How can I make ncurses work on my windows? I've tried every way to make it work but my gcc compiler doesn't recognize it, it's installed correctly in the directoryC:\msys64\mingw64\include\ncursesI installed through MSYS2. Can someone help me?
I tried to compile my code as follows:gcc test.c -o test -IC:\msys64\mingw64\includeit returned me the error in the compiler, I tried to run it with another command:gcc test.c -o test -I C:\msys64\mingw64\include -L C:\msys64\mingw64\lib -lncursesIt didn't work either, I don't know what to do.
works, but in the meantime I got used to just include everything that is in the subdirectories ofC:\msys64\mingw64\include in the form#include - this works very easily, without any further configuration settings, for everything that can be installed directly via pacman with the msys packages.
I wanted to learn about 'ncurses' library.But I am a beginner and couldn't understand how to get the library setup and usable.Do you just copy the library files and start using it or is there something that i should do specifically?
PDCurses has been ported to DOS, OS/2, Win32, X11 and SDL. A directory containing the port-specific source files exists for each of these platforms. Build instructions are in the README file for each platform.
To then use the library, add the directory that contains curses.h to your include path and link with the pdcurses.lib file that make generates for you. How you modify your include path and your linked libraries depends on your development environment and is largely irrelevant to PDCurses.
Although not identical, PDCurses, NCurses, and Curses enable programmers to add mouse support, screen painting, colors, key-mapping, windows, and more to text-based applications without regard to the terminal type. An example of PDCurses in use is shown here.
MingW (Minimalist GNU for Windows) is a minimal Open Source programming environment for developing Windows native applications not requiring 3rd-party Runtime DLLs. However, MingW does utilize some Microsoft DLLs provided by the Microsoft C runtime library. It includes the GNU Compiler Collection (GCC) and associated tools, the GNU binutils.
The ncurses library is available for MinGW. Simply open CMD, or run PowerShell and run mingw-get install ncurses, mingw-get will both download and install the package. Just make sure the path to your MinGW bin folder is linked to your system path, and you should be able to use ncurses without trouble.
To add the same hack in Python code (which is harmless, and needed if you wantresizing to work with older windows-curses versions or with Gohlke's wheels),call curses.resize_term(0, 0) after receiving KEY_RESIZE, and ignore anycurses.error exceptions. ncurses reliably fails and does nothing forresize_term(0, 0), so this is safe on *nix.
My involvement with ncurses dates back to the 1.8.1 release. I was looking for an avenue to make a SystemV-based curses support resizable windows (e.g., in an xterm). This is easily achievable with BSD-curses, but not with the distributed versions of SystemV curses. Ncurses 1.8.1 was too immature (dumped core, was not portable, etc).
I revisited it in mid-1994, after an initial pass of making ded auto-configured. Ncurses 1.8.5 was advertised as 100% SVr4 compatible. I designed a minimal interface for resizeterm, proposing it to Zeyd, who promised it would be in 1.8.6 (it wasn't). Coming back to 1.8.7, I found that the color support was broken (specifically for add, which I had colorized using PDCurses with MS-DOS). Since the package is useless to me unless it implements faithfully the SVr4 interface, I approached Eric in early 1995 with my growing list of problems. For more information, see the discussion of the ncurses license.
XTerm has its own terminfo file and termcap files, which are not part of ncurses (see What $TERM should I use?). I adapt parts of xterm's terminfo file for ncurses, and use infocmp (in a script) to check for mismatches. Some packagers simply append xterm's file to the ncurses terminal database, which creates more problems than it solves.
Beginning with ncurses 5.8, ncurses has been ported to Win32 console using MinGW. I have built it both on Windows7 as well as via cross-compiling from FreeBSD, Fedora and Debian. From the latter, I make occasional builds which you may find useful:
This is one of those boring installation/configuration questions and not programming, so please redirect me if I've posted in the wrong place.It has come time for me to leave my familiar environment and build an exe of my efforts for friends without my dev environment. I've had great success with PAR::Packer; the problem is dependency on the ncurses library. Pdcurses provides equivalent functionality in Windows, and I have successfully compiled some test programs with dev-cpp and pdcurses. I'm having lots of trouble installing the Curses module from CPAN, though. Neither by default does Makefile.PL find my pdcurses installation (the .lib, .h, and .dll in c:\pdcurses) nor with CURSES_CFLAGS and CURSES_LDFLAGS set to the appropriate -Ic:\pdcurses values. I've combed through the relevant hints/ files and build instructions, mimicking the INSTALL file's steps, but to no avail. Thus I turn to Perlmonks -- is my pdcurses installation in the wrong place, or is the problem with my configuration of Curses.pm installation?This may be more of a question for Cygwin's mailing list, but has anybody successfully built Par::Packer with the cygwin-packaged perl? If I could get this to work, would pp produce a binary exe since I'm on Win32 or another elf executable?
Note the post you're replying to is 11 years old and the Monk you're writing to was last seen at that time as well. You'll probably have more luck posting a new question in SoPW and following the guidelines in How do I post a question effectively?, that is, showing some short example code that you're having problems with so that people wanting to help can try and reproduce the issue for themselves. Also, if you're having trouble installing Curses::UI, perhaps show the error messages from the build (with enough context) - CPAN Testers appears to show that the module has built successfully on Win32 in the past.
When did you enable multilib? Are you sure you are running i686? The output of `uname -a` would help specify that. If you are running i686 there should be no way you could have installed lib32-ncurses with pacman as that directory is empty on the mirrors.
This tutorial will teach you the basics of how to make a classic retro roguelike game entirely in C using the Ncurses library. By the end of the tutorial you will have built a simple ASCII roguelike that will feature procedurally generated dungeons, increasing enemy difficulty, leveling up, equipment, spells, and a final boss at level 10 to give you a sense of closure.
I was inspired to make this tutorial by the Coding a Rogue/Nethack RPG in C Youtube series, which is a great 26-video tutorial which taught me the basics of how to use Ncurses and gave me ideas to build a small roguelike in C. I even adapted some of the algorithms shown in that series for this tutorial. If you are more engaged by video tutorials, you should definitely check that one out, though keep in mind that it seems to be incomplete as the videos end when the author was starting to implement equipment. But if you prefer reading then stick around for my tutorial series where we are going to program a game with a lot more features.
The tutorial assumes a basic knowledge of C or similar languages. If you've never programmed before you might be able to follow along with the code, but it will be difficult for you to actually understand what you're doing. If that is the case I would recommend choosing a book from The Definitive C Book Guide over at StackOverflow to read up on the basics of C programming. I will be explaining some of the logic and decisions behind the code presented, but I won't go into the very basics of coding in C.
If you get something like bash: gcc: command not found, you will have to install it yourself. If you are using Ubuntu or one of its derivatives the following commands will install GCC and a few other necessary programs:
Windows doesn't come preinstalled with a C compiler so you will have to install your own. I suggest installing MinGW, which is the Windows port of GCC, as it has a simple installer that allows you to install the PDcurses library at the same time. The easiest way to do it is by downloading the MinGW installer from SourceForge.
Choose the default folder location for the installation. In the installation manager you will reach a step where you can choose which packages to install; mark the boxes on all of the options from the 'Basic Setup' tab, there should be seven of them. Then go to the 'All Packages' tab and mark all of the following for installation:
Once the installation is finished you need to add the path to MinGW\bin to your PATH environment variable. In the Windows start bar search for Edit environment variables for your account. Edit the PATH variable and click on 'New' to add a new path. If you installed it in the default location, the folder path should be C:\MinGW\bin.
Unfortunately I don't have a Mac system to try this on, so I can only provide what I've read online without personal validation of its effectiveness. From what I've read, you should be able to use Homebrew to install both GCC and Ncurses on Mac:
Hope that works for you or at least gets you started. This is the only mention I will do in this tutorial about how to do things in MacOS. I think you can still follow along with most of what I do here since MacOS is a UNIX-family OS and its command line works fairly similar to the Linux command line.
In order to verify that everything is working we'll make a short program to validate our setup. Create a folder where you want to start your project and open a new file in your editor of choice. Call the file main.c and put the following code in it: