Windows Media Player Dark Theme

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Jul 6, 2024, 10:21:42 AM7/6/24
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Users expect a basic control set, such as play/pause, skip back, skip forward, which you can modify as required (including the media player's buttons, the background of the control bar, and control arrangement or layout).

Windows Media Player Dark Theme


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The media player supports both light and dark themes, but dark theme provides a better experience for most entertainment scenarios. The dark background provides better contrast, in particular for low-light conditions, and limits the control bar from interfering in the viewing experience.

When playing video content, encourage a dedicated viewing experience by promoting full-screen mode over inline mode. The full-screen viewing experience is optimal, and options are restricted in the inline mode.

The default controls have been optimized for media playback, however you have the ability to add custom options you need to the media player in order to provide the best experience for your app. Visit Create custom transport controls to learn more about adding custom controls.

The information and examples in this article are optimized for apps that use the Windows App SDK and WinUI 3, but are generally applicable to UWP apps that use WinUI 2. See the UWP API reference for platform specific information and examples.

We recommend using the latest WinUI 2 to get the most current styles and templates for all controls. WinUI 2.2 or later includes a new template for this control that uses rounded corners. For more info, see Corner radius.

If you are designing for the 10-foot experience, go with the double-row layout. It provides more space for controls than the compact single-row layout and it is easier to navigate using a gamepad for 10-foot. See the Designing for Xbox and TV article for more information about optimizing your application for the 10-foot experience.

MediaPlayerElement is only available in Windows 10, version 1607 and later. If you are developing an app for an earlier version of Windows 10, you need to use the MediaElement control instead. All recommendations made here apply to MediaElement as well.

This XAML creates a MediaPlayerElement and sets its Source property to the URI of a video file that's local to the app. The MediaPlayerElement begins playing when the page loads. To suppress media from starting right away, you can set the AutoPlay property to false.

Setting MediaPlayerElement.Source to a relative URI (ms-appx/ms-resource) only works in an app packaged with a Windows Application Packaging Project. If your app does not use a Windows Application Packaging Project, the recommended workaround is to convert the relative ms-appx:/// URI to a fully resolved file:/// URI. Also see the Set the media source and Open local media files sections later in this article.

MediaPlayerElement has built in transport controls that handle play, stop, pause, volume, mute, seeking/progress, closed captions, and audio track selection. To enable these controls, set AreTransportControlsEnabled to true. To disable them, set AreTransportControlsEnabled to false. The transport controls are represented by the MediaTransportControls class. You can use the transport controls as-is, or customize them in various ways. For more info, see the MediaTransportControls class reference and Create custom transport controls.

The transport controls support single- and double-row layouts. The first example here is a single-row layout, with the play/pause button located to the left of the media timeline. This layout is best reserved for inline media playback and compact screens.

The double-row controls layout (below) is recommended for most usage scenarios, especially on larger screens. This layout provides more space for controls and makes the timeline easier for the user to operate.

MediaPlayerElement is automatically integrated with the system media transport controls. The system media transport controls are the controls that pop up when hardware media keys are pressed, such as the media buttons on keyboards. For more info, see SystemMediaTransportControls.

To open files from the internet, you need to declare the Internet (Client) capability in your app's manifest (Package.appxmanifest). For more info about declaring capabilities, see App capability declarations.

If your app needs access without user interaction to the Music or Video folders, for example, if you are enumerating all the music or video files in the user's collection and displaying them in your app, then you need to declare the Music Library and Video Library capabilities. For more info, see Files and folders in the Music, Pictures, and Videos libraries.

The FileOpenPicker does not require special capabilities to access files on the local file system, such as the user's Music or Video folders, since the user has complete control over which file is being accessed. From a security and privacy standpoint, it is best to minimize the number of capabilities your app uses.

Use the FileOpenPicker class to select a media file. Set the FileTypeFilter to specify which file types the FileOpenPicker displays. Call PickSingleFileAsync to launch the file picker and get the file.

To use the StorageFile returned from the FileOpenPicker, you need to call the CreateFromStorageFile method on MediaSource and set it as the Source of the MediaPlayerElement. Then call Play on the MediaPlayerElement.MediaPlayer to start the media.

You can use the PosterSource property to provide your MediaPlayerElement with a visual representation before the media is loaded. A PosterSource is an image, such as a screen shot, movie poster, or album art, that is displayed in place of the media. The PosterSource is displayed in the following situations:

Typically, a device dims the display (and eventually turns it off) to save battery life when the user is away, but video apps need to keep the screen on so the user can see the video. To prevent the display from being deactivated when user action is no longer detected, such as when an app is playing video, you can call DisplayRequest.RequestActive. The DisplayRequest class lets you tell Windows to keep the display turned on so the user can see the video.

To conserve power and battery life, you should call DisplayRequest.RequestRelease to release the display request when it is no longer required. Windows automatically deactivates your app's active display requests when your app moves off screen, and re-activates them when your app comes back to the foreground.

Call RequestRelease to release the display request whenever video playback is stopped, paused, or interrupted by a playback error. When your app no longer has any active display requests, Windows saves battery life by dimming the display (and eventually turning it off) when the device is not being used.

Each MediaPlayerElement.MediaPlayer has a PlaybackSession of type MediaPlaybackSession that controls various aspects of media playback such as PlaybackRate, PlaybackState and Position. Here, you use the PlaybackStateChanged event on MediaPlayer.PlaybackSession to detect situations when you should release the display request. Then, use the NaturalVideoHeight property to determine whether an audio or video file is playing, and keep the screen active only if video is playing.

MediaPlayerElement provides numerous properties, methods, and events for controlling audio and video playback through the MediaPlayerElement.MediaPlayer property. For a full listing of properties, methods, and events, see the MediaPlayer reference page.

For more complex media playback scenarios like playing a playlist, switching between audio languages, or creating custom metadata tracks, set the MediaPlayerElement.Source to a MediaPlaybackItem or a MediaPlaybackList. See the Media playback page for more information on how to enable various advanced media functionality.

Use the Stretch property to change how the video content and/or the PosterSource fills the container it's in. This resizes and stretches the video depending on the Stretch value. The Stretch states are similar to picture size settings on many TV sets. You can hook this up to a button and allow the user to choose which setting they prefer.

Here, an AppBarButton is used to cycle through the Stretch options. A switch statement checks the current state of the Stretch property and sets it to the next value in the Stretch enumeration. This lets the user cycle through the different stretch states.

Set the RealTimePlayback property to true on a MediaPlayerElement.MediaPlayer to enable the media player element to reduce the initial latency for playback. This is critical for two-way communications apps, and can be applicable to some gaming scenarios. Be aware that this mode is more resource intensive and less power-efficient.

Media Player app is an audio & video player in Windows 11/10, where you can play all your favorite songs and manage music/video stored on your PC or cloud. The Media Player app is preinstalled, so there is no need to install it on your system; it also supports various file types such as mp3, mp4, wma,wav, and more, and it is easy to use.Can I change the background of Media Player app?You can change the background in the Media Player app to Dark Mode? The Dark Mode theme is a supplemental mode used to display mostly dark surfaces on the UI. Persons usually use Dark Mode to take the strain off the eye in low light conditions with its light text and dark background; it is an excellent option for readability and helps to save energy if the device uses OLED (Organic limiting emitting and diode) AMOLED (Active-matrix organic light-emitting diode) screens.How to switch to Dark Mode in Media Player app of Windows 11To change to the Dark Mode theme background in the Media Player app, follow these steps:

  1. Click the Start button
  2. Open the Media Player app
  3. Click Settings in the Groove Music window
  4. Scroll down till you see Personalization > App theme
  5. Select Dark from the list menu.
To get the steps in detail, read on.Click the Start button.

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