as Perseus (William Salyers) in 1981. The story is inspired by actual events. Featured locations include the Netherlands, Turkey, West and East Berlin, South Vietnam, the Soviet Union, and Cuba. Adler is supported by returning Black Ops characters Alex Mason (Chris Payne Gilbert), Frank Woods (Damon Victor Allen) and Jason Hudson (Piotr Michael), alongside fellow former MACV-SOG operative Lawrence Sims (Reggie Watkins), Mossad fixer Eleazar "Lazar" Azoulay (Damon Dayoub), and MI6 intelligence officer Helen Park (Lily Cowles), with additional support from KGB Head of Security and undercover agent Dimitri Belikov (Mark Ivanir) and the CIA Deputy Strategist Emerson Black (Creed Bratton). Players take on the role of "Bell", a mysterious operative who assists Adler and his team in finding Perseus for the majority of the campaign; Mason and Belikov are also playable in certain segments. Perseus' inner circle consists of Iranian terrorists Arash Kadivar (Navid Negahban) and Qasim Javadi (Farshad Farahat), Russian mafia boss Anton Volkov (Rafael Petardi), rogue KGB Agent Major Vadim Rudnik, and ex-CIA officer Robert Aldrich. The campaign also features a brief appearance by Imran Zakhaev (Dan Donohue), father of Call of Duty: Modern Warfare antagonist Victor Zakhaev, and Colonel Lev Kravchenko (Andrew Divoff), a former nemesis of Mason and Woods whom they last encountered in Laos in 1968, as well as appearances from the historical figures Ronald Reagan (Jeff Bergman),[10] Mikhail Gorbachev (David Agranov),[11] Alexander Haig (Jason Culp)[12] and James Baker (Casey Campbell).[13]
The multiplayer mode's seasonal story takes place from late 1983 to 1984, and follows Adler on a new mission to investigate the resurgence of Perseus and his agents, led by Vikhor "Stitch" Kuzmin (Chris Parson), who seeks vengeance on Adler for personal reasons. Stitch's followers and fellow Perseus operatives include Laotian warlord Kapano "Naga" Vang (Greg Chun), ex-NIS operative Freya "Wraith" Helvig, ex-MI6 agent Roman "Knight" Gray (Mark Sheppard), mercenary Owethu "Jackal" Mabuza (Gabe Kunda), ex-yakuza Kaori "Kitsune" Tanaka (Erika Ishii), and ex-Spanish Army demolitions expert Benito "Fuze" Ortega. Several NATO allies appear throughout the seasons assisting Adler and the CIA in fighting Stitch's forces, including: DGSE operative Zeyna Ossou (Mara Junot), SRT Marine Wyatt "Bulldozer" Jones (Jeff Schine), Delta Force sniper Terrell Wolf (Zeke Alton), guerrilla fighter Karla Rivas (Krizia Bajos), Unit 777 officer Jabari Salah (Ayman Samman), and CIA SAD/SOG operative Colton "Stryker" Greenfield (Christian Rummel). Captain Carver Butcher (Ron Bottitta), founder of Task Force Vanguard and a protagonist of the Call of Duty: Vanguard multiplayer seasonal story, makes an appearance in the final Cold War multiplayer season.
The Dark Aether story in Zombies mode takes place from late 1983 to 1985, and continues several narrative elements from its predecessor, the Aether story. The central protagonists of the story are Requiem, a classified CIA task force dedicated to studying and eradicating the global rising undead threat. Players take on the role of a four-person Strike Team, taking orders from CIA officer Grigori Weaver (Gene Farber), who coordinates Requiem's various operations. Other Requiem members include: Major Mackenzie Carver (Keston John), Head of Containment and Security Division; Doctor Elizabeth Grey (Amy Pemberton), Head of Unnatural Sciences; Doctor Oskar Strauss (Thure Riefenstein), Head of Energy Research; "Raptor One" (Derek Phillips), a pilot who is tasked with extracting the strike team from outbreak zones upon completion of their missions; and the enigmatic Director who monitors the strike team's activities. Opposing Requiem is Omega Group, a Soviet Union-backed organization led by Colonel Kravchenko, who is largely responsible for the new undead outbreak threat. Through the course of the story, Requiem agents come into contact with Kravchenko and other Omega operatives, including: Doctor William Peck (Zeke Alton), an American scientist who betrayed the United States government to defect to Omega; Doctor Aleksandra Valentina (Sadie Alexandru), Lead Scientist in Psychotronics Research, whose secret identity is Angelika Vogel, daughter of Nazi scientist Ulrich Vogel (Michael Gough); Doctor Hugo Jager, Research Lead of Necro-Analytics department; and Commander Gorev (Zeke Alton), Kravchenko's right-hand man. Assisting Requiem in their battle against Omega Group and the undead are Samantha Maxis (Julie Nathanson), a former BND operative and acquaintance of Weaver with a mysterious past; and Sergei Ravenov (Andrew Morgado), an Omega Group soldier who lost faith in the organization's mission and acts as Maxis' mole. Both Requiem and Omega also regularly establish contact with Kazimir Zykov (Andrew Morgado), a Soviet engineer who is trapped in the Dark Aether dimension and wishes to escape with either group's help.
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